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authorVicent Marti2008-07-21 19:15:59 +0000
committerVicent Marti2008-07-21 19:15:59 +0000
commit0883615a23d4ecb3fcc6296668a6c86173617810 (patch)
treeff79989808e28b4ef37b03ce281e8aed3c0e2177
parent8bfaacf587016e4dd58c0938fca0c9a7520f2bcd (diff)
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Cleanup.
Massive documentation update. (zzzzz) svn-id: r33177
-rw-r--r--gui/ThemeParser.cpp9
-rw-r--r--gui/ThemeRenderer.cpp18
-rw-r--r--gui/ThemeRenderer.h407
3 files changed, 345 insertions, 89 deletions
diff --git a/gui/ThemeParser.cpp b/gui/ThemeParser.cpp
index c43da99ac1..5a5a6e8af8 100644
--- a/gui/ThemeParser.cpp
+++ b/gui/ThemeParser.cpp
@@ -358,11 +358,6 @@ bool ThemeParser::parserCallback_DRAWDATA() {
if (drawdataNode->values.contains("id") == false)
return parserError("DrawData keys must contain an identifier.");
- ThemeRenderer::DrawData id = _theme->getDrawDataId(drawdataNode->values["id"]);
-
- if (id == -1)
- return parserError("%s is not a valid DrawData set identifier.", drawdataNode->values["id"].c_str());
-
if (drawdataNode->values.contains("cache")) {
if (drawdataNode->values["cache"] == "true")
cached = true;
@@ -381,8 +376,8 @@ bool ThemeParser::parserCallback_DRAWDATA() {
}
}*/
- if (_theme->addDrawData(id, cached) == false)
- return parserError("Repeated DrawData: Only one set of Drawing Data for a widget may be specified on each platform.");
+ if (_theme->addDrawData(drawdataNode->values["id"], cached) == false)
+ return parserError("Error when adding Draw Data set: Invalid DrawData name.");
if (_defaultStepLocal) {
delete _defaultStepLocal;
diff --git a/gui/ThemeRenderer.cpp b/gui/ThemeRenderer.cpp
index d2956c8a22..84366a6f4a 100644
--- a/gui/ThemeRenderer.cpp
+++ b/gui/ThemeRenderer.cpp
@@ -39,7 +39,7 @@ namespace GUI {
using namespace Graphics;
-const ThemeRenderer::DrawDataInfo ThemeRenderer::kDrawData[] = {
+const ThemeRenderer::DrawDataInfo ThemeRenderer::kDrawDataDefaults[] = {
{kDDMainDialogBackground, "mainmenu_bg", true, kDDNone},
{kDDSpecialColorBackground, "special_bg", true, kDDNone},
{kDDPlainColorBackground, "plain_bg", true, kDDNone},
@@ -188,14 +188,14 @@ void ThemeRenderer::setGraphicsMode(GraphicsMode mode) {
_vectorRenderer->setSurface(_screen);
}
-void ThemeRenderer::addDrawStep(Common::String &drawDataId, Graphics::DrawStep step) {
+void ThemeRenderer::addDrawStep(const Common::String &drawDataId, Graphics::DrawStep step) {
DrawData id = getDrawDataId(drawDataId);
assert(_widgets[id] != 0);
_widgets[id]->_steps.push_back(step);
}
-bool ThemeRenderer::addTextStep(Common::String &drawDataId, Graphics::TextStep step) {
+bool ThemeRenderer::addTextStep(const Common::String &drawDataId, Graphics::TextStep step) {
DrawData id = getDrawDataId(drawDataId);
step.font = 0;
@@ -220,15 +220,15 @@ bool ThemeRenderer::addTextStep(Common::String &drawDataId, Graphics::TextStep s
return true;
}
-bool ThemeRenderer::addDrawData(DrawData data_id, bool cached) {
- assert(data_id >= 0 && data_id < kDrawDataMAX);
+bool ThemeRenderer::addDrawData(const Common::String &data, bool cached) {
+ DrawData data_id = getDrawDataId(data);
- if (_widgets[data_id] != 0)
+ if (data_id == -1 || _widgets[data_id] != 0)
return false;
_widgets[data_id] = new WidgetDrawData;
_widgets[data_id]->_cached = cached;
- _widgets[data_id]->_buffer = kDrawData[data_id].buffer;
+ _widgets[data_id]->_buffer = kDrawDataDefaults[data_id].buffer;
_widgets[data_id]->_surfaceCache = 0;
_widgets[data_id]->_hasText = false;
@@ -309,8 +309,8 @@ void ThemeRenderer::queueDD(DrawData type, const Common::Rect &r, uint32 dynamic
if (_widgets[type]->_buffer) {
_bufferQueue.push_back(q);
} else {
- if (kDrawData[type].parent != kDDNone && kDrawData[type].parent != type)
- queueDD(kDrawData[type].parent, r);
+ if (kDrawDataDefaults[type].parent != kDDNone && kDrawDataDefaults[type].parent != type)
+ queueDD(kDrawDataDefaults[type].parent, r);
_screenQueue.push_back(q);
}
diff --git a/gui/ThemeRenderer.h b/gui/ThemeRenderer.h
index 74b9cb0f5b..abaff44c55 100644
--- a/gui/ThemeRenderer.h
+++ b/gui/ThemeRenderer.h
@@ -73,28 +73,25 @@ struct WidgetDrawData {
};
class ThemeRenderer : public Theme {
-
+
+protected:
typedef Common::String String;
typedef GUI::Dialog Dialog;
friend class GUI::Dialog;
friend class GUI::GuiObject;
- /** Strings representing each value in the DrawData enum */
-
/** Constant value to expand dirty rectangles, to make sure they are fully copied */
static const int kDirtyRectangleThreshold = 2;
/** Sets whether backcaching is enabled */
static const bool kEnableBackCaching = true;
-public:
- enum GraphicsMode {
- kGfxDisabled = 0,
- kGfxStandard16bit,
- kGfxAntialias16bit
- };
-
+ /**
+ * DrawData sets enumeration.
+ * Each DD set corresponds to the actual looks
+ * of a widget in a given state.
+ */
enum DrawData {
kDDMainDialogBackground,
kDDSpecialColorBackground,
@@ -130,6 +127,28 @@ public:
kDDNone = -1
};
+ /**
+ * Default values for each DrawData item.
+ * @see kDrawDataDefaults[] for implementation.
+ */
+ static const struct DrawDataInfo {
+ DrawData id; /** The actual ID of the DrawData item. */
+ const char *name; /** The name of the DrawData item as it appears in the Theme Description files */
+ bool buffer; /** Sets whether this item is buffered on the backbuffer or drawn directly to the screen. */
+ DrawData parent; /** Parent DrawData item, for items that overlay. E.g. kButtonIdle -> kButtonHover */
+ } kDrawDataDefaults[];
+
+ /**
+ * Queue Node for the drawing queue.
+ * Specifies the exact drawing to be done when processing
+ * the drawing queues.
+ */
+ struct DrawQueue {
+ DrawData type; /** DrawData item to draw. */
+ Common::Rect area; /** Place on screen to draw it. */
+ uint32 dynData; /** Dynamic data which modifies the DrawData item (optional)*/
+ };
+
enum TextColor {
kTextColorNone = -1,
kTextColorDefault,
@@ -139,19 +158,6 @@ public:
kTextColorMAX
};
- struct DrawDataInfo {
- DrawData id;
- const char *name;
- bool buffer;
- DrawData parent;
- };
-
- struct DrawQueue {
- DrawData type;
- Common::Rect area;
- uint32 dynData;
- };
-
struct DrawQueueText {
DrawData type;
Common::Rect area;
@@ -160,9 +166,21 @@ public:
TextAlign align;
};
- static const DrawDataInfo kDrawData[];
+public:
+ /** Graphics mode enumeration.
+ * Each item represents a set of BPP and Renderer modes for a given
+ * surface.
+ */
+ enum GraphicsMode {
+ kGfxDisabled = 0, /** No GFX */
+ kGfxStandard16bit, /** 2BPP with the standard (aliased) renderer. */
+ kGfxAntialias16bit /** 2BPP with the optimized AA renderer. */
+ };
+
+ /** Default constructor */
ThemeRenderer(Common::String themeName, GraphicsMode mode);
+ /** Default destructor */
~ThemeRenderer() {
freeRenderer();
freeScreen();
@@ -170,7 +188,13 @@ public:
delete _parser;
}
- // virtual methods from Theme
+ /**
+ * VIRTUAL METHODS
+ * This is the implementation of the GUI::Theme API to allow
+ * the ThemeRenderer class to be plugged in as any other GUI
+ * theme. In fact, the renderer works like any other GUI theme,
+ * but supports extensive customization of the drawn widgets.
+ */
bool init();
void deinit();
void clearAll();
@@ -178,76 +202,210 @@ public:
void refresh() {}
void enable();
void disable();
+
+ /**
+ * Implementation of the GUI::Theme API. Called when a
+ * new dialog is opened. Note that the boolean parameter
+ * meaning has been changed.
+ *
+ * @param enableBuffering If set to true, buffering is enabled for
+ * drawing this dialog, and will continue enabled
+ * until disabled.
+ */
+ void openDialog(bool enableBuffering);
+
+ /**
+ * The updateScreen() method is called every frame.
+ * It processes all the drawing queues and then copies dirty rects
+ * in the current Screen surface to the overlay.
+ */
+ void updateScreen();
+ /** Since the rendering pipeline changes, closing all dialogs causes no effect
+ TODO: remove this from the original GUI::Theme API */
void closeAllDialogs() {}
- void updateScreen();
+ /** Drawing area has been removed: it was too hackish. A workaround is on the works.
+ TODO: finish the workaround for the credits dialog
+ TODO: remove this from the original GUI::Theme API */
void resetDrawArea() {}
- void openDialog(bool top);
-
- /** Font management */
+
+ /**
+ * FONT MANAGEMENT METHODS
+ */
const Graphics::Font *getFont(FontStyle font) const { return _font; }
int getFontHeight(FontStyle font = kFontStyleBold) const { if (_initOk) return _font->getFontHeight(); return 0; }
int getStringWidth(const Common::String &str, FontStyle font) const { if (_initOk) return _font->getStringWidth(str); return 0; }
int getCharWidth(byte c, FontStyle font) const { if (_initOk) return _font->getCharWidth(c); return 0; }
- /** Widget drawing */
- void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled);
- void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, uint16 hints = 0);
- void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false);
- void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state = kStateEnabled);
- void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state = kStateEnabled);
- void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state = kStateEnabled);
- void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state = kStateEnabled);
- void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft);
- void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state = kStateEnabled);
+
+ /**
+ * WIDGET DRAWING METHODS
+ */
+ void drawWidgetBackground(const Common::Rect &r, uint16 hints,
+ WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled);
+
+ void drawButton(const Common::Rect &r, const Common::String &str,
+ WidgetStateInfo state = kStateEnabled, uint16 hints = 0);
+
+ void drawSurface(const Common::Rect &r, const Graphics::Surface &surface,
+ WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false);
+
+ void drawSlider(const Common::Rect &r, int width,
+ WidgetStateInfo state = kStateEnabled);
+
+ void drawCheckbox(const Common::Rect &r, const Common::String &str,
+ bool checked, WidgetStateInfo state = kStateEnabled);
+
+ void drawTab(const Common::Rect &r, int tabHeight, int tabWidth,
+ const Common::Array<Common::String> &tabs, int active, uint16 hints,
+ int titleVPad, WidgetStateInfo state = kStateEnabled);
+
+ void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight,
+ ScrollbarState, WidgetStateInfo state = kStateEnabled);
+
+ void drawPopUpWidget(const Common::Rect &r, const Common::String &sel,
+ int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft);
+
+ void drawCaret(const Common::Rect &r, bool erase,
+ WidgetStateInfo state = kStateEnabled);
+
void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state = kStateEnabled);
void drawDialogBackground(const Common::Rect &r, uint16 hints, WidgetStateInfo state);
- void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font);
- void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state) {}
-
+
+ void drawText(const Common::Rect &r, const Common::String &str,
+ WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font);
+
+ void drawChar(const Common::Rect &r, byte ch,
+ const Graphics::Font *font, WidgetStateInfo state) {}
+
+ /**
+ * Actual implementation of a Dirty Rect drawing routine.
+ * Dirty rectangles are queued on a list and are later merged/calculated
+ * before the actual drawing.
+ *
+ * @param r Area of the dirty rect.
+ * @param backup Deprecated.
+ * @param special Deprecated.
+ */
bool addDirtyRect(Common::Rect r, bool backup = false, bool special = false) {
-// r.grow(kDirtyRectangleThreshold);
_dirtyScreen.push_back(r);
return true;
}
- // custom stuff - tanoku
- DrawData getDrawDataId(Common::String &name) {
+
+ /**
+ * Returns the DrawData enumeration value that represents the given string
+ * in the DrawDataDefaults enumeration.
+ * It's slow, but called sparsely.
+ *
+ * @returns The drawdata enum value, or -1 if not found.
+ * @param name The representing name, as found on Theme Description XML files.
+ * @see kDrawDataDefaults[]
+ */
+ DrawData getDrawDataId(const Common::String &name) {
for (int i = 0; i < kDrawDataMAX; ++i)
- if (name.compareToIgnoreCase(kDrawData[i].name) == 0)
- return kDrawData[i].id;
+ if (name.compareToIgnoreCase(kDrawDataDefaults[i].name) == 0)
+ return kDrawDataDefaults[i].id;
return kDDNone;
}
- void addDrawStep(Common::String &drawDataId, Graphics::DrawStep step);
- bool addDrawData(DrawData data_id, bool cached);
- bool addTextStep(Common::String &drawDataId, Graphics::TextStep step);
+ /**
+ * Interface for ThemeParser class: Parsed DrawSteps are added via this function.
+ * There is no return type because DrawSteps can always be added, unless something
+ * goes horribly wrong.
+ * The specified step will be added to the Steps list of the given DrawData id.
+ *
+ * @param drawDataId The representing DrawData name, as found on Theme Description XML files.
+ * @param step The actual DrawStep struct to be added.
+ */
+ void addDrawStep(const Common::String &drawDataId, Graphics::DrawStep step);
+
+ /**
+ * Interfacefor the ThemeParser class: Parsed DrawData sets are added via this function.
+ * The goal of the function is to initialize each DrawData set before their DrawSteps can
+ * be added, hence this must be called for each DD set before addDrawStep() can be called
+ * for that given set.
+ *
+ * @param data The representing DrawData name, as found on Theme Description XML files.
+ * @param cached Whether this DD set will be cached beforehand.
+ */
+ bool addDrawData(const Common::String &data, bool cached);
+
+ /**
+ * Adds a new TextStep from the ThemeParser. This will be deprecated/removed once the
+ * new Font API is in place.
+ */
+ bool addTextStep(const Common::String &drawDataId, Graphics::TextStep step);
+ /** Interface to the new Theme XML parser */
ThemeParser *parser() {
return _parser;
}
+ /**
+ * Returns if the Theme is ready to draw stuff on screen.
+ * Must be called instead of just checking _initOk, because
+ * this checks if the renderer is initialized AND if the theme
+ * is loaded.
+ */
bool ready() {
return _initOk && _themeOk;
}
+ /** Custom implementation of the GUI::Theme API, changed to use the XML parser. */
bool loadTheme(Common::String themeName);
+
+ /**
+ * Changes the active graphics mode of the GUI; may be used to either
+ * initialize the GUI or to change the mode while the GUI is already running.
+ */
void setGraphicsMode(GraphicsMode mode);
+
+ /**
+ * Finishes buffering: widgets from there one will be drawn straight on the screen
+ * without drawing queues.
+ */
void finishBuffering() {
_buffering = false;
}
protected:
- template<typename PixelType> void screenInit(bool backBuffer);
-
+
+ /**
+ * Initializes the drawing screen surfaces, _screen and _backBuffer.
+ * If the surfaces already exist, they are cleared and re-initialized.
+ *
+ * @param backBuffer Sets whether the _backBuffer surface should be initialized.
+ * @template PixelType C type which specifies the size of each pixel.
+ * Defaults to uint16 (2 BPP for the surfaces)
+ */
+ template<typename PixelType> void screenInit(bool backBuffer = true);
+
+ /**
+ * Loads the given theme into the ThemeRenderer.
+ * Note that ThemeName is an identifier, not a filename.
+ *
+ * @param ThemeName Theme identifier.
+ * @returns True if the theme was succesfully loaded.
+ */
bool loadThemeXML(Common::String themeName);
+
+ /**
+ * Loads the default theme file (the embeded XML file found
+ * in ThemeDefaultXML.cpp).
+ * Called only when no other themes are available.
+ */
bool loadDefaultXML();
+ /**
+ * Unloads the currently loaded theme so another one can
+ * be loaded.
+ */
void unloadTheme() {
if (!_themeOk)
return;
@@ -260,14 +418,34 @@ protected:
_themeOk = false;
}
+ /**
+ * Not implemented yet.
+ * TODO: reload themes, reload the renderer, recheck everything
+ */
void screenChange() {}
+
+ /**
+ * Actual Dirty Screen handling function.
+ * Handles all the dirty squares in the list, merges and optimizes
+ * them when possible and draws them to the screen.
+ * Called from updateScreen()
+ *
+ * TODO: This function is partly implemented, but currently not used.
+ * Currently the whole frame is drawn to the screen.
+ */
void renderDirtyScreen();
+ /**
+ * Frees the vector renderer.
+ */
void freeRenderer() {
delete _vectorRenderer;
_vectorRenderer = 0;
}
+ /**
+ * Frees the Back buffer surface, only if it's available.
+ */
void freeBackbuffer() {
if (_backBuffer != 0) {
_backBuffer->free();
@@ -276,6 +454,9 @@ protected:
}
}
+ /**
+ * Frees the main screen drawing surface, only if it's available.
+ */
void freeScreen() {
if (_screen != 0) {
_screen->free();
@@ -284,39 +465,95 @@ protected:
}
}
- bool needRedraw() {
- return true;
- }
-
- void redrawDialogStack();
-
+ /**
+ * Checks if the given widget type has a Text drawing step associated to it.
+ *
+ * @param type DrawData type of the widget.
+ */
bool hasWidgetText(DrawData type) {
return (_widgets[type] != 0 && _widgets[type]->_hasText);
}
+ /**
+ * Checks if a given DrawData set for a widget has been cached beforehand
+ * and is ready to be blit into the screen.
+ *
+ * @param type DrawData type of the widget.
+ * @param r Size of the widget which is expected to be cached.
+ */
bool isWidgetCached(DrawData type, const Common::Rect &r);
+
+ /**
+ * Draws a cached widget directly on the screen. Currently deprecated.
+ *
+ * @param type DrawData type of the widget.
+ * @param r Position on screen to draw the widget.
+ */
void drawCached(DrawData type, const Common::Rect &r);
+
+ /**
+ * Calculates the background threshold offset of a given DrawData item.
+ * After fully loading all DrawSteps of a DrawData item, this function must be
+ * called in order to calculate if such draw steps would be drawn outside of
+ * the actual widget drawing zone (e.g. shadows). If this is the case, a constant
+ * value will be added when restoring the background of the widget.
+ *
+ * @param type DrawData type of the widget.
+ */
void calcBackgroundOffset(DrawData type);
+ /**
+ * Draws a DrawQueue item (which contains DrawData information and a screen
+ * position) into the screen.
+ *
+ * This is the only way the Theme has to drawn on the screen.
+ *
+ * @param draw Sets if the DrawData info will be actually drawn.
+ * @param restore Sets if the background behind the widget will be restored before drawing.
+ */
inline void drawDD(const DrawQueue &q, bool draw = true, bool restore = false);
inline void drawDDText(const DrawQueueText &q);
+
+ /**
+ * Generates a DrawQueue item and enqueues it so it's drawn to the screen
+ * when the drawing queue is processed.
+ *
+ * If Buffering is enabled, the DrawQueue item will be automatically placed
+ * on its corresponding queue.
+ * If Buffering is disabled, the DrawQueue item will be processed immediately
+ * and drawn to the screen.
+ *
+ * This function is called from all the Widget Drawing methods.
+ */
inline void queueDD(DrawData type, const Common::Rect &r, uint32 dynamic = 0);
inline void queueDDText(DrawData type, const Common::Rect &r, const Common::String &text,
TextColor colorId = kTextColorNone, TextAlign align = kTextAlignLeft);
+ /**
+ * DEBUG: Draws a white square around the given position and writes the given next to it.
+ */
inline void debugWidgetPosition(const char *name, const Common::Rect &r);
- // TODO
- void restoreBackground(Common::Rect r, bool special = false);
- int getTabSpacing() const {
- return 0;
- }
+ /**
+ * Wrapper for restoring data from the Back Buffer to the screen.
+ * The actual processing is done in the VectorRenderer.
+ *
+ * @param r Area to restore.
+ * @param special Deprecated.
+ */
+ void restoreBackground(Common::Rect r, bool special = false);
- int getTabPadding() const {
- return 3;
- }
+ /**
+ * Default values from GUI::Theme
+ */
+ int getTabSpacing() const { return 0; }
+ int getTabPadding() const { return 3; }
+
+ /**
+ * Translates a WidgetStateInfo of a Text widget to the actual font color value.
+ */
TextColor getTextColor(WidgetStateInfo state) {
switch (state) {
case kStateDisabled:
@@ -330,34 +567,58 @@ protected:
}
}
- OSystem *_system;
+ OSystem *_system; /** Global system object. */
+
+ /** Vector Renderer object, does the actual drawing on screen */
Graphics::VectorRenderer *_vectorRenderer;
+
+ /** XML Parser, does the Theme parsing instead of the default parser */
GUI::ThemeParser *_parser;
+ /** Main screen surface. This is blitted straight into the overlay. */
Graphics::Surface *_screen;
+
+ /** Backbuffer surface. Stores previous states of the screen to blit back */
Graphics::Surface *_backBuffer;
- bool _buffering;
+
+ /** Sets whether the current drawing is being buffered (stored for later
+ processing) or drawn directly to the screen. */
+ bool _buffering;
+ /** Bytes per pixel of the Active Drawing Surface (i.e. the screen) */
int _bytesPerPixel;
+
+ /** Current graphics mode */
GraphicsMode _graphicsMode;
+ /** Font info. */
Common::String _fontName;
const Graphics::Font *_font;
+ /** Array of all the DrawData elements than can be drawn to the screen.
+ Must be full so the renderer can work. */
WidgetDrawData *_widgets[kDrawDataMAX];
+
+ /** Array of all the text fonts that can be drawn. */
Graphics::TextStep _texts[kTextColorMAX];
+
+ /** List of all the dirty screens that must be blitted to the overlay. */
Common::Array<Common::Rect> _dirtyScreen;
+ /** Queue with all the drawing that must be done to the Back Buffer */
Common::List<DrawQueue> _bufferQueue;
+
+ /** Queue with all the drawing that must be done to the screen */
Common::List<DrawQueue> _screenQueue;
+
+ /** Queue with all the text drawing that must be done to the screen */
Common::List<DrawQueueText> _textQueue;
- bool _initOk;
- bool _themeOk;
- bool _caching;
- bool _enabled;
+ bool _initOk; /** Class and renderer properly initialized */
+ bool _themeOk; /** Theme data successfully loaded. */
+ bool _enabled; /** Whether the Theme is currently shown on the overlay */
- Common::String _themeName;
+ Common::String _themeName; /** Name of the currently loaded theme */
};
} // end of namespace GUI.