aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPaul Gilbert2015-03-04 20:43:57 -0500
committerPaul Gilbert2015-03-04 20:43:57 -0500
commit0780ec95c2a035d122e2afba1beb2143033943a6 (patch)
tree8e1901367a8b6d5e96767bdfec19b362d416ba6f
parentb66aaeb90564847d3e3bd9d3167d220096798eee (diff)
downloadscummvm-rg350-0780ec95c2a035d122e2afba1beb2143033943a6.tar.gz
scummvm-rg350-0780ec95c2a035d122e2afba1beb2143033943a6.tar.bz2
scummvm-rg350-0780ec95c2a035d122e2afba1beb2143033943a6.zip
MADS: Fix Herman animating too quickly
-rw-r--r--engines/mads/animation.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/mads/animation.cpp b/engines/mads/animation.cpp
index 469d42cc1b..7e616bffbc 100644
--- a/engines/mads/animation.cpp
+++ b/engines/mads/animation.cpp
@@ -598,8 +598,6 @@ void Animation::setCurrentFrame(int frameNumber) {
_currentFrame = frameNumber;
_oldFrameEntry = 0;
_freeFlag = false;
-
- _nextScrollTimer = _nextFrameTimer = _vm->_game->_scene._frameStartTime;
}
void Animation::setNextFrameTimer(int frameNumber) {