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authorEnrico Rolfi2002-05-05 18:56:53 +0000
committerEnrico Rolfi2002-05-05 18:56:53 +0000
commit09703762b946a5a10d4b72f5d86fb3bc787aa393 (patch)
treea39dc9b5114af225681b1a8415a80b95ef012c9f
parent3eb0ba3da458c12ffa896b538f318ab6c159e0b7 (diff)
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Fixed some things for MacOS SDL
svn-id: r4208
-rwxr-xr-xmacosclassic/configuration.macos32
-rwxr-xr-xmacosclassic/macos.h23
-rwxr-xr-xmacosclassic/scummvm.mcpbin79482 -> 79482 bytes
3 files changed, 43 insertions, 12 deletions
diff --git a/macosclassic/configuration.macos b/macosclassic/configuration.macos
index c3c5cbcd79..4c1c6e5dd3 100755
--- a/macosclassic/configuration.macos
+++ b/macosclassic/configuration.macos
@@ -1,22 +1,30 @@
-scummvm atlantis
+scummvm playfate
This setup file is needed to configure the scummvm parameters on the Macintosh. This first line is the same as the command line in a shell-like environment.
Syntax:
-scummvm [-b<num> -f] game
-
- scummvm - the program itself
- -p<path> - path to where the game is installed
- -b<num> - start in that room
- -s<num> - set the scale factor, 1-3 (default is '2')
- -m<num> - set the music volume, 0-100 (default is '60')
- -t<num> - set music tempo (default is '2031616')
- -f - fullscreen mode
- -n - disable subtitles
- game - the game ID
+ scummvm [-v] [-d[<num>]] [-n] [-b<num>] [-t<num>] [-s<num>] [-p<path>] [-m<num>] [-f] game
+Flags:
+ -v - show version info and exit
+ -c<num> - use cdrom <num> for cd audio
+ -d[<num>] - enable debug output (debug level [1])
+ -n - no subtitles for speech
+ -b<num> - start in room <num>
+ -t<num> - set music tempo (default- adlib: 0x1F0000, midi: 0x460000)
+ -p<path> - look for game in <path>
+ -m<num> - set music volume to <num> (0-100)
+ -s<num> - set sfx volume to <num> (0-255)
+ -e<mode> - set music engine (see readme.txt for details)
+ on Mac, type -eqt for Quicktime or -eadlib for AdLib musics
+ -f - fullscreen mode
+ -g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x)
+ -a - specify game is amiga version
+ -w[<file>] - write to config file [scummvm.ini]
+ -l<file> - load config file instead of default
Note for the path: On the Macintosh you should use the semicolon instead of the slash to specify the gamepath. (i.e. -p:monkeyisland2: or -pSystem:Games:Indy3:)
+
Game IDs:
indy3 - Indiana Jones and the Last Crusade (256 color version)
zak256 - Zak McKracken and the Alien Mindbenders (256 color version)
diff --git a/macosclassic/macos.h b/macosclassic/macos.h
new file mode 100755
index 0000000000..52135eab7e
--- /dev/null
+++ b/macosclassic/macos.h
@@ -0,0 +1,23 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ *
+ */
+
+ #define MACOS_SDL
+ //#define MACOS_CARBON \ No newline at end of file
diff --git a/macosclassic/scummvm.mcp b/macosclassic/scummvm.mcp
index a2b0d36d4d..5c1d007f76 100755
--- a/macosclassic/scummvm.mcp
+++ b/macosclassic/scummvm.mcp
Binary files differ