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authorTorbjörn Andersson2015-07-24 10:14:28 +0200
committerTorbjörn Andersson2015-07-24 10:14:28 +0200
commit08bef960733bbb71eaa90121d6e2d80da5914c29 (patch)
treeee3dff5a48460121a5779a10dfdb9187addfe34c
parentc01aa956b9cf61b8c610e0e52dc9fa42188930ae (diff)
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ACCESS: Use VGA_COLOR_TRANS() in setManPalette()
This fixes the palette for Tex in Martian Memorandum.
-rw-r--r--engines/access/screen.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/access/screen.cpp b/engines/access/screen.cpp
index 978ba84b9a..2d9a07470e 100644
--- a/engines/access/screen.cpp
+++ b/engines/access/screen.cpp
@@ -114,7 +114,9 @@ void Screen::setInitialPalettte() {
}
void Screen::setManPalette() {
- Common::copy(_vm->_screen->_manPal, _vm->_screen->_manPal + 0x42, _rawPalette + 672);
+ for (int i = 0; i < 0x42; i++) {
+ _rawPalette[672 + i] = VGA_COLOR_TRANS(_manPal[i]);
+ }
}
void Screen::setIconPalette() {