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authorPaul Gilbert2009-01-03 10:44:43 +0000
committerPaul Gilbert2009-01-03 10:44:43 +0000
commit0a8541cc0a6c6b6432fb80dc463e145435b0e972 (patch)
tree645662eb172160f93cb36b743c7bde154f689ec5
parenta45e25620ddda968e742cb0ba9fe90f071ae14f5 (diff)
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Bugfix for #2480857 - Additionally savegames were crashing ScummVM
svn-id: r35694
-rw-r--r--engines/lure/res_struct.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp
index 7f97e533c1..c3d29eef53 100644
--- a/engines/lure/res_struct.cpp
+++ b/engines/lure/res_struct.cpp
@@ -1429,6 +1429,7 @@ CurrentActionEntry *CurrentActionEntry::loadFromStream(ReadStream *stream) {
result->_supportData->setDetails2(action, numParams, paramList);
delete paramList;
+ result->_dynamicSupportData = true;
} else {
// Load action entry with an NPC schedule entry
uint16 entryId = stream->readUint16LE();