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author | Strangerke | 2016-05-16 23:38:49 +0200 |
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committer | Strangerke | 2016-05-16 23:38:49 +0200 |
commit | 090c178214867009ded91ba7cab4b658da3e7b6d (patch) | |
tree | c5e20b49e58137c8f38188c65dd7b603d602a9dd | |
parent | e280c833c7cc65c263b05532533e5e010a0236c3 (diff) | |
download | scummvm-rg350-090c178214867009ded91ba7cab4b658da3e7b6d.tar.gz scummvm-rg350-090c178214867009ded91ba7cab4b658da3e7b6d.tar.bz2 scummvm-rg350-090c178214867009ded91ba7cab4b658da3e7b6d.zip |
GNAP: Fix another valgrind error
-rw-r--r-- | engines/gnap/gnap.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp index 045ed4f9ef..2a143ad141 100644 --- a/engines/gnap/gnap.cpp +++ b/engines/gnap/gnap.cpp @@ -101,7 +101,8 @@ GnapEngine::GnapEngine(OSystem *syst, const ADGameDescription *gd) : _wasSavegameLoaded = false; for (int i = 0; i < kMaxTimers; ++i) _savedTimers[i] = _timers[i] = 0; - + + _isWaiting = false; } GnapEngine::~GnapEngine() { |