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author | Willem Jan Palenstijn | 2010-09-13 14:16:08 +0000 |
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committer | Willem Jan Palenstijn | 2010-09-13 14:16:08 +0000 |
commit | 08ebd7123aa0bfa481369100821dbeae7cf5404c (patch) | |
tree | 7a7ba08e435f5ae9ad220a0ed0b856516a726151 | |
parent | 9086210a6594f4994631917fd15301488ead89b5 (diff) | |
download | scummvm-rg350-08ebd7123aa0bfa481369100821dbeae7cf5404c.tar.gz scummvm-rg350-08ebd7123aa0bfa481369100821dbeae7cf5404c.tar.bz2 scummvm-rg350-08ebd7123aa0bfa481369100821dbeae7cf5404c.zip |
NEWS: Merge news for unreleased 1.1.2 with 1.2.0
svn-id: r52705
-rw-r--r-- | NEWS | 13 |
1 files changed, 6 insertions, 7 deletions
@@ -62,6 +62,11 @@ For a more comprehensive changelog for the latest experimental SVN code, see: - Added support of MIDI devices. - Added support for accurate Tandy sound emulation. Switched to it as default. + Broken Sword 2 + - Fixed missing speech in some cutscenes. + - Fixed a memory leak that would eventually cause the game to hang. + (#2976008 - BS2: Game lockup in British Museum) + Drascula: - Fixed number of GFX glitches. - Made many cutscenes smoother. @@ -97,16 +102,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see: GameCube port: - Added support for DVDs with the ISO9660 file system. - + GP2X port: - Added support for dynamic engine plugins. -1.1.2 (????-??-??) - Broken Sword 2 - - Fixed missing speech in some cutscenes. - - Fixed a memory leak that would eventually cause the game to hang. - (#2976008 - BS2: Game lockup in British Museum) - 1.1.1 (2010-05-02) New Ports: - Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops) |