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author | Eugene Sandulenko | 2016-01-07 00:42:57 +0100 |
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committer | Eugene Sandulenko | 2016-01-07 00:42:57 +0100 |
commit | 07642d291e7ced77a367ec9a91fa390e7c86e6e4 (patch) | |
tree | be73498e30d8684317468a5cc1114dd4aa4d5753 | |
parent | 6b428f211c45bbc3ef829b0032cb18d335408bce (diff) | |
download | scummvm-rg350-07642d291e7ced77a367ec9a91fa390e7c86e6e4.tar.gz scummvm-rg350-07642d291e7ced77a367ec9a91fa390e7c86e6e4.tar.bz2 scummvm-rg350-07642d291e7ced77a367ec9a91fa390e7c86e6e4.zip |
WAGE: Fix scene randomization
-rw-r--r-- | engines/wage/world.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp index 0b8529ec0b..7a15b9314a 100644 --- a/engines/wage/world.cpp +++ b/engines/wage/world.cpp @@ -441,7 +441,7 @@ void World::move(Chr *chr, Scene *scene, bool skipSort) { Scene *World::getRandomScene() { // Not including storage: - return _orderedScenes[1 + _engine->_rnd->getRandomNumber(_orderedScenes.size() - 1)]; + return _orderedScenes[1 + _engine->_rnd->getRandomNumber(_orderedScenes.size() - 2)]; } Scene *World::getSceneAt(int x, int y) { |