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author | richiesams | 2013-08-04 22:02:08 -0500 |
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committer | richiesams | 2013-08-04 23:01:42 -0500 |
commit | 0a8f57721bdc2f907e2fb42083341f81fabd9dce (patch) | |
tree | 9ca0afb912de553f38c4f1b38abbb9db669f97a1 | |
parent | c828074df9384b1e6eb3176d346ffc1b18dd2b11 (diff) | |
download | scummvm-rg350-0a8f57721bdc2f907e2fb42083341f81fabd9dce.tar.gz scummvm-rg350-0a8f57721bdc2f907e2fb42083341f81fabd9dce.tar.bz2 scummvm-rg350-0a8f57721bdc2f907e2fb42083341f81fabd9dce.zip |
ZVISION: Create Clock class to handle deltaTime while pausing and unpausing the game
-rw-r--r-- | engines/zvision/clock.cpp | 68 | ||||
-rw-r--r-- | engines/zvision/clock.h | 78 |
2 files changed, 146 insertions, 0 deletions
diff --git a/engines/zvision/clock.cpp b/engines/zvision/clock.cpp new file mode 100644 index 0000000000..2324d395c3 --- /dev/null +++ b/engines/zvision/clock.cpp @@ -0,0 +1,68 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#include "common/scummsys.h" + +#include "common/system.h" + +#include "zvision/clock.h" + +namespace ZVision { + +Clock::Clock(OSystem *system) + : _system(system), + _lastTime(0), + _deltaTime(0), + _pausedTime(0), + _paused(false) { +} + +void Clock::update() { + uint32 currentTime = _system->getMillis(); + _deltaTime = currentTime - _lastTime - _pausedTime; + if (_deltaTime < 0) { + _deltaTime = 0; + } + + if (_paused) { + _pausedTime += _deltaTime; + } else if (_pausedTime > 0) { + _pausedTime = 0; + } + + _lastTime = currentTime; +} + +void Clock::start() { + if (_paused) { + _paused = false; + } +} + +void Clock::stop() { + if (!_paused) { + _paused = true; + } +} + +} // End of namespace ZVision diff --git a/engines/zvision/clock.h b/engines/zvision/clock.h new file mode 100644 index 0000000000..d17db6c255 --- /dev/null +++ b/engines/zvision/clock.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#ifndef ZVISION_CLOCK_H +#define ZVISION_CLOCK_H + +#include "common/types.h" + +class OSystem; + +namespace ZVision { + +/* Class for handling frame to frame deltaTime while keeping track of time pauses/un-pauses */ +class Clock { +public: + Clock(OSystem *system); + +private: + OSystem *_system; + uint32 _lastTime; + uint32 _deltaTime; + uint32 _pausedTime; + bool _paused; + +public: + /** + * Updates _deltaTime with the difference between the current time and + * when the last update() was called. + */ + void update(); + /** + * Get the delta time since the last frame. (The time between update() calls) + * + * @return Delta time since the last frame (in milliseconds) + */ + uint32 getDeltaTime() const { return _deltaTime; } + /** + * Get the time from the program starting to the last update() call + * + * @return Time from program start to last update() call (in milliseconds) + */ + uint32 getLastMeasuredTime() { return _lastTime; } + + /** + * Pause the clock. Any future delta times will take this pause into account. + * Has no effect if the clock is already paused. + */ + void start(); + /** + * Un-pause the clock. + * Has no effect if the clock is already un-paused. + */ + void stop(); +}; + +} // End of namespace ZVision + +#endif |