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| author | Jonathan Gray | 2004-04-16 05:48:31 +0000 | 
|---|---|---|
| committer | Jonathan Gray | 2004-04-16 05:48:31 +0000 | 
| commit | 0a1cefb04e007ddd8097d830f5f296f7effb875e (patch) | |
| tree | 1763095c2cc35f5ffa2eaaaf2de7252d150c4c8e | |
| parent | 2de9cbf9fdf4b35955781f0b8aea3732e3f69ee6 (diff) | |
| download | scummvm-rg350-0a1cefb04e007ddd8097d830f5f296f7effb875e.tar.gz scummvm-rg350-0a1cefb04e007ddd8097d830f5f296f7effb875e.tar.bz2 scummvm-rg350-0a1cefb04e007ddd8097d830f5f296f7effb875e.zip  | |
Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913
svn-id: r13581
| -rw-r--r-- | scumm/script.cpp | 3 | 
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp index 2a93b3bbe7..1288c1c812 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -503,7 +503,8 @@ int ScummEngine::readVar(uint var) {  					return 0;  				} else if (var == 221 && bit == 14 && _gameId == GID_LOOM && (_features & GF_MACINTOSH)) {	// For Mac Loom  					return 0; -				} else if (var == 214 && bit == 15 && _gameId == GID_LOOM && (_features & GF_PC)) {	// For PC Loom +				// For all other Loom versions? PC and FM Towns at least in any event +				} else if (var == 214 && bit == 15 && _gameId == GID_LOOM) {  					return 0;  				} else if (_gameId == GID_ZAK256 && var == 151 && bit == 8) {  					return 0;  | 
