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authorEugene Sandulenko2009-07-22 16:26:53 +0000
committerEugene Sandulenko2009-07-22 16:26:53 +0000
commit0932497cca79bba4f10c8443b2a0d45837310946 (patch)
treecb94efa6f301f579d89fe42a7c8a5d767a4457fc
parent483a4c0eebd0eb65fa64c87b935c53fdfe3693fd (diff)
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Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"
svn-id: r42663
-rw-r--r--engines/agi/cycle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp
index bf4622bc08..d212f8c2e0 100644
--- a/engines/agi/cycle.cpp
+++ b/engines/agi/cycle.cpp
@@ -328,7 +328,7 @@ int AgiEngine::playGame() {
_game.vars[vKey] = 0;
debugC(2, kDebugLevelMain, "Entering main loop");
- bool firstLoop = true;
+ bool firstLoop = !getflag(fRestartGame); // Do not restore on game restart
do {