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authorKirben2015-05-26 13:23:20 +1000
committerKirben2015-05-26 13:23:20 +1000
commit06addfc4041b3e20fd89dee46227e04f1c66fe52 (patch)
treecd31d4dcf4383d5d3197481053e2db5daad9da7b
parent5407d996b448ab6b81fe19100a0b8f2728211487 (diff)
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AGOS: Add updated patch for #647 - Simon 1 DOS Adlib instrument bank
-rw-r--r--engines/agos/midi.cpp67
-rw-r--r--engines/agos/midi.h4
2 files changed, 68 insertions, 3 deletions
diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp
index 045fd9dac5..e5875a8353 100644
--- a/engines/agos/midi.cpp
+++ b/engines/agos/midi.cpp
@@ -42,6 +42,8 @@ MidiPlayer::MidiPlayer() {
_driver = 0;
_map_mt32_to_gm = false;
+ _adlibPatches = NULL;
+
_enable_sfx = true;
_current = 0;
@@ -68,6 +70,7 @@ MidiPlayer::~MidiPlayer() {
}
_driver = NULL;
clearConstructs();
+ unloadAdlibPatches();
}
int MidiPlayer::open(int gameType) {
@@ -85,6 +88,12 @@ int MidiPlayer::open(int gameType) {
if (_nativeMT32)
_driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+ /* Disabled due to not sounding right, and low volume level
+ if (gameType == GType_SIMON1 && MidiDriver::getMusicType(dev) == MT_ADLIB) {
+ loadAdlibPatches();
+ }
+ */
+
_map_mt32_to_gm = (gameType != GType_SIMON2 && !_nativeMT32);
int ret = _driver->open();
@@ -114,8 +123,10 @@ void MidiPlayer::send(uint32 b) {
else if (_current == &_music)
volume = volume * _musicVolume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
- } else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) {
- b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8);
+ } else if ((b & 0xF0) == 0xC0) {
+ if (_map_mt32_to_gm && !_adlibPatches) {
+ b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8);
+ }
} else if ((b & 0xFFF0) == 0x007BB0) {
// Only respond to an All Notes Off if this channel
// has already been allocated.
@@ -144,7 +155,16 @@ void MidiPlayer::send(uint32 b) {
else if (_current == &_music)
_current->channel[9]->volume(_current->volume[9] * _musicVolume / 255);
}
- _current->channel[channel]->send(b);
+
+ if ((b & 0xF0) == 0xC0 && _adlibPatches) {
+ // NOTE: In the percussion channel, this function is a
+ // no-op. Any percussion instruments you hear may
+ // be the stock ones from adlib.cpp.
+ _driver->sysEx_customInstrument(_current->channel[channel]->getNumber(), 'ADL ', _adlibPatches + 30 * ((b >> 8) & 0xFF));
+ } else {
+ _current->channel[channel]->send(b);
+ }
+
if ((b & 0xFFF0) == 0x79B0) {
// We have received a "Reset All Controllers" message
// and passed it on to the MIDI driver. This may or may
@@ -355,6 +375,47 @@ void MidiPlayer::resetVolumeTable() {
}
}
+void MidiPlayer::loadAdlibPatches() {
+ Common::File ibk;
+
+ if (!ibk.open("mt_fm.ibk"))
+ return;
+
+ if (ibk.readUint32BE() == 0x49424b1a) {
+ _adlibPatches = new byte[128 * 30];
+ byte *ptr = _adlibPatches;
+
+ memset(_adlibPatches, 0, 128 * 30);
+
+ for (int i = 0; i < 128; i++) {
+ byte instr[16];
+
+ ibk.read(instr, 16);
+
+ ptr[0] = instr[0]; // Modulator Sound Characteristics
+ ptr[1] = instr[2]; // Modulator Scaling/Output Level
+ ptr[2] = ~instr[4]; // Modulator Attack/Decay
+ ptr[3] = ~instr[6]; // Modulator Sustain/Release
+ ptr[4] = instr[8]; // Modulator Wave Select
+ ptr[5] = instr[1]; // Carrier Sound Characteristics
+ ptr[6] = instr[3]; // Carrier Scaling/Output Level
+ ptr[7] = ~instr[5]; // Carrier Attack/Delay
+ ptr[8] = ~instr[7]; // Carrier Sustain/Release
+ ptr[9] = instr[9]; // Carrier Wave Select
+ ptr[10] = instr[10]; // Feedback/Connection
+
+ // The remaining six bytes are reserved for future use
+
+ ptr += 30;
+ }
+ }
+}
+
+void MidiPlayer::unloadAdlibPatches() {
+ delete[] _adlibPatches;
+ _adlibPatches = NULL;
+}
+
static const int simon1_gmf_size[] = {
8900, 12166, 2848, 3442, 4034, 4508, 7064, 9730, 6014, 4742, 3138,
6570, 5384, 8909, 6457, 16321, 2742, 8968, 4804, 8442, 7717,
diff --git a/engines/agos/midi.h b/engines/agos/midi.h
index 398e445535..7e78bfef28 100644
--- a/engines/agos/midi.h
+++ b/engines/agos/midi.h
@@ -77,11 +77,15 @@ protected:
byte _queuedTrack;
bool _loopQueuedTrack;
+ byte *_adlibPatches;
+
protected:
static void onTimer(void *data);
void clearConstructs();
void clearConstructs(MusicInfo &info);
void resetVolumeTable();
+ void loadAdlibPatches();
+ void unloadAdlibPatches();
public:
bool _enable_sfx;