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author | uruk | 2014-05-25 15:59:49 +0200 |
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committer | uruk | 2014-05-25 15:59:49 +0200 |
commit | 0986347b9366cd27b5c41fa878a702beae781e6a (patch) | |
tree | 0c0aee96edbc296eaed3ab83291baf215359036d | |
parent | 3c86aa288b532ddf9370fdcf33f144b43ffab5cc (diff) | |
download | scummvm-rg350-0986347b9366cd27b5c41fa878a702beae781e6a.tar.gz scummvm-rg350-0986347b9366cd27b5c41fa878a702beae781e6a.tar.bz2 scummvm-rg350-0986347b9366cd27b5c41fa878a702beae781e6a.zip |
CGE2: Adjust the delay times to DOSBox's output.
-rw-r--r-- | engines/cge2/cge2_main.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cge2/cge2_main.h b/engines/cge2/cge2_main.h index a0a8bd16a1..96966975a3 100644 --- a/engines/cge2/cge2_main.h +++ b/engines/cge2/cge2_main.h @@ -36,8 +36,8 @@ namespace CGE2 { #define kTabName "CGE.TAB" #define kInfoW 140 #define kPocketFull 170 -#define kGameFrameDelay (1000 / 50) -#define kGameTickDelay (1000 / 62) +#define kGameFrameDelay (750 / 50) +#define kGameTickDelay (750 / 62) } // End of namespace CGE2 |