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| author | Eugene Sandulenko | 2013-04-21 14:17:37 +0300 | 
|---|---|---|
| committer | Eugene Sandulenko | 2013-04-21 14:27:30 +0300 | 
| commit | 095dfcad152e971662b51b223fb6af9150ed4584 (patch) | |
| tree | 032f0cc184b9d9d1dc0f0ce647386da34aa2b96b | |
| parent | 71a1c0a27f71b4ac3de790e2490b24a757d1e795 (diff) | |
| download | scummvm-rg350-095dfcad152e971662b51b223fb6af9150ed4584.tar.gz scummvm-rg350-095dfcad152e971662b51b223fb6af9150ed4584.tar.bz2 scummvm-rg350-095dfcad152e971662b51b223fb6af9150ed4584.zip | |
INSANE: Fix potential buffer overflow. CID 1003866
| -rw-r--r-- | engines/scumm/insane/insane.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/engines/scumm/insane/insane.cpp b/engines/scumm/insane/insane.cpp index b8089ff226..d76f7b549b 100644 --- a/engines/scumm/insane/insane.cpp +++ b/engines/scumm/insane/insane.cpp @@ -466,7 +466,7 @@ void Insane::init_enemyStruct(int n, int32 handler, int32 initializer,  	_enemy[n].isEmpty = isEmpty;  	_enemy[n].weapon = weapon;  	_enemy[n].sound = sound; -	strncpy(_enemy[n].filename, filename, 20); +	Common::strlcpy(_enemy[n].filename, filename, 20);  	_enemy[n].costume4 = costume4;  	_enemy[n].costume6 = costume6;  	_enemy[n].costume5 = costume5; | 
