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authoruruk2014-05-29 18:19:01 +0200
committeruruk2014-05-29 18:19:01 +0200
commit06ae8de1561bfe392019cd3ce2f1bba498e4a607 (patch)
tree0af23438a1add6817a147e2206660093a7433a72
parent8af90ab6b7311601b7889a16ff7014e7184dde51 (diff)
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CGE2: Fix movie().
-rw-r--r--engines/cge2/cge2_main.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp
index 87091572a7..e1641b9f12 100644
--- a/engines/cge2/cge2_main.cpp
+++ b/engines/cge2/cge2_main.cpp
@@ -383,8 +383,7 @@ void CGE2Engine::caveUp(int cav) {
_vga->show();
_sprite = _vga->_showQ->first();
- if (_startupMode)
- _vga->sunrise(_vga->_sysPal);
+ _vga->sunrise(_vga->_sysPal);
feedSnail(_vga->_showQ->locate(bakRef + 255), kNear, _heroTab[_sex]->_ptr);
//setDrawColors(); - It's only for debugging purposes. Can be left out for now.