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authorWillem Jan Palenstijn2010-09-13 14:16:08 +0000
committerWillem Jan Palenstijn2010-09-13 14:16:08 +0000
commit08ebd7123aa0bfa481369100821dbeae7cf5404c (patch)
tree7a7ba08e435f5ae9ad220a0ed0b856516a726151
parent9086210a6594f4994631917fd15301488ead89b5 (diff)
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NEWS: Merge news for unreleased 1.1.2 with 1.2.0
svn-id: r52705
-rw-r--r--NEWS13
1 files changed, 6 insertions, 7 deletions
diff --git a/NEWS b/NEWS
index 336cdd9322..a0994e1ac6 100644
--- a/NEWS
+++ b/NEWS
@@ -62,6 +62,11 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
- Added support of MIDI devices.
- Added support for accurate Tandy sound emulation. Switched to it as default.
+ Broken Sword 2
+ - Fixed missing speech in some cutscenes.
+ - Fixed a memory leak that would eventually cause the game to hang.
+ (#2976008 - BS2: Game lockup in British Museum)
+
Drascula:
- Fixed number of GFX glitches.
- Made many cutscenes smoother.
@@ -97,16 +102,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
GameCube port:
- Added support for DVDs with the ISO9660 file system.
-
+
GP2X port:
- Added support for dynamic engine plugins.
-1.1.2 (????-??-??)
- Broken Sword 2
- - Fixed missing speech in some cutscenes.
- - Fixed a memory leak that would eventually cause the game to hang.
- (#2976008 - BS2: Game lockup in British Museum)
-
1.1.1 (2010-05-02)
New Ports:
- Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops)