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author | uruk | 2014-05-29 18:19:01 +0200 |
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committer | uruk | 2014-05-29 18:19:01 +0200 |
commit | 06ae8de1561bfe392019cd3ce2f1bba498e4a607 (patch) | |
tree | 0af23438a1add6817a147e2206660093a7433a72 | |
parent | 8af90ab6b7311601b7889a16ff7014e7184dde51 (diff) | |
download | scummvm-rg350-06ae8de1561bfe392019cd3ce2f1bba498e4a607.tar.gz scummvm-rg350-06ae8de1561bfe392019cd3ce2f1bba498e4a607.tar.bz2 scummvm-rg350-06ae8de1561bfe392019cd3ce2f1bba498e4a607.zip |
CGE2: Fix movie().
-rw-r--r-- | engines/cge2/cge2_main.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp index 87091572a7..e1641b9f12 100644 --- a/engines/cge2/cge2_main.cpp +++ b/engines/cge2/cge2_main.cpp @@ -383,8 +383,7 @@ void CGE2Engine::caveUp(int cav) { _vga->show(); _sprite = _vga->_showQ->first(); - if (_startupMode) - _vga->sunrise(_vga->_sysPal); + _vga->sunrise(_vga->_sysPal); feedSnail(_vga->_showQ->locate(bakRef + 255), kNear, _heroTab[_sex]->_ptr); //setDrawColors(); - It's only for debugging purposes. Can be left out for now. |