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authornorbertbajko2015-03-01 17:16:54 +0100
committernorbertbajko2015-03-01 17:16:54 +0100
commit0abf6d72b0ca15a81518190cb2040eb798754ebd (patch)
tree47261fe7aa01ef9d87dc792371d5e90d6a584e45
parent43a09925381838efbcd36dadba465cb5cae3eb11 (diff)
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DRASCULA: comment "talk.cpp"
Explain #5903 DRASCULA-IT bug fix
-rw-r--r--engines/drascula/talk.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp
index 9773ceca5c..6e0dd2a011 100644
--- a/engines/drascula/talk.cpp
+++ b/engines/drascula/talk.cpp
@@ -379,6 +379,10 @@ void DrasculaEngine::talk(const char *said, const char *filename) {
int y_mask_talk = 170;
int face;
+
+ // Fix bug #5903 DRASCULA-IT: Crash/graphic glitch at castle towers
+ // Chapter 5 Room 45 is the castle tower part
+ // We use this variable as a condition below because at the castle towers we don't want to draw out the head
bool notTowers = !((currentChapter == 5) && (_roomNumber == 45));
if (currentChapter == 6) {