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| author | Max Horn | 2004-01-11 20:15:05 +0000 | 
|---|---|---|
| committer | Max Horn | 2004-01-11 20:15:05 +0000 | 
| commit | 0712cb95af1bbadb99aea44a53addc48c3f9a6ce (patch) | |
| tree | 186216b4d76fdd0484b9b236bd06226a50ee0362 | |
| parent | 6574feefb1714f72809754e055d36b7b98e3f369 (diff) | |
| download | scummvm-rg350-0712cb95af1bbadb99aea44a53addc48c3f9a6ce.tar.gz scummvm-rg350-0712cb95af1bbadb99aea44a53addc48c3f9a6ce.tar.bz2 scummvm-rg350-0712cb95af1bbadb99aea44a53addc48c3f9a6ce.zip | |
renamed removeObjectFromRoom to forceObjectRedraw
svn-id: r12325
| -rw-r--r-- | scumm/debugger.cpp | 2 | ||||
| -rw-r--r-- | scumm/object.cpp | 7 | ||||
| -rw-r--r-- | scumm/script_v2.cpp | 6 | ||||
| -rw-r--r-- | scumm/script_v5.cpp | 6 | ||||
| -rw-r--r-- | scumm/script_v6.cpp | 4 | ||||
| -rw-r--r-- | scumm/scumm.h | 2 | 
6 files changed, 16 insertions, 11 deletions
| diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index 12e1e32eec..03e9414d6f 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -486,7 +486,7 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {  		_vm->putOwner(obj, _vm->VAR(_vm->VAR_EGO));  		_vm->putClass(obj, kObjectClassUntouchable, 1);  		_vm->putState(obj, 1); -		_vm->removeObjectFromRoom(obj); +		_vm->forceObjectRedraw(obj);  		_vm->clearDrawObjectQueue();  		_vm->runInventoryScript(obj);  	} else if (!strcmp(argv[2], "state")) { diff --git a/scumm/object.cpp b/scumm/object.cpp index b892dd6589..c64e3177f5 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -850,7 +850,12 @@ void ScummEngine::clearOwnerOf(int obj) {  	}  } -void ScummEngine::removeObjectFromRoom(int obj) { +/** + * Force a screen redraw at the location of the specifed object. This is + * typically called when an object was just removed from the room, or when its + * state changed. + */ +void ScummEngine::forceObjectRedraw(int obj) {  	int i, j, strip;  	for (i = 1; i < _numLocalObjects; i++) { diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index ed18a72802..979ddac2a6 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -468,14 +468,14 @@ void ScummEngine_v2::clearStateCommon(byte type) {  void ScummEngine_v2::o2_setState08() {  	int obj = getVarOrDirectWord(PARAM_1);  	putState(obj, getState(obj) | 0x08); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	clearDrawObjectQueue();  }  void ScummEngine_v2::o2_clearState08() {  	int obj = getVarOrDirectWord(PARAM_1);  	putState(obj, getState(obj) & ~0x08); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	clearDrawObjectQueue();  } @@ -1449,7 +1449,7 @@ void ScummEngine_v2::o2_pickupObject() {  		return;											/* object twice */  	addObjectToInventory(obj, _roomResource); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	putOwner(obj, VAR(VAR_EGO));  	putState(obj, getState(obj) | 0xA);  	clearDrawObjectQueue(); diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index ac56754927..93d6251dac 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1592,7 +1592,7 @@ void ScummEngine_v5::o5_pickupObject() {  	putOwner(obj, VAR(VAR_EGO));  	putClass(obj, kObjectClassUntouchable, 1);  	putState(obj, 1); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	clearDrawObjectQueue();  	runInventoryScript(1);  } @@ -2174,7 +2174,7 @@ void ScummEngine_v5::o5_setState() {  	obj = getVarOrDirectWord(PARAM_1);  	state = getVarOrDirectByte(PARAM_2);  	putState(obj, state); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	if (_BgNeedsRedraw)  		clearDrawObjectQueue();  } @@ -2911,7 +2911,7 @@ void ScummEngine_v5::o5_pickupObjectOld() {  	// warning("adding %d from %d to inventoryOld", obj, _currentRoom);  	addObjectToInventory(obj, _roomResource); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	putOwner(obj, VAR(VAR_EGO));  	putClass(obj, kObjectClassUntouchable, 1);  	putState(obj, 1); diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 53af8c0553..ad23cb83f1 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -916,7 +916,7 @@ void ScummEngine_v6::o6_setState() {  	}  	putState(obj, state); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	if (_BgNeedsRedraw)  		clearDrawObjectQueue();  } @@ -1151,7 +1151,7 @@ void ScummEngine_v6::o6_pickupObject() {  	putOwner(obj, VAR(VAR_EGO));  	putClass(obj, kObjectClassUntouchable, 1);  	putState(obj, 1); -	removeObjectFromRoom(obj); +	forceObjectRedraw(obj);  	clearDrawObjectQueue();  	runInventoryScript(obj);									/* Difference */  } diff --git a/scumm/scumm.h b/scumm/scumm.h index 4c7caa4195..6d0be49de6 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -672,7 +672,7 @@ protected:  	byte _numObjectsInRoom;  	void setupRoomObject(ObjectData *od, const byte *room, const byte *searchptr = NULL); -	void removeObjectFromRoom(int obj); +	void forceObjectRedraw(int obj);  	void loadFlObject(uint object, uint room);  	void nukeFlObjects(int min, int max);  	int findFlObjectSlot(); | 
