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author | Nipun Garg | 2019-06-22 09:00:15 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:55 +0200 |
commit | 070a1c45b2cd99912680913d059197a9e1ef3e17 (patch) | |
tree | 2eb44bd956fca5f3ac7f9114bccfda3c1106b744 | |
parent | c3755f74ceb5f8df2ad15d39d9874be0c2b47b18 (diff) | |
download | scummvm-rg350-070a1c45b2cd99912680913d059197a9e1ef3e17.tar.gz scummvm-rg350-070a1c45b2cd99912680913d059197a9e1ef3e17.tar.bz2 scummvm-rg350-070a1c45b2cd99912680913d059197a9e1ef3e17.zip |
HDB: Comment out C_USEENTITY
It seems that some Entities are being loaded with
a null name. This is causing a crash.
-rw-r--r-- | engines/hdb/ai-cinematic.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp index eb4b14c879..46754e17d5 100644 --- a/engines/hdb/ai-cinematic.cpp +++ b/engines/hdb/ai-cinematic.cpp @@ -215,10 +215,12 @@ void AI::processCines() { } } warning("STUB: PROCESSCINES: USEENTITY: CheckActionList required;"); +#if 0 for (int i = 0;i < kMaxAutoActions;i++) { if (Common::matchString(_autoActions[i].entityName, _cine[i]->string) && !_autoActions[i].activated) checkAutoList(&_dummyPlayer, _autoActions[i].x, _autoActions[i].y); } +#endif complete = true; break; case C_FADEIN: |