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authorPaul Gilbert2015-07-18 21:08:47 -0400
committerPaul Gilbert2015-07-18 21:08:47 -0400
commit08036cc4891bb212f7abb3c739a935e3dfb6f293 (patch)
tree721c3ab1e94df330b94bee8650787732df38676e
parent1844f8ca3d6258c8b02402eab877e9ae0a556005 (diff)
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SHERLOCK: RT: Fix pressing Escape to close inventory windows
-rw-r--r--engines/sherlock/tattoo/widget_inventory.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/sherlock/tattoo/widget_inventory.cpp b/engines/sherlock/tattoo/widget_inventory.cpp
index 8607e875e9..6386ec5d04 100644
--- a/engines/sherlock/tattoo/widget_inventory.cpp
+++ b/engines/sherlock/tattoo/widget_inventory.cpp
@@ -376,10 +376,14 @@ void WidgetInventoryVerbs::handleEvents() {
Common::Rect innerBounds = _bounds;
innerBounds.grow(-3);
+ // Flag is they started pressing outside of the menu
+ if (events._firstPress && !_bounds.contains(mousePos))
+ _outsideMenu = true;
+
if (events._released || events._rightReleased || ui._keyState.keycode == Common::KEYCODE_ESCAPE) {
ui._scrollHighlight = SH_NONE;
- if (_outsideMenu && !innerBounds.contains(mousePos)) {
+ if (_outsideMenu && !innerBounds.contains(mousePos) || ui._keyState.keycode == Common::KEYCODE_ESCAPE) {
banishWindow();
_owner->_invVerbMode = 0;
} else if (innerBounds.contains(mousePos)) {