diff options
author | Eugene Sandulenko | 2013-12-11 23:40:56 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2013-12-11 23:40:56 +0200 |
commit | 0b3c06343740add37e84dd2555b60b6af563f09e (patch) | |
tree | d47d4fa116c25be4131d4a56005c1a74e114873f | |
parent | d078399e896f721247a401cc612a2027486c12ee (diff) | |
download | scummvm-rg350-0b3c06343740add37e84dd2555b60b6af563f09e.tar.gz scummvm-rg350-0b3c06343740add37e84dd2555b60b6af563f09e.tar.bz2 scummvm-rg350-0b3c06343740add37e84dd2555b60b6af563f09e.zip |
FULLPIPE: Give proper name to FullpipeEngine::processArcade()
-rw-r--r-- | engines/fullpipe/fullpipe.h | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes.cpp | 6 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene04.cpp | 6 |
3 files changed, 9 insertions, 5 deletions
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index 6e8c7b7981..be0c89f76e 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -241,7 +241,9 @@ public: void openMainMenu(); void initArcadeKeys(const char *varname); + void processArcade(ExCommand *ex); void winArcade(); + void getAllInventory(); int lift_getButtonIdP(int objid); diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 85d9423e52..c5578cfacf 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -711,4 +711,10 @@ void FullpipeEngine::initArcadeKeys(const char *varname) { warning("STUB: FullpipeEngine::initArcadeKeys(\"%s\")", varname); } +void FullpipeEngine::processArcade(ExCommand *ex) { + warning("STUB: FullpipeEngine::processArcade()"); +} + + + } // End of namespace Fullpipe diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index d46c84f1c5..0c55673089 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -244,10 +244,6 @@ int scene04_updateCursor() { return g_fullpipe->_cursorId; } -void sceneHandlers_sub01(ExCommand *ex) { - warning("STUB: sceneHandlers_sub01()"); -} - void sceneHandler04_checkBigBallClick() { StaticANIObject *ball = g_fullpipe->_currentScene->getStaticANIObject1ById(ANI_BIGBALL, -1); @@ -890,7 +886,7 @@ int sceneHandler04(ExCommand *ex) { if (!pic || !canInteractAny(g_fullpipe->_aniMan, pic,ex->_keyCode)) { if ((g_fullpipe->_sceneRect.right - ex->_sceneClickX < 47 && g_fullpipe->_sceneRect.right < g_fullpipe->_sceneWidth - 1) || (ex->_sceneClickX - g_fullpipe->_sceneRect.left < 47 && g_fullpipe->_sceneRect.left > 0)) - sceneHandlers_sub01(ex); + g_fullpipe->processArcade(ex); } } } |