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author | uruk | 2014-02-20 22:25:34 +0100 |
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committer | uruk | 2014-02-20 22:25:34 +0100 |
commit | 0b4a2ba0a81f092935e727353e89cb146fc380ce (patch) | |
tree | 6bc22feda2c7ce14d1a893bca05388c06e4d843a | |
parent | 4e80bb12d46198f39aa3fee7c13f6aa62e27ba60 (diff) | |
download | scummvm-rg350-0b4a2ba0a81f092935e727353e89cb146fc380ce.tar.gz scummvm-rg350-0b4a2ba0a81f092935e727353e89cb146fc380ce.tar.bz2 scummvm-rg350-0b4a2ba0a81f092935e727353e89cb146fc380ce.zip |
AVALANCHE: Implement ShootEmUp::updateTime().
-rw-r--r-- | engines/avalanche/shootemup.cpp | 24 | ||||
-rw-r--r-- | engines/avalanche/shootemup.h | 2 |
2 files changed, 25 insertions, 1 deletions
diff --git a/engines/avalanche/shootemup.cpp b/engines/avalanche/shootemup.cpp index 00e74ccd3b..e1a6280dc1 100644 --- a/engines/avalanche/shootemup.cpp +++ b/engines/avalanche/shootemup.cpp @@ -40,6 +40,8 @@ const long int ShootEmUp::kFlag = -20047; const byte ShootEmUp::kFrameDelayMax = 2; const byte ShootEmUp::kAvvyY = 150; const byte ShootEmUp::kShooting[7] = { 87, 80, 81, 82, 81, 80, 87 }; +const byte ShootEmUp::kTimesASecond = 18; +const byte ShootEmUp::kFlashTime = 20; // If flash_time is <= this, the word "time" will flash. Should be about 20. ShootEmUp::ShootEmUp(AvalancheEngine *vm) { _vm = vm; @@ -532,7 +534,27 @@ void ShootEmUp::peopleRunning() { } void ShootEmUp::updateTime() { - warning("STUB: ShootEmUp::updateTime()"); + if (_count321 != 0) + return; + + _timeThisSecond++; + + if (_timeThisSecond < kTimesASecond) + return; + + _time--; + showTime(); + _timeThisSecond = 0; + + if (_time < kFlashTime) { + int timeMode = 0; + if ((_time % 2) == 1) + timeMode = 20; // Normal 'Time:' + else + timeMode = 86; // Flash 'Time:' + + _vm->_graphics->seuDrawPicture(110, 0, timeMode); + } } void ShootEmUp::hitPeople() { diff --git a/engines/avalanche/shootemup.h b/engines/avalanche/shootemup.h index 9e9747bc8e..36ef8d0e73 100644 --- a/engines/avalanche/shootemup.h +++ b/engines/avalanche/shootemup.h @@ -66,6 +66,8 @@ private: static const byte kFrameDelayMax; static const byte kAvvyY; static const byte kShooting[7]; + static const byte kTimesASecond; + static const byte kFlashTime; AvalancheEngine *_vm; |