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authorjohndoe1232012-09-20 17:55:59 +0000
committerWillem Jan Palenstijn2013-05-08 20:43:42 +0200
commit0bb70c39f084dc122d213b07b1ef2d946608fe88 (patch)
tree137a7a058afc47f9ed34fa181458409eed2a87aa
parent65afa25c9f2862fffba5e8a0588547ef52854b35 (diff)
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NEVERHOOD: More work on the SoundMan
- Also changed all sound related function calls which are still TODO to the new names
-rw-r--r--engines/neverhood/gamemodule.cpp6
-rw-r--r--engines/neverhood/klayman.cpp6
-rw-r--r--engines/neverhood/module1000.cpp20
-rw-r--r--engines/neverhood/module1100.cpp46
-rw-r--r--engines/neverhood/module1200.cpp22
-rw-r--r--engines/neverhood/module1300.cpp78
-rw-r--r--engines/neverhood/module1400.cpp40
-rw-r--r--engines/neverhood/module1600.cpp8
-rw-r--r--engines/neverhood/module1700.cpp20
-rw-r--r--engines/neverhood/module1800.cpp14
-rw-r--r--engines/neverhood/module1900.cpp6
-rw-r--r--engines/neverhood/module2000.cpp2
-rw-r--r--engines/neverhood/module2100.cpp6
-rw-r--r--engines/neverhood/module2200.cpp46
-rw-r--r--engines/neverhood/module2300.cpp36
-rw-r--r--engines/neverhood/module2400.cpp32
-rw-r--r--engines/neverhood/module2500.cpp6
-rw-r--r--engines/neverhood/module2600.cpp16
-rw-r--r--engines/neverhood/module2700.cpp24
-rw-r--r--engines/neverhood/module2800.cpp76
-rw-r--r--engines/neverhood/module3000.cpp68
-rw-r--r--engines/neverhood/navigationscene.cpp12
-rw-r--r--engines/neverhood/sound.cpp200
-rw-r--r--engines/neverhood/sound.h9
24 files changed, 387 insertions, 412 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 6245cc807e..e2494af453 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -51,17 +51,17 @@ GameModule::GameModule(NeverhoodEngine *vm)
// Other initializations moved to actual engine class
// TODO
- // TODO Sound1ChList_sub_407F70(0x2D0031, 0x8861079);
+ // TODO SoundMan_playSoundThree(0x2D0031, 0x8861079);
SetMessageHandler(&GameModule::handleMessage);
}
GameModule::~GameModule() {
- // TODO Sound1ChList_sub_407AF0(0x2D0031);
+ // TODO SoundMan_deleteSoundGroup(0x2D0031);
delete _childObject;
_childObject = NULL;
// TODO: Set palette to black but probably not neccessary
- // TODO Sound1ChList_sub_408480();
+ // TODO SoundMan_deinit();
// TODO Set debug vars (maybe)
}
diff --git a/engines/neverhood/klayman.cpp b/engines/neverhood/klayman.cpp
index 957b9ef6ca..ca30e3bccb 100644
--- a/engines/neverhood/klayman.cpp
+++ b/engines/neverhood/klayman.cpp
@@ -4733,11 +4733,11 @@ void KmScene2205::sub423980() {
KmScene2206::KmScene2206(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y)
: Klayman(vm, parentScene, x, y, 1000, 1000) {
- // TODO Sound1ChList_addSoundResource(0x80101800, 0xD3B02847);
+ // TODO SoundMan_addSound(0x80101800, 0xD3B02847);
}
KmScene2206::~KmScene2206() {
- // TODO Sound1ChList_sub_407AF0(0x80101800);
+ // TODO SoundMan_deleteSoundGroup(0x80101800);
}
void KmScene2206::xUpdate() {
@@ -4852,7 +4852,7 @@ void KmScene2206::sub482490() {
SetUpdateHandler(&Klayman::update);
SetMessageHandler(&Klayman::handleMessage41D360);
SetSpriteUpdate(&KmScene2206::spriteUpdate482450);
- // TODO Sound1ChList_playLooping(0xD3B02847);
+ // TODO SoundMan_playSoundLooping(0xD3B02847);
}
}
diff --git a/engines/neverhood/module1000.cpp b/engines/neverhood/module1000.cpp
index edd9860c11..1c30681401 100644
--- a/engines/neverhood/module1000.cpp
+++ b/engines/neverhood/module1000.cpp
@@ -31,8 +31,8 @@ Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
_musicFileHash = getGlobalVar(0xD0A14D10) ? 0x81106480 : 0x00103144;
- // TODO Music18hList_add(0x03294419, 0x061880C6);
- // TODO Music18hList_add(0x03294419, _musicFileHash);
+ // TODO SoundMan_addMusic(0x03294419, 0x061880C6);
+ // TODO SoundMan_addMusic(0x03294419, _musicFileHash);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -45,7 +45,7 @@ Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module1000::~Module1000() {
- // TODO Music18hList_deleteGroup(0x03294419);
+ // TODO SoundMan_deleteMusicGroup(0x03294419);
}
void Module1000::createScene(int sceneNum, int which) {
@@ -53,24 +53,24 @@ void Module1000::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Music18hList_play(0x061880C6, 0, 0, 1);
+ // TODO SoundMan_startMusic(0x061880C6, 0, 0, 1);
_childObject = new Scene1001(_vm, this, which);
break;
case 1:
- // TODO Music18hList_play(0x061880C6, 0, 0, 1);
+ // TODO SoundMan_startMusic(0x061880C6, 0, 0, 1);
_childObject = new Scene1002(_vm, this, which);
break;
case 2:
- // TODO Music18hList_play(0x061880C6, 0, 0);
+ // TODO SoundMan_startMusic(0x061880C6, 0, 0);
_childObject = new Class152(_vm, this, 0xC084110C, 0x41108C00);
break;
case 3:
- // TODO Music18hList_stop(0x061880C6, 0, 2);
+ // TODO SoundMan_stopMusic(0x061880C6, 0, 2);
_childObject = new Scene1004(_vm, this, which);
break;
case 4:
- // TODO Music18hList_stop(0x061880C6, 0, 0);
- // TODO Music18hList_play(_musicFileHash, 0, 0, 1);
+ // TODO SoundMan_stopMusic(0x061880C6, 0, 0);
+ // TODO SoundMan_startMusic(_musicFileHash, 0, 0, 1);
_childObject = new Scene1005(_vm, this, which);
break;
}
@@ -105,7 +105,7 @@ void Module1000::updateScene() {
createScene(1, 2);
break;
case 4:
- // TODO Music18hList_stop(_musicFileHash, 0, 1);
+ // TODO SoundMan_stopMusic(_musicFileHash, 0, 1);
createScene(3, 1);
break;
}
diff --git a/engines/neverhood/module1100.cpp b/engines/neverhood/module1100.cpp
index 1efd7e3ea7..8b73598e03 100644
--- a/engines/neverhood/module1100.cpp
+++ b/engines/neverhood/module1100.cpp
@@ -36,16 +36,16 @@ Module1100::Module1100(NeverhoodEngine *vm, Module *parentModule, int which)
createScene(9, 3);
}
- // TODO Sound1ChList_addSoundResources(0x2C818, dword_4B85B0, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B85B0, true, 50, 600, 20, 250);
- // TODO Sound1ChList_setSoundValues(0x74E01054, false, 100, 200, 10, 20);
- // TODO Sound1ChList_setVolume(0x74E01054, 60);
- // TODO Sound1ChList_sub_407C70(0x2C818, 0x41861371, 0x43A2507F);
+ // TODO SoundMan_addSoundList(0x2C818, dword_4B85B0, true);
+ // TODO SoundMan_setSoundListParams(dword_4B85B0, true, 50, 600, 20, 250);
+ // TODO SoundMan_setSoundParams(0x74E01054, false, 100, 200, 10, 20);
+ // TODO SoundMan_setSoundVolume(0x74E01054, 60);
+ // TODO SoundMan_playTwoSounds(0x2C818, 0x41861371, 0x43A2507F);
}
Module1100::~Module1100() {
- // TODO Sound1ChList_sub_407A50(0x2C818);
+ // TODO SoundMan_deleteGroup(0x2C818);
}
void Module1100::createScene(int sceneNum, int which) {
@@ -86,11 +86,11 @@ void Module1100::createScene(int sceneNum, int which) {
createSmackerScene(0x04180007, true, false, false);
break;
case 6:
- // TODO Sound1ChList_sub_407AF0(0x2C818);
+ // TODO SoundMan_deleteSoundGroup(0x2C818);
createSmackerScene(kSmackerFileHashList06, true, true, false);
break;
case 7:
- // TODO Sound1ChList_setSoundValues(0x74E01054, false, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundParams(0x74E01054, false, 0, 0, 0, 0);
createSmackerScene(kSmackerFileHashList07, true, true, false);
break;
case 8:
@@ -98,7 +98,7 @@ void Module1100::createScene(int sceneNum, int which) {
break;
case 1002:
_countdown = 40;
- // TODO Sound1ChList_sub_4080B0(true);
+ // TODO SoundMan_setTwoSoundsPlayFlag(true);
createSmackerScene(0x00012211, true, true, false);
break;
}
@@ -111,9 +111,9 @@ void Module1100::updateScene() {
switch (_vm->gameState().sceneNum) {
case 0:
_countdown = 0;
- // TODO Sound1ChList_sub_407C70(0x2C818, 0x48498E46, 0x50399F64);
- // TODO Sound1ChList_setVolume(0x48498E46, 65);
- // TODO Sound1ChList_setVolume(0x50399F64, 65);
+ // TODO SoundMan_playTwoSounds(0x2C818, 0x48498E46, 0x50399F64);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 65);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 65);
if (_moduleResult == 0) {
createScene(1, 0);
} else if (_moduleResult == 1) {
@@ -121,7 +121,7 @@ void Module1100::updateScene() {
}
break;
case 1:
- // TODO Sound1ChList_sub_407C70(0x2C818, 0x41861371, 0x43A2507F);
+ // TODO SoundMan_playTwoSounds(0x2C818, 0x41861371, 0x43A2507F);
if (getGlobalVar(0x0C0288F4)) {
if (_moduleResult == 0) {
createScene(6, -1);
@@ -137,7 +137,7 @@ void Module1100::updateScene() {
}
break;
case 2:
- // TODO Sound1ChList_setSoundValues(0x74E01054, false, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundParams(0x74E01054, false, 0, 0, 0, 0);
if (_navigationAreaType == 3) {
createScene(7, -1);
} else if (_moduleResult == 1) {
@@ -182,7 +182,7 @@ void Module1100::updateScene() {
break;
case 1002:
_countdown = 0;
- // TODO Sound1ChList_sub_407C70(0x2C818, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_playTwoSounds(0x2C818, 0x48498E46, 0x50399F64, 0);
createScene(1, 1);
break;
}
@@ -191,30 +191,30 @@ void Module1100::updateScene() {
case 0:
#if 0 // TODO
if (navigationScene()->soundFlag1 && _countdown != 0 && (--_countdown == 0)) {
- Sound1ChList_sub_407C70(0x2C818, 0x48498E46, 0x50399F64);
- Sound1ChList_setVolume(0x48498E46, 65);
- Sound1ChList_setVolume(0x50399F64, 65);
+ SoundMan_playTwoSounds(0x2C818, 0x48498E46, 0x50399F64);
+ SoundMan_setSoundVolume(0x48498E46, 65);
+ SoundMan_setSoundVolume(0x50399F64, 65);
}
#endif
break;
case 1:
#if 0 // TODO
if (navigationScene()->soundFlag1 && _countdown != 0 && (--_countdown == 0)) {
- Sound1ChList_sub_407C70(0x2C818, 0x41861371, 0x43A2507F);
+ SoundMan_playTwoSounds(0x2C818, 0x41861371, 0x43A2507F);
}
#endif
break;
case 2:
- // TODO Sound1ChList_setSoundValues(0x74E01054, !navigationScene()->soundFlag1, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundParams(0x74E01054, !navigationScene()->soundFlag1, 0, 0, 0, 0);
break;
case 5:
case 6:
case 7:
case 1002:
if (_countdown != 0 && (--_countdown == 0)) {
- // TODO Sound1ChList_sub_407C70(0x2C818, 0x48498E46, 0x50399F64);
- // TODO Sound1ChList_setVolume(0x48498E46, 65);
- // TODO Sound1ChList_setVolume(0x50399F64, 65);
+ // TODO SoundMan_playTwoSounds(0x2C818, 0x48498E46, 0x50399F64);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 65);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 65);
}
break;
}
diff --git a/engines/neverhood/module1200.cpp b/engines/neverhood/module1200.cpp
index 96ed46f4d6..7599d7655d 100644
--- a/engines/neverhood/module1200.cpp
+++ b/engines/neverhood/module1200.cpp
@@ -39,12 +39,12 @@ Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which)
createScene(0, 0);
}
- // TODO Music18hList_add(0x00478311, 0x62222CAE);
- // TODO Music18hList_play(0x62222CAE, 0, 0, 1);
+ // TODO SoundMan_addMusic(0x00478311, 0x62222CAE);
+ // TODO SoundMan_startMusic(0x62222CAE, 0, 0, 1);
}
Module1200::~Module1200() {
- // TODO Music18hList_deleteGroup(0x00478311);
+ // TODO SoundMan_deleteMusicGroup(0x00478311);
}
void Module1200::createScene(int sceneNum, int which) {
@@ -58,7 +58,7 @@ void Module1200::createScene(int sceneNum, int which) {
_childObject = new Scene1202(_vm, this, which);
break;
case 2:
- // TODO Music18hList_stop(0x62222CAE, 0, 0);
+ // TODO SoundMan_stopMusic(0x62222CAE, 0, 0);
createSmackerScene(0x31890001, true, true, false);
setGlobalVar(0x2A02C07B, 1);
break;
@@ -87,7 +87,7 @@ void Module1200::updateScene() {
createScene(0, 1);
break;
case 2:
- // TODO Music18hList_play(0x62222CAE, 0, 0, 1);
+ // TODO SoundMan_startMusic(0x62222CAE, 0, 0, 1);
createScene(0, 3);
break;
}
@@ -371,7 +371,7 @@ AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sp
}
AsScene1201TntMan::~AsScene1201TntMan() {
- // TODO Sound1ChList_sub_407AF0(0x01D00560);
+ // TODO SoundMan_deleteSoundGroup(0x01D00560);
}
uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -426,8 +426,8 @@ void AsScene1201TntMan::sub40CD60() {
}
void AsScene1201TntMan::sub40CD90() {
- // TODO Sound1ChList_addSoundResource(0x01D00560, 0x4B044624, true);
- // TODO Sound1ChList_playLooping(0x4B044624);
+ // TODO SoundMan_addSound(0x01D00560, 0x4B044624, true);
+ // TODO SoundMan_playSoundLooping(0x4B044624);
_flag = true;
startAnimation(0x85084190, 0, -1);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
@@ -447,7 +447,7 @@ Class465::Class465(NeverhoodEngine *vm, Sprite *asTntMan)
}
Class465::~Class465() {
- // TODO Sound1ChList_sub_407AF0(0x041080A4);
+ // TODO SoundMan_deleteSoundGroup(0x041080A4);
}
void Class465::update() {
@@ -455,8 +455,8 @@ void Class465::update() {
if (getGlobalVar(0x20A0C516)) {
setVisible(true);
SetUpdateHandler(&AnimatedSprite::update);
- // TODO Sound1ChList_addSoundResource(0x041080A4, 0x460A1050, true);
- // TODO Sound1ChList_playLooping(0x460A1050);
+ // TODO SoundMan_addSound(0x041080A4, 0x460A1050, true);
+ // TODO SoundMan_playSoundLooping(0x460A1050);
}
}
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp
index 2c7a5c8443..b7c588f114 100644
--- a/engines/neverhood/module1300.cpp
+++ b/engines/neverhood/module1300.cpp
@@ -35,12 +35,12 @@ namespace Neverhood {
Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // TODO Music18hList_add(0x61C090, 0x203197);
- // TODO Sound1ChList_addSoundResources(0x61C090, dword_4B2868, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, 0, 50, 600, 20, 150);
- // TODO Sound1ChList_sub_407C70(0x61C090, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_setVolume(0x48498E46, 70);
- // TODO Sound1ChList_setVolume(0x50399F64, 70);
+ // TODO SoundMan_addMusic(0x61C090, 0x203197);
+ // TODO SoundMan_addSoundList(0x61C090, dword_4B2868, true);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 50, 600, 20, 150);
+ // TODO SoundMan_playTwoSounds(0x61C090, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 70);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 70);
if (which < 0) {
if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17)
@@ -94,7 +94,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module1300::~Module1300() {
- // TODO Sound1ChList_sub_407A50(0x61C090);
+ // TODO SoundMan_deleteGroup(0x61C090);
}
void Module1300::createScene(int sceneNum, int which) {
@@ -102,83 +102,83 @@ void Module1300::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 1:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1302(_vm, this, which);
break;
case 2:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new Scene1303(_vm, this, which);
break;
case 3:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new Scene1304(_vm, this, which);
break;
case 4:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1305(_vm, this, which);
break;
case 5:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1306(_vm, this, which);
break;
case 6:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1307(_vm, this, which);
break;
case 7:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1308(_vm, this, which);
break;
case 8:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new DiskplayerScene(_vm, this, 1);
break;
case 9:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createSmackerScene(0x20082818, true, true, false);
break;
case 10:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createSmackerScene(0x20082828, true, true, false);
break;
case 11:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B27A8, which);
break;
case 12:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B2718, which);
break;
case 13:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B27D8, which);
break;
case 14:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B2808, which);
break;
case 15:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B2838, which);
break;
case 16:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new Scene1317(_vm, this, which);
break;
case 17:
diff --git a/engines/neverhood/module1400.cpp b/engines/neverhood/module1400.cpp
index 76bf41bca9..370735695d 100644
--- a/engines/neverhood/module1400.cpp
+++ b/engines/neverhood/module1400.cpp
@@ -32,8 +32,8 @@ namespace Neverhood {
Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // TODO Music18hList_add(0x00AD0012, 0x06333232);
- // TODO Music18hList_add(0x00AD0012, 0x624A220E);
+ // TODO SoundMan_addMusic(0x00AD0012, 0x06333232);
+ // TODO SoundMan_addMusic(0x00AD0012, 0x624A220E);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -44,7 +44,7 @@ Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module1400::~Module1400() {
- // TODO Music18hList_deleteGroup(0x00AD0012);
+ // TODO SoundMan_deleteMusicGroup(0x00AD0012);
}
void Module1400::createScene(int sceneNum, int which) {
@@ -52,33 +52,33 @@ void Module1400::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Music18hList_play(0x06333232, 0, 2, 1);
+ // TODO SoundMan_startMusic(0x06333232, 0, 2, 1);
_childObject = new Scene1401(_vm, this, which);
break;
case 1:
- // TODO Music18hList_stop(0x06333232, 0, 2);
- // TODO Music18hList_stop(0x624A220E, 0, 2);
+ // TODO SoundMan_stopMusic(0x06333232, 0, 2);
+ // TODO SoundMan_stopMusic(0x624A220E, 0, 2);
_childObject = new Scene1402(_vm, this, which);
break;
case 2:
- // TODO Music18hList_stop(0x06333232, 0, 2);
- // TODO Music18hList_play(0x624A220E, 0, 2, 1);
+ // TODO SoundMan_stopMusic(0x06333232, 0, 2);
+ // TODO SoundMan_startMusic(0x624A220E, 0, 2, 1);
_childObject = new Scene1403(_vm, this, which);
break;
case 3:
- // TODO Music18hList_play(0x06333232, 0, 2, 1);
+ // TODO SoundMan_startMusic(0x06333232, 0, 2, 1);
_childObject = new Scene1404(_vm, this, which);
break;
case 4:
- // TODO Music18hList_play(0x06333232, 0, 2, 1);
+ // TODO SoundMan_startMusic(0x06333232, 0, 2, 1);
_childObject = new Scene1405(_vm, this, which);
break;
case 5:
- // TODO Music18hList_stop(0x06333232, 0, 2);
+ // TODO SoundMan_stopMusic(0x06333232, 0, 2);
_childObject = new DiskplayerScene(_vm, this, 2);
break;
case 6:
- // TODO Music18hList_stop(0x06333232, 0, 2);
+ // TODO SoundMan_stopMusic(0x06333232, 0, 2);
_childObject = new Scene1407(_vm, this, which);
break;
}
@@ -148,7 +148,7 @@ Class525::Class525(NeverhoodEngine *vm)
}
Class525::~Class525() {
- // TODO Sound1ChList_sub_407AF0(0x01104C08);
+ // TODO SoundMan_deleteSoundGroup(0x01104C08);
}
void Class525::update4662A0() {
@@ -157,8 +157,8 @@ void Class525::update4662A0() {
sub466460();
}
if (_countdown2 != 0 && (--_countdown2 == 0)) {
- // TODO Sound1ChList_addSoundResource(0x01104C08, 0x4A116437, true);
- // TODO Sound1ChList_playLooping(0x4A116437);
+ // TODO SoundMan_addSound(0x01104C08, 0x4A116437, true);
+ // TODO SoundMan_playSoundLooping(0x4A116437);
}
}
@@ -211,7 +211,7 @@ void Class525::sub466420() {
}
void Class525::sub466460() {
- // TODO Sound1ChList_deleteSoundByHash(0x4A116437);
+ // TODO SoundMan_deleteSound(0x4A116437);
_soundResource1.play(0x4A120435);
startAnimation(0x4C210500, 0, -1);
}
@@ -406,7 +406,7 @@ Class489::Class489(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, Spr
}
Class489::~Class489() {
- // TODO Sound1ChList_sub_407AF0(0x05331081);
+ // TODO SoundMan_deleteSoundGroup(0x05331081);
}
uint32 Class489::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -616,8 +616,8 @@ void Class489::sub434EC0() {
NextState(&Class489::sub434F40);
setGlobalVar(0x12A10DB3, 1);
_soundResource1.play(0xCC4A8456);
- // TODO Sound1ChList_addSoundResource(0x05331081, 0xCE428854, true);
- // TODO Sound1ChList_playLooping(0xCE428854);
+ // TODO SoundMan_addSound(0x05331081, 0xCE428854, true);
+ // TODO SoundMan_playSoundLooping(0xCE428854);
}
void Class489::sub434F40() {
@@ -634,7 +634,7 @@ void Class489::sub434F80() {
NextState(&Class489::sub434E90);
setGlobalVar(0x12A10DB3, 0);
_soundResource1.play(0xCC4A8456);
- // TODO Sound1ChList_deleteSoundByHash(0xCE428854);
+ // TODO SoundMan_deleteSound(0xCE428854);
}
void Class489::sub434FF0() {
diff --git a/engines/neverhood/module1600.cpp b/engines/neverhood/module1600.cpp
index 6519efaf38..77d135d4a6 100644
--- a/engines/neverhood/module1600.cpp
+++ b/engines/neverhood/module1600.cpp
@@ -44,14 +44,14 @@ Module1600::Module1600(NeverhoodEngine *vm, Module *parentModule, int which)
createScene(0, 0);
}
- // TODO Sound1ChList_addSoundResources(0x1A008D8, dword_4B3BB0, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B3BB0, true, 50, 600, 5, 150);
- // TODO Sound1ChList_sub_407C70(0x1A008D8, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_addSoundList(0x1A008D8, dword_4B3BB0, true);
+ // TODO SoundMan_setSoundListParams(dword_4B3BB0, true, 50, 600, 5, 150);
+ // TODO SoundMan_playTwoSounds(0x1A008D8, 0x41861371, 0x43A2507F, 0);
}
Module1600::~Module1600() {
- // TODO Sound1ChList_sub_407A50(0x1A008D8);
+ // TODO SoundMan_deleteGroup(0x1A008D8);
}
void Module1600::createScene(int sceneNum, int which) {
diff --git a/engines/neverhood/module1700.cpp b/engines/neverhood/module1700.cpp
index f9dc6b7fa8..696f646af1 100644
--- a/engines/neverhood/module1700.cpp
+++ b/engines/neverhood/module1700.cpp
@@ -27,10 +27,10 @@ namespace Neverhood {
Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundResource(vm) {
- // TODO Music18hList_add(0x04212331);
- // TODO Sound1ChList_addSoundResources(0x04212331, dword_4AE930, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 1, 50, 600, 5, 150);
- // TODO Sound1ChList_sub_407C70(0x04212331, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_addMusic(0x04212331);
+ // TODO SoundMan_addSoundList(0x04212331, dword_4AE930, true);
+ // TODO SoundMan_setSoundListParams(dword_4AE930, true, 50, 600, 5, 150);
+ // TODO SoundMan_playTwoSounds(0x04212331, 0x41861371, 0x43A2507F, 0);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -45,7 +45,7 @@ Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module1700::~Module1700() {
- // TODO Sound1ChList_sub_407A50(0x04212331);
+ // TODO SoundMan_deleteGroup(0x04212331);
}
void Module1700::createScene(int sceneNum, int which) {
@@ -53,7 +53,7 @@ void Module1700::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundListParams(dword_4AE930, false, 0, 0, 0, 0);
createSmackerScene(0x3028A005, true, true, false);
break;
case 1:
@@ -63,12 +63,12 @@ void Module1700::createScene(int sceneNum, int which) {
createNavigationScene(0x004AE8E8, which);
break;
case 3:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundListParams(dword_4AE930, false, 0, 0, 0, 0);
createSmackerScene(0x01190041, true, true, false);
break;
case 4:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
- // TODO Music18hList_play(0x31114225, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4AE930, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x31114225, 0, 2, 1);
_childObject = new Scene1705(_vm, this, which);
break;
}
@@ -80,7 +80,7 @@ void Module1700::updateScene() {
if (!updateChild()) {
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 1, 0, 0, 0);
+ // TODO SoundMan_setSoundListParams(dword_4AE930, false, 0, 0, 0);
createScene(1, 0);
break;
case 1:
diff --git a/engines/neverhood/module1800.cpp b/engines/neverhood/module1800.cpp
index cce72b0a11..7526a3aa76 100644
--- a/engines/neverhood/module1800.cpp
+++ b/engines/neverhood/module1800.cpp
@@ -28,9 +28,9 @@ namespace Neverhood {
Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // TODO Sound1ChList_addSoundResources(0x04A14718, dword_4AFE70);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AFE70, 1, 50, 600, 10, 150);
- // TODO Sound1ChList_sub_407C70(0x04A14718, 0x8A382B55, 0x0C242F1D, 0);
+ // TODO SoundMan_addSoundList(0x04A14718, dword_4AFE70);
+ // TODO SoundMan_setSoundListParams(dword_4AFE70, true, 50, 600, 10, 150);
+ // TODO SoundMan_playTwoSounds(0x04A14718, 0x8A382B55, 0x0C242F1D, 0);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -45,7 +45,7 @@ Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module1800::~Module1800() {
- // TODO Sound1ChList_sub_407A50(0x04A14718);
+ // TODO SoundMan_deleteGroup(0x04A14718);
}
void Module1800::createScene(int sceneNum, int which) {
@@ -73,11 +73,11 @@ void Module1800::createScene(int sceneNum, int which) {
createNavigationScene(0x004AFE40, which);
break;
case 6:
- // TODO Sound1ChList_sub_407A50(0x04A14718);
+ // TODO SoundMan_deleteGroup(0x04A14718);
createSmackerScene(0x08D84010, true, true, false);
break;
case 7:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4AFE70, 0, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundListParams(dword_4AFE70, false, 0, 0, 0, 0);
createSmackerScene(0x0168B121, true, true, false);
break;
case 8:
@@ -159,7 +159,7 @@ void Module1800::updateScene() {
#if 0 // TODO
NavigationScene *navigationScene = (NavigationScene*)_childObject;
if (navigationScene->soundFlag1 && navigationScene->index == 2) {
- // TODO Sound1ChList_sub_4080B0(false);
+ // TODO SoundMan_setTwoSoundsPlayFlag(false);
}
#endif
break;
diff --git a/engines/neverhood/module1900.cpp b/engines/neverhood/module1900.cpp
index 45d3b834a5..bf1aad6a49 100644
--- a/engines/neverhood/module1900.cpp
+++ b/engines/neverhood/module1900.cpp
@@ -36,13 +36,13 @@ Module1900::Module1900(NeverhoodEngine *vm, Module *parentModule, int which)
createScene(0, 0);
}
- // TODO Sound1ChList_addSoundResources(0x04E1C09C, dword_4B8800, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B8800, true, 50, 600, 5, 150);
+ // TODO SoundMan_addSoundList(0x04E1C09C, dword_4B8800, true);
+ // TODO SoundMan_setSoundListParams(dword_4B8800, true, 50, 600, 5, 150);
}
Module1900::~Module1900() {
- // TODO Sound1ChList_sub_407A50(0x04E1C09C);
+ // TODO SoundMan_deleteGroup(0x04E1C09C);
}
void Module1900::createScene(int sceneNum, int which) {
diff --git a/engines/neverhood/module2000.cpp b/engines/neverhood/module2000.cpp
index bd22c7b154..e07129134c 100644
--- a/engines/neverhood/module2000.cpp
+++ b/engines/neverhood/module2000.cpp
@@ -40,7 +40,7 @@ Module2000::Module2000(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2000::~Module2000() {
- // TODO Sound1ChList_sub_407A50(0x81293110);
+ // TODO SoundMan_deleteGroup(0x81293110);
}
void Module2000::createScene(int sceneNum, int which) {
diff --git a/engines/neverhood/module2100.cpp b/engines/neverhood/module2100.cpp
index c6de482cf8..33c9d23cbf 100644
--- a/engines/neverhood/module2100.cpp
+++ b/engines/neverhood/module2100.cpp
@@ -29,7 +29,7 @@ namespace Neverhood {
Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // TODO Music18hList_add(0x10A10C14, 0x11482B95);
+ // TODO SoundMan_addMusic(0x10A10C14, 0x11482B95);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -44,7 +44,7 @@ Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2100::~Module2100() {
- // TODO Music18hList_deleteGroup(0x10A10C14);
+ // TODO SoundMan_deleteMusicGroup(0x10A10C14);
}
void Module2100::createScene(int sceneNum, int which) {
@@ -52,7 +52,7 @@ void Module2100::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Music18hList_play(0x11482B95, 0, 1, 1);
+ // TODO SoundMan_startMusic(0x11482B95, 0, 1, 1);
_childObject = new Scene2101(_vm, this, which);
break;
}
diff --git a/engines/neverhood/module2200.cpp b/engines/neverhood/module2200.cpp
index 9846bc5cd4..cbd232e834 100644
--- a/engines/neverhood/module2200.cpp
+++ b/engines/neverhood/module2200.cpp
@@ -33,7 +33,7 @@ Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which)
debug("Create Module2200(%d)", which);
- // TODO: Music18hList_add(0x11391412, 0x601C908C);
+ // TODO: SoundMan_addMusic(0x11391412, 0x601C908C);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -44,7 +44,7 @@ Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2200::~Module2200() {
- // TODO Sound1ChList_sub_407A50(0x11391412);
+ // TODO SoundMan_deleteGroup(0x11391412);
}
void Module2200::createScene(int sceneNum, int which) {
@@ -57,23 +57,23 @@ void Module2200::createScene(int sceneNum, int which) {
_childObject = new Scene2201(_vm, this, which);
break;
case 1:
- // TODO Music18hList_play(0x601C908C, 0, 2, 1);
+ // TODO SoundMan_startMusic(0x601C908C, 0, 2, 1);
_childObject = new Scene2202(_vm, this, which);
break;
case 2:
- // TODO Music18hList_play(0x601C908C, 0, 2, 1);
+ // TODO SoundMan_startMusic(0x601C908C, 0, 2, 1);
_childObject = new Scene2203(_vm, this, which);
break;
case 3:
- // TODO Music18hList_stop(0x601C908C, 0, 2);
+ // TODO SoundMan_stopMusic(0x601C908C, 0, 2);
_childObject = new DiskplayerScene(_vm, this, 3);
break;
case 4:
- // TODO Music18hList_stop(0x601C908C, 0, 2);
+ // TODO SoundMan_stopMusic(0x601C908C, 0, 2);
_childObject = new Scene2205(_vm, this, which);
break;
case 5:
- // TODO Music18hList_stop(0x601C908C, 0, 2);
+ // TODO SoundMan_stopMusic(0x601C908C, 0, 2);
_childObject = new Scene2206(_vm, this, which);
break;
case 6:
@@ -576,19 +576,19 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
insertSprite<AsScene2201CeilingFan>();
- // TODO Sound1ChList_addSoundResource(0x04106220, 0x81212040, true);
+ // TODO SoundMan_addSound(0x04106220, 0x81212040, true);
}
Scene2201::~Scene2201() {
setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0);
- // TODO Sound1ChList_sub_407AF0(0x04106220);
+ // TODO SoundMan_deleteSoundGroup(0x04106220);
}
void Scene2201::update() {
Scene::update();
if (!_soundFlag) {
- // TODO Sound1ChList_playLooping(0x81212040);
+ // TODO SoundMan_playSoundLooping(0x81212040);
_soundFlag = true;
}
}
@@ -918,13 +918,13 @@ Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which)
_soundResource1.load(0x68E25540);
_soundResource2.load(0x40400457);
- // TODO Sound1ChList_addSoundResource(0x60400854, 0x8101A241, true);
- // TODO Sound1ChList_playLooping(0x8101A241);
+ // TODO SoundMan_addSound(0x60400854, 0x8101A241, true);
+ // TODO SoundMan_playSoundLooping(0x8101A241);
}
Scene2202::~Scene2202() {
- // TODO Sound1ChList_sub_407AF0(0x60400854);
+ // TODO SoundMan_deleteSoundGroup(0x60400854);
}
void Scene2202::update() {
@@ -1714,7 +1714,7 @@ AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene
}
AsScene2207Elevator::~AsScene2207Elevator() {
- // TODO Sound1ChList_sub_407AF0(0x02700413);
+ // TODO SoundMan_deleteSoundGroup(0x02700413);
}
void AsScene2207Elevator::update() {
@@ -1727,7 +1727,7 @@ void AsScene2207Elevator::update() {
if (_destPointIndexDelta != 0) {
_destPointIndexDelta = 0;
} else {
- // TODO Sound1ChList_deleteSoundByHash(0xD3B02847);
+ // TODO SoundMan_deleteSound(0xD3B02847);
_soundResource.play(0x53B8284A);
}
}
@@ -1743,7 +1743,7 @@ void AsScene2207Elevator::update() {
if (_destPointIndexDelta != 0) {
_destPointIndexDelta = 0;
} else {
- // TODO Sound1ChList_deleteSoundByHash(0xD3B02847);
+ // TODO SoundMan_deleteSound(0xD3B02847);
_soundResource.play(0x53B8284A);
}
}
@@ -1802,8 +1802,8 @@ void AsScene2207Elevator::moveToY(int16 y) {
} else {
_destPointIndexDelta = 2;
}
- // TODO Sound1ChList_addSoundResource(0x02700413, 0xD3B02847, true);
- // TODO Sound1ChList_playLooping(0xD3B02847);
+ // TODO SoundMan_addSound(0x02700413, 0xD3B02847, true);
+ // TODO SoundMan_playSoundLooping(0xD3B02847);
}
_isMoving = true;
@@ -1888,7 +1888,7 @@ AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm
}
AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() {
- // TODO Sound1ChList_sub_407AF0(0x80D00820);
+ // TODO SoundMan_deleteSoundGroup(0x80D00820);
}
uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1897,14 +1897,14 @@ uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const Messag
case 0x100D:
if (!_idle) {
if (param.asInteger() == 0x3423093) {
- // TODO Sound1ChList_addSoundResource(0x80D00820, 0x12121943, true);
- // TODO Sound1ChList_playLooping(0x12121943);
+ // TODO SoundMan_addSound(0x80D00820, 0x12121943, true);
+ // TODO SoundMan_playSoundLooping(0x12121943);
} else if (param.asInteger() == 0x834AB011) {
_soundResource1.stop();
_soundResource2.stop();
_soundResource3.stop();
_soundResource4.stop();
- // TODO Sound1ChList_deleteSoundByHash(0x12121943);
+ // TODO SoundMan_deleteSound(0x12121943);
} else if (param.asInteger() == 0x3A980501) {
_soundResource2.play();
} else if (param.asInteger() == 0x2A2AD498) {
@@ -1949,7 +1949,7 @@ void AsScene2207WallRobotAnimation::cbStopAnimation() {
_soundResource2.stop();
_soundResource3.stop();
_soundResource4.stop();
- // TODO Sound1ChList_deleteSoundByHash(0x12121943);
+ // TODO SoundMan_deleteSound(0x12121943);
_idle = true;
setVisible(false);
}
diff --git a/engines/neverhood/module2300.cpp b/engines/neverhood/module2300.cpp
index 1513f7ba40..d3346eb31f 100644
--- a/engines/neverhood/module2300.cpp
+++ b/engines/neverhood/module2300.cpp
@@ -27,20 +27,20 @@ namespace Neverhood {
Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _volume(0) {
- // TODO Sound1ChList_addSoundResources(0x1A214010, dword_4B6938, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B6938, true, 50, 600, 10, 10, 150);
+ // TODO SoundMan_addSoundList(0x1A214010, dword_4B6938, true);
+ // TODO SoundMan_setSoundListParams(dword_4B6938, true, 50, 600, 10, 10, 150);
_flag = getGlobalVar(0x10938830) == 0;
if (_flag) {
- // TODO Sound1ChList_setVolume(0x90F0D1C3, 0);
- // TODO Sound1ChList_playLooping(0x90F0D1C3);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, 0);
+ // TODO SoundMan_playSoundLooping(0x90F0D1C3);
} else {
- // TODO Sound1ChList_setSoundValues(0x90F0D1C3, false, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundParams(0x90F0D1C3, false, 0, 0, 0, 0);
}
- // TODO Sound1ChList_sub_407C70(0x1A214010, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_sub_407C70(0x1A214010, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_playTwoSounds(0x1A214010, 0x41861371, 0x43A2507F, 0);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
@@ -59,7 +59,7 @@ Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2300::~Module2300() {
- // TODO Sound1ChList_sub_407A50(0x1A214010);
+ // TODO SoundMan_deleteGroup(0x1A214010);
}
void Module2300::createScene(int sceneNum, int which) {
@@ -73,7 +73,7 @@ void Module2300::createScene(int sceneNum, int which) {
createNavigationScene(0x004B67E8, which);
if (_flag) {
_volume = 15;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, 15);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, 15);
}
break;
case 2:
@@ -83,16 +83,16 @@ void Module2300::createScene(int sceneNum, int which) {
if (getGlobalVar(0x10938830)) {
createNavigationScene(0x004B68F0, which);
} else {
- // TODO Sound1ChList_setVolume(0x90F0D1C3, _volume);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, _volume);
createNavigationScene(0x004B68A8, which);
if (_flag) {
_volume = 87;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, 87);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, 87);
}
}
break;
case 4:
- // TODO Sound1ChList_sub_4080B0(true);
+ // TODO SoundMan_setTwoSoundsPlayFlag(true);
createSmackerScene(0x20080A0B, true, true, false);
break;
}
@@ -140,7 +140,7 @@ void Module2300::updateScene() {
}
break;
case 4:
- // TODO Sound1ChList_sub_4080B0(false);
+ // TODO SoundMan_setTwoSoundsPlayFlag(false);
createScene(1, 2);
break;
}
@@ -152,15 +152,15 @@ void Module2300::updateScene() {
if (_flag && navigationScene->getSoundFlag1() && navigationScene->getNavigationIndex() == 4 &&
navigationScene->getSmackerPlayer() && navigationScene->getSmackerPlayer()->getFrameNumber() % 2) {
_volume++;
- Sound1ChList_setVolume(0x90F0D1C3, _volume);
+ SoundMan_setSoundVolume(0x90F0D1C3, _volume);
}
#endif
#if 0 // TODO
if (navigationScene->getSoundFlag1() && navigationScene->getNavigationIndex() == 0 &&
navigationScene->getSmackerPlayer() && navigationScene->getSmackerPlayer()->getFrameNumber() == 50) {
- Sound1ChList_sub_407C70(0x1A214010, 0x48498E46, 0x50399F64);
- Sound1ChList_setVolume(0x48498E46, 70);
- Sound1ChList_setVolume(0x50399F64, 70);
+ SoundMan_playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64);
+ SoundMan_setSoundVolume(0x48498E46, 70);
+ SoundMan_setSoundVolume(0x50399F64, 70);
}
#endif
break;
@@ -170,7 +170,7 @@ void Module2300::updateScene() {
if (_flag && navigationScene->getSoundFlag1() && navigationScene->getSmackerPlayer() &&
navigationScene->getSmackerPlayer()->getFrameNumber() % 2) {
_volume--;
- Sound1ChList_setVolume(0x90F0D1C3, _volume);
+ SoundMan_setSoundVolume(0x90F0D1C3, _volume);
}
#endif
break;
diff --git a/engines/neverhood/module2400.cpp b/engines/neverhood/module2400.cpp
index 02e6225b8a..f2f2da97d0 100644
--- a/engines/neverhood/module2400.cpp
+++ b/engines/neverhood/module2400.cpp
@@ -27,7 +27,7 @@ namespace Neverhood {
Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // TODO Music18hList_add(0x202D1010, 0xB110382D);
+ // TODO SoundMan_addMusic(0x202D1010, 0xB110382D);
if (which < 0) {
createScene(_vm->gameState().sceneNum, _vm->gameState().which);
@@ -38,7 +38,7 @@ Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2400::~Module2400() {
- // TODO Music18hList_deleteGroup(0x202D1010);
+ // TODO SoundMan_deleteMusicGroup(0x202D1010);
}
void Module2400::createScene(int sceneNum, int which) {
@@ -46,27 +46,27 @@ void Module2400::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Music18hList_stop(0xB110382D, 0, 0);
+ // TODO SoundMan_stopMusic(0xB110382D, 0, 0);
_childObject = new Scene2401(_vm, this, which);
break;
case 1:
- // TODO Music18hList_play(0xB110382D, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xB110382D, 0, 2, 1);
_childObject = new Scene2402(_vm, this, which);
break;
case 2:
- // TODO Music18hList_play(0xB110382D, 0, 0, 1);
+ // TODO SoundMan_startMusic(0xB110382D, 0, 0, 1);
_childObject = new Scene2403(_vm, this, which);
break;
case 4:
- // TODO Music18hList_stop(0xB110382D, 0, 2);
+ // TODO SoundMan_stopMusic(0xB110382D, 0, 2);
_childObject = new DiskplayerScene(_vm, this, 0);
break;
case 5:
- // TODO Music18hList_play(0xB110382D, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xB110382D, 0, 2, 1);
_childObject = new Scene2406(_vm, this, which);
break;
case 6:
- // TODO Music18hList_stop(0xB110382D, 0, 2);
+ // TODO SoundMan_stopMusic(0xB110382D, 0, 2);
createSmackerScene(0x20D80001, true, true, false);
break;
case 7:
@@ -247,7 +247,7 @@ AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm)
}
AsScene2401FlowingWater::~AsScene2401FlowingWater() {
- // TODO Sound1ChList_sub_407AF0(0x40F11C09);
+ // TODO SoundMan_deleteSoundGroup(0x40F11C09);
}
uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -260,15 +260,15 @@ uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam
break;
case 0x2002:
if (!_isWaterFlowing) {
- // TODO Sound1ChList_addSoundResource(0x40F11C09, 0x980C1420, true);
- // TODO Sound1ChList_playLooping(0x980C1420);
+ // TODO SoundMan_addSound(0x40F11C09, 0x980C1420, true);
+ // TODO SoundMan_playSoundLooping(0x980C1420);
startAnimation(0x10203116, 0, -1);
setVisible(true);
_isWaterFlowing = true;
}
break;
case 0x2003:
- // TODO Sound1ChList_deleteSoundByHash(0x980C1420);
+ // TODO SoundMan_deleteSound(0x980C1420);
_isWaterFlowing = false;
break;
case 0x3002:
@@ -664,7 +664,7 @@ AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman)
}
AsScene2402TV::~AsScene2402TV() {
- // TODO Sound1ChList_sub_407AF0(0x01520123);
+ // TODO SoundMan_deleteSoundGroup(0x01520123);
}
void AsScene2402TV::upWait() {
@@ -687,12 +687,12 @@ void AsScene2402TV::upFocusKlayman() {
startAnimation(0x050A0103, _currFrameIndex, -1);
_newStickFrameIndex = _currFrameIndex;
if (_countdown2 == 0) {
- // TODO Sound1ChList_addSoundResource(0x01520123, 0xC42D4528, true);
- // TODO Sound1ChList_playLooping(0xC42D4528);
+ // TODO SoundMan_addSound(0x01520123, 0xC42D4528, true);
+ // TODO SoundMan_playSoundLooping(0xC42D4528);
}
_countdown2 = 5;
} else if (_countdown2 != 0 && (--_countdown2 == 0)) {
- // TODO Sound1ChList_deleteSoundByHash(0xC42D4528);
+ // TODO SoundMan_deleteSound(0xC42D4528);
}
AnimatedSprite::update();
}
diff --git a/engines/neverhood/module2500.cpp b/engines/neverhood/module2500.cpp
index 84b98af08a..822204f36d 100644
--- a/engines/neverhood/module2500.cpp
+++ b/engines/neverhood/module2500.cpp
@@ -59,8 +59,8 @@ Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundResource1(vm), _soundResource2(vm),
_soundResource3(vm), _soundResource4(vm), _soundIndex(0) {
- // TODO Music18hList_add(0x29220120, 0x05343184);
- // TODO Music18hList_play(0x05343184, 0, 0, 1);
+ // TODO SoundMan_addMusic(0x29220120, 0x05343184);
+ // TODO SoundMan_startMusic(0x05343184, 0, 0, 1);
SetMessageHandler(&Module2500::handleMessage);
if (which < 0) {
@@ -77,7 +77,7 @@ Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2500::~Module2500() {
- // TODO Music18hList_deleteGroup(0x29220120);
+ // TODO SoundMan_deleteMusicGroup(0x29220120);
}
void Module2500::createScene(int sceneNum, int which) {
diff --git a/engines/neverhood/module2600.cpp b/engines/neverhood/module2600.cpp
index 7975fcbb5d..be0503774e 100644
--- a/engines/neverhood/module2600.cpp
+++ b/engines/neverhood/module2600.cpp
@@ -35,14 +35,14 @@ Module2600::Module2600(NeverhoodEngine *vm, Module *parentModule, int which)
createScene(0, 1);
}
- // TODO Sound1ChList_addSoundResources(0x40271018, dword_4B87E8, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B87E8, true, 50, 600, 5, 150);
- // TODO Sound1ChList_sub_407C70(0x40271018, 0x41861371, 0x43A2507F);
+ // TODO SoundMan_addSoundList(0x40271018, dword_4B87E8, true);
+ // TODO SoundMan_setSoundListParams(dword_4B87E8, true, 50, 600, 5, 150);
+ // TODO SoundMan_playTwoSounds(0x40271018, 0x41861371, 0x43A2507F);
}
Module2600::~Module2600() {
- // TODO Sound1ChList_sub_407A50(0x40271018);
+ // TODO SoundMan_deleteGroup(0x40271018);
}
void Module2600::createScene(int sceneNum, int which) {
@@ -72,7 +72,7 @@ void Module2600::createScene(int sceneNum, int which) {
createNavigationScene(0x004B8698, which);
break;
case 7:
- // TODO Sound1ChList_sub_407A50(0x40271018);
+ // TODO SoundMan_deleteGroup(0x40271018);
createSmackerScene(0x30090001, true, true, false);
break;
case 8:
@@ -268,7 +268,7 @@ AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm)
setDoDeltaX(1);
createSurface1(0x9C210C90, 1200);
setClipRect(260, 260, 400, 368);
- // TODO Sound1ChList_addSoundResource(0xDC2769B0, true);
+ // TODO SoundMan_addSound(0xDC2769B0, true);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2609Water::handleMessage);
if (getGlobalVar(0x4E0BE910))
@@ -281,12 +281,12 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam &param
case 0x2001:
stopAnimation();
setVisible(false);
- // TODO Sound1ChList_stop(0xDC2769B0);
+ // TODO SoundMan_stopSound(0xDC2769B0);
break;
case 0x2002:
startAnimation(0x9C210C90, 0, -1);
setVisible(true);
- // TODO Sound1ChList_playLooping(0xDC2769B0);
+ // TODO SoundMan_playSoundLooping(0xDC2769B0);
break;
}
return messageResult;
diff --git a/engines/neverhood/module2700.cpp b/engines/neverhood/module2700.cpp
index 71ce229956..a91eea294b 100644
--- a/engines/neverhood/module2700.cpp
+++ b/engines/neverhood/module2700.cpp
@@ -86,8 +86,8 @@ Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundResource1(vm), _soundResource2(vm),
_soundResource3(vm), _soundResource4(vm), _soundIndex(0), _flag1(false) {
- // TODO Music18hList_add(0x42212411, 0x04020210);
- // TODO Music18hList_play(0x04020210, 24, 2, 1);
+ // TODO SoundMan_addMusic(0x42212411, 0x04020210);
+ // TODO SoundMan_startMusic(0x04020210, 24, 2, 1);
SetMessageHandler(&Module2700::handleMessage);
if (which < 0) {
@@ -107,7 +107,7 @@ Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module2700::~Module2700() {
- // TODO Sound1ChList_sub_407A50(0x42212411);
+ // TODO SoundMan_deleteGroup(0x42212411);
}
void Module2700::createScene(int sceneNum, int which) {
@@ -414,9 +414,9 @@ void Module2700::updateScene() {
case 21:
// TODO? GameState_sub_469C50(&field_52, 0);
// TODO MusicMan_stopAll (if field_52 above = 1)
- // TODO Music18hList_delete(_musicFileHash);
- // TODO Music18hList_play(0x04020210, 0, 2, 1);
- // TODO Sound1ChList_sub_407AF0(0x42212411);
+ // TODO SoundMan_deleteMusic(_musicFileHash);
+ // TODO SoundMan_startMusic(0x04020210, 0, 2, 1);
+ // TODO SoundMan_deleteSoundGroup(0x42212411);
createScene(20, 3);
break;
case 22:
@@ -458,15 +458,15 @@ void Module2700::updateScene() {
switch (_vm->gameState().sceneNum) {
case 21:
if (!_flag1) {
- // TODO Music18hList_stop(0x04020210, 0, 1);
+ // TODO SoundMan_stopMusic(0x04020210, 0, 1);
// TODO _vm->gameModule()->initScene2801Vars();
_musicFileHash = getGlobalVar(0x89A82A15);
// TODO? GameState_sub_469C50(&field_52, 0);
- // TODO MusicMan_create();
- // TODO Music18hList_add2(0x42212411, _musicFileHash);
- // TODO Music18hList_play2(_musicFileHash, 0, /*TODO */???, 1);
- // TODO Sound1ChList_addSoundResource(0x42212411, 0x44014282, true);
- // TODO Sound1ChList_setSoundValues(0x44014282, true, 120, 360, 72, 0);
+ // TODO MusicMan_create(); // Why?
+ // TODO SoundMan_addMusic(0x42212411, _musicFileHash);
+ // TODO SoundMan_startMusic(_musicFileHash, 0, /*TODO */???, 1);
+ // TODO SoundMan_addSound(0x42212411, 0x44014282, true);
+ // TODO SoundMan_setSoundParams(0x44014282, true, 120, 360, 72, 0);
_flag1 = true;
}
break;
diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp
index 97fb18f9f2..558819c73c 100644
--- a/engines/neverhood/module2800.cpp
+++ b/engines/neverhood/module2800.cpp
@@ -35,7 +35,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
_fileHash = 0;
// TODO music stuff
- // TODO Music18hList_add(0x64210814, 0xD2FA4D14);
+ // TODO SoundMan_addMusic(0x64210814, 0xD2FA4D14);
setGlobalVar(0x28D8C940, 1);
if (which < 0) {
@@ -52,7 +52,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
Module2800::~Module2800() {
// TODO music stuff
- // TODO Sound1ChList_sub_407A50(0x64210814);
+ // TODO SoundMan_deleteGroup(0x64210814);
// TODO Module2800_sub471DF0();
}
@@ -61,11 +61,11 @@ void Module2800::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
- // TODO Music18hList_stop(0xD2FA4D14, 0, 0);
+ // TODO SoundMan_stopMusic(0xD2FA4D14, 0, 0);
_childObject = new Scene2801(_vm, this, which);
break;
case 1:
- // TODO Music18hList_stop(0xD2FA4D14, 0, 0);
+ // TODO SoundMan_stopMusic(0xD2FA4D14, 0, 0);
#if 0
_flag = true; // DEBUG!
if (_flag) {
@@ -76,7 +76,7 @@ void Module2800::createScene(int sceneNum, int which) {
#endif
break;
case 2:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
//setGlobalVar(0x1860C990,1);//DEBUG
if (getGlobalVar(0x1860C990))
_childObject = new Scene2803b(_vm, this, which);
@@ -87,98 +87,98 @@ void Module2800::createScene(int sceneNum, int which) {
_childObject = new Scene2804(_vm, this, which);
break;
case 4:
- // TODO Music18hList_stop(0xD2FA4D14, 0, 2);
+ // TODO SoundMan_stopMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2805(_vm, this, which);
break;
case 5:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2806(_vm, this, which);
break;
case 6:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2807(_vm, this, which);
break;
case 7:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2808(_vm, this, 0);
break;
case 8:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2809(_vm, this, which);
break;
case 9:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2810(_vm, this, which);
break;
case 10:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2808(_vm, this, 1);
break;
case 11:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2812(_vm, this, which);
break;
case 12:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x0000A245, 0x0A241008);
break;
case 13:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x81C60635, 0x60631814);
break;
case 14:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0xCA811204, 0x11200CA0);
break;
case 15:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x2D438A00, 0x38A042DC);
break;
case 16:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x0A806204, 0x062000A0);
break;
case 17:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x010F9284, 0xF9280018);
break;
case 18:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x0100022B, 0x0022F018);
break;
case 19:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x10866205, 0x66201100);
break;
case 20:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x01C58000, 0x58004014);
break;
case 21:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2822(_vm, this, which);
break;
case 22:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x9408121E, 0x8121A948);
break;
case 23:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x048C0600, 0xC0604040);
break;
case 24:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new Class152(_vm, this, 0x04270A94, 0x70A9004A);
break;
case 25:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
if (getGlobalVar(0x190A1D18))
_childObject = new Class152(_vm, this, 0x01600204, 0x0020001E);
else
_childObject = new Class152(_vm, this, 0x08611204, 0x1120008E);
break;
case 26:
- // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1);
_childObject = new DiskplayerScene(_vm, this, 4);
break;
//
@@ -1527,7 +1527,7 @@ AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene
_needRefresh = true;
AnimatedSprite::updatePosition();
_soundResource.load(0x6352F051);
- // TODO Sound1ChList_addSoundResource(0xC5EA0B28, 0xEF56B094, true);
+ // TODO SoundMan_addSound(0xC5EA0B28, 0xEF56B094, true);
SetUpdateHandler(&AsScene2804BeamCoil::update);
SetMessageHandler(&AsScene2804BeamCoil::handleMessage);
}
@@ -1572,13 +1572,13 @@ void AsScene2804BeamCoil::hide() {
setVisible(false);
_ssBeamCoilBody->setVisible(false);
// TODO _ssBeamCoilBody->update(); -> hide()
- // TODO Sound1ChList_stop(0xEF56B094);
+ // TODO SoundMan_stopSound(0xEF56B094);
}
void AsScene2804BeamCoil::stBeaming() {
startAnimation(0x00494891, 93, -1);
NextState(&AsScene2804BeamCoil::stBeaming);
- // TODO Sound1ChList_playLooping(0xEF56B094);
+ // TODO SoundMan_playSoundLooping(0xEF56B094);
}
uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam &param, Entity *sender) {
@@ -2735,9 +2735,9 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
setMessageList(0x004AE738);
_klayman->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
_asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
- // TODO Sound1ChList_addSoundResource(0x84400112, 0xC874EE6C, true);
- // TODO Sound1ChList_playLooping(0xC874EE6C);
- // TODO Sound1ChList_setVolume(0xC874EE6C, 50);
+ // TODO SoundMan_addSound(0x84400112, 0xC874EE6C, true);
+ // TODO SoundMan_playSoundLooping(0xC874EE6C);
+ // TODO SoundMan_setSoundVolume(0xC874EE6C, 50);
_flag1 = false;
} else if ((which >= 11 && which <= 14) || (which >= 19 && which <= 22) || which == 3) {
if (getGlobalVar(0x1860C990)) {
@@ -2798,7 +2798,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
Scene2810::~Scene2810() {
setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0);
setGlobalVar(0x00D30138, _klayman->getX());
- // TODO Sound1ChList_sub_407AF0(0x84400112);
+ // TODO SoundMan_deleteSoundGroup(0x84400112);
}
void Scene2810::sub406650() {
@@ -2887,7 +2887,7 @@ AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm)
}
AsScene2812Winch::~AsScene2812Winch() {
- // TODO Sound1ChList_sub_407AF0(0x00B000E2);
+ // TODO SoundMan_deleteSoundGroup(0x00B000E2);
}
uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -2896,8 +2896,8 @@ uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam &param
case 0x2000:
startAnimation(0x20DA08A0, 0, -1);
setVisible(true);
- // TODO Sound1ChList_addSoundResource(0x00B000E2, 0xC874EE6C, true);
- // TODO Sound1ChList_playLooping(0xC874EE6C);
+ // TODO SoundMan_addSound(0x00B000E2, 0xC874EE6C, true);
+ // TODO SoundMan_playSoundLooping(0xC874EE6C);
break;
case 0x3002:
startAnimation(0x20DA08A0, 7, -1);
diff --git a/engines/neverhood/module3000.cpp b/engines/neverhood/module3000.cpp
index 8c797f3e61..ab86c48fc8 100644
--- a/engines/neverhood/module3000.cpp
+++ b/engines/neverhood/module3000.cpp
@@ -29,18 +29,18 @@ namespace Neverhood {
Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundVolume(0) {
- // TODO Sound1ChList_addSoundResources(0x81293110, dword_4B7FC8, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B7FC8, 1, 50, 600, 5, 150);
- // TODO Sound1ChList_setSoundValues(0x90F0D1C3, false, 20000, 30000, 20000, 30000);
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x40030A51, 0xC862CA15, 0);
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_addSoundList(0x81293110, dword_4B7FC8, true);
+ // TODO SoundMan_setSoundListParams(dword_4B7FC8, true, 50, 600, 5, 150);
+ // TODO SoundMan_setSoundParams(0x90F0D1C3, false, 20000, 30000, 20000, 30000);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0);
_flag = getGlobalVar(0x10938830) != 0;
if (_flag) {
- // TODO Sound1ChList_setVolume(0x90F0D1C3, 0);
- // TODO Sound1ChList_playLooping(0x90F0D1C3);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, 0);
+ // TODO SoundMan_playSoundLooping(0x90F0D1C3);
}
if (which < 0) {
@@ -58,7 +58,7 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module3000::~Module3000() {
- // TODO Sound1ChList_sub_407A50(0x81293110);
+ // TODO SoundMan_deleteGroup(0x81293110);
}
void Module3000::createScene(int sceneNum, int which) {
@@ -77,10 +77,10 @@ void Module3000::createScene(int sceneNum, int which) {
}
break;
case 2:
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x40030A51, 0xC862CA15, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
if (_flag) {
_soundVolume = 90;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, 90);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, 90);
}
if (getGlobalVar(0x10938830)) {
createNavigationScene(0x004B7D58, which);
@@ -109,7 +109,7 @@ void Module3000::createScene(int sceneNum, int which) {
createNavigationScene(0x004B7FB0, which, kNavigationTypes06);
break;
case 7:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B7FC8, 0, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundListParams(dword_4B7FC8, false, 0, 0, 0, 0);
if (!getSubVar(0x40050052, 0x089809C2)) {
setSubVar(0x40050052, 0x089809C2, 1);
createSmackerScene(0x90022001, true, true, false);
@@ -126,7 +126,7 @@ void Module3000::createScene(int sceneNum, int which) {
_childObject = new Scene3011(_vm, this, 0);
break;
case 11:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B7FC8, 0, 0, 0, 0, 0);
+ // TODO SoundMan_setSoundListParams(dword_4B7FC8, false, 0, 0, 0, 0);
if (!getSubVar(0x40050052, 0x10130993)) {
setSubVar(0x40050052, 0x10130993, 1);
createSmackerScene(0x31093019, true, true, false);
@@ -181,10 +181,10 @@ void Module3000::updateScene() {
}
break;
case 2:
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0);
if (_flag) {
_soundVolume = 0;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, 0);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, 0);
}
if (_moduleResult == 0) {
createScene(3, 0);
@@ -229,12 +229,12 @@ void Module3000::updateScene() {
case 8:
_flag = getGlobalVar(0x10938830); // CHECKME
if (_moduleResult != 1) {
- // TODO: Sound1ChList_setSoundValuesMulti(dword_4B7FC8, true, 0, 0, 0, 0):
+ // TODO: SoundMan_setSoundListParams(dword_4B7FC8, true, 0, 0, 0, 0):
createScene(4, 1);
} else if (getGlobalVar(0xF0402B0A)) {
createScene(1008, -1);
} else {
- // TODO: Sound1ChList_setSoundValuesMulti(dword_4B7FC8, true, 0, 0, 0, 0);
+ // TODO: SoundMan_setSoundListParams(dword_4B7FC8, true, 0, 0, 0, 0);
createScene(4, 1);
}
break;
@@ -275,26 +275,26 @@ void Module3000::updateScene() {
int navigationIndex = navigationScene()->getIndex();
if (navigationIndex == 1) {
if (frameNumber == 0) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_setVolume(0x48498E46, 70);
- // TODO Sound1ChList_setVolume(0x50399F64, 70);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 70);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 70);
} else if (frameNumber == 100) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0);
}
} else if (navigationIndex == 0) {
if (frameNumber == 0) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_setVolume(0x48498E46, 70);
- // TODO Sound1ChList_setVolume(0x50399F64, 70);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 70);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 70);
} else if (frameNumber == 10) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x40030A51, 0xC862CA15, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
}
if (_flag && _soundVolume < 90 && frameNumber % 2) {
if (frameNumber == 0)
_soundVolume = 40;
else
_soundVolume++;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, _soundVolume);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, _soundVolume);
}
}
}
@@ -307,17 +307,17 @@ void Module3000::updateScene() {
int navigationIndex = navigationScene()->getIndex();
if (_flag && _soundVolume > 1 && frameNumber % 2) {
_soundVolume--;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, _soundVolume);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, _soundVolume);
}
if (navigationIndex == 0) {
if (frameNumber == 35) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x41861371, 0x43A2507F, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0);
}
} else if (navigationIndex == 1) {
if (frameNumber == 55) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_setVolume(0x48498E46, 70);
- // TODO Sound1ChList_setVolume(0x50399F64, 70);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 70);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 70);
}
}
}
@@ -330,14 +330,14 @@ void Module3000::updateScene() {
int navigationIndex = navigationScene()->getIndex();
if (navigationIndex == 2) {
if (frameNumber == 40) {
- // TODO Sound1ChList_sub_407C70(0x81293110, 0x40030A51, 0xC862CA15, 0);
+ // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
}
if (_flag && _soundVolume < 90 && frameNumber % 2) {
if (frameNumber == 0)
_soundVolume = 40;
else
_soundVolume++;
- // TODO Sound1ChList_setVolume(0x90F0D1C3, _soundVolume);
+ // TODO SoundMan_setSoundVolume(0x90F0D1C3, _soundVolume);
}
}
}
@@ -346,7 +346,7 @@ void Module3000::updateScene() {
case 5:
#if 0 // ALL TODO
if (navigationScene()->getSoundFlag1() && navigationScene()->getIndex() == 0) {
- // TODO Sound1ChList_sub_4080B0(false);
+ // TODO SoundMan_setTwoSoundsPlayFlag(false);
}
#endif
break;
diff --git a/engines/neverhood/navigationscene.cpp b/engines/neverhood/navigationscene.cpp
index 7a3161cb47..981e703c2e 100644
--- a/engines/neverhood/navigationscene.cpp
+++ b/engines/neverhood/navigationscene.cpp
@@ -60,8 +60,8 @@ NavigationScene::NavigationScene(NeverhoodEngine *vm, Module *parentModule, uint
}
NavigationScene::~NavigationScene() {
- // TODO Sound1ChList_sub_4080B0(0);
- // TODO Sound1ChList_sub_408110(0);
+ // TODO SoundMan_setTwoSoundsPlayFlag(false);
+ // TODO SoundMan_setSoundThreePlayFlag(false);
}
int NavigationScene::getNavigationAreaType() {
@@ -88,8 +88,8 @@ void NavigationScene::update() {
_soundFlag2 = false;
_soundFlag1 = false;
_interactive = true;
- // TODO Sound1ChList_sub_4080B0(0);
- // TODO Sound1ChList_sub_408110(0);
+ // TODO SoundMan_setTwoSoundsPlayFlag(false);
+ // TODO SoundMan_setSoundThreePlayFlag(false);
_smackerDone = false;
_smackerPlayer->open(navigationItem.fileHash, true);
_vm->_screen->clear();
@@ -205,11 +205,11 @@ void NavigationScene::handleNavigation(const NPoint &mousePos) {
}
if (oldSoundFlag2 != _soundFlag2) {
- // TODO Sound1ChList_sub_408110(_soundFlag2);
+ // TODO SoundMan_setSoundThreePlayFlag(_soundFlag2);
}
if (oldSoundFlag1 != _soundFlag1) {
- // TODO Sound1ChList_sub_4080B0(_soundFlag1);
+ // TODO SoundMan_setTwoSoundsPlayFlag(_soundFlag1);
}
}
diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp
index 38ccce9650..91a23bfc7b 100644
--- a/engines/neverhood/sound.cpp
+++ b/engines/neverhood/sound.cpp
@@ -52,6 +52,34 @@ void MusicResource::stop(int16 fadeVolumeStep) {
// TODO
}
+MusicItem::MusicItem()
+ : _musicResource(NULL) {
+}
+
+MusicItem::~MusicItem() {
+ if (_musicResource)
+ _musicResource->unload();
+ delete _musicResource;
+}
+
+SoundItem::SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash,
+ bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
+ bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown)
+ : _soundResource(NULL), _nameHash(nameHash), _soundFileHash(soundFileHash),
+ _playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0),
+ _playOnceAfterCountdown(_playOnceAfterCountdown), _initialCountdown(initialCountdown),
+ _playLooping(false), _currCountdown(currCountdown) {
+
+ _soundResource = new SoundResource(vm);
+ _soundResource->load(soundFileHash);
+}
+
+SoundItem::~SoundItem() {
+ if (_soundResource)
+ _soundResource->unload();
+ delete _soundResource;
+}
+
SoundMan::SoundMan(NeverhoodEngine *vm)
: _vm(vm),
_soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1) {
@@ -71,62 +99,43 @@ void SoundMan::addMusic(uint32 nameHash, uint32 musicFileHash) {
musicItem->_countdown = 24;
musicItem->_musicResource = new MusicResource(_vm);
musicItem->_musicResource->load(musicFileHash);
- // TODO Is this needed? musicItem->_musicResource->init();
_musicItems.push_back(musicItem);
}
void SoundMan::deleteMusic(uint32 musicFileHash) {
- for (uint i = 0; i < _musicItems.size(); ++i) {
- MusicItem *musicItem = _musicItems[i];
- if (musicItem->_musicFileHash == musicFileHash) {
- musicItem->_musicResource->unload();
- delete musicItem->_musicResource;
- delete musicItem;
- _musicItems.remove_at(i);
- break;
- }
+ MusicItem *musicItem = getMusicItemByHash(musicFileHash);
+ if (musicItem) {
+ delete musicItem;
+ for (uint i = 0; i < _musicItems.size(); ++i)
+ if (_musicItems[i]->_musicFileHash == musicFileHash) {
+ _musicItems.remove_at(i);
+ break;
+ }
}
}
void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
- for (uint i = 0; i < _musicItems.size(); ++i) {
- MusicItem *musicItem = _musicItems[i];
- if (musicItem->_musicFileHash == musicFileHash) {
- musicItem->_play = true;
- musicItem->_stop = false;
- musicItem->_countdown = countdown;
- musicItem->_fadeVolumeStep = fadeVolumeStep;
- break;
- }
+ MusicItem *musicItem = getMusicItemByHash(musicFileHash);
+ if (musicItem) {
+ musicItem->_play = true;
+ musicItem->_stop = false;
+ musicItem->_countdown = countdown;
+ musicItem->_fadeVolumeStep = fadeVolumeStep;
}
}
void SoundMan::stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
- for (uint i = 0; i < _musicItems.size(); ++i) {
- MusicItem *musicItem = _musicItems[i];
- if (musicItem->_musicFileHash == musicFileHash) {
- musicItem->_play = false;
- musicItem->_stop = true;
- musicItem->_countdown = countdown;
- musicItem->_fadeVolumeStep = fadeVolumeStep;
- break;
- }
+ MusicItem *musicItem = getMusicItemByHash(musicFileHash);
+ if (musicItem) {
+ musicItem->_play = false;
+ musicItem->_stop = true;
+ musicItem->_countdown = countdown;
+ musicItem->_fadeVolumeStep = fadeVolumeStep;
}
}
void SoundMan::addSound(uint32 nameHash, uint32 soundFileHash) {
- SoundItem *soundItem = new SoundItem();
- soundItem->_nameHash = nameHash;
- soundItem->_soundFileHash = soundFileHash;
- soundItem->_playOnceAfterRandomCountdown = false;
- soundItem->_minCountdown = 50;
- soundItem->_maxCountdown = 600;
- soundItem->_playOnceAfterCountdown = false;
- soundItem->_initialCountdown = 0;
- soundItem->_playLooping = false;
- soundItem->_currCountdown = 0;
- soundItem->_soundResource = new SoundResource(_vm);
- soundItem->_soundResource->load(soundFileHash);
+ SoundItem *soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 50, 600, false, 0, false, 0);
_soundItems.push_back(soundItem);
}
@@ -136,15 +145,14 @@ void SoundMan::addSoundList(uint32 nameHash, uint32 *soundFileHashList) {
}
void SoundMan::deleteSound(uint32 soundFileHash) {
- for (uint i = 0; i < _soundItems.size(); ++i) {
- SoundItem *soundItem = _soundItems[i];
- if (soundItem->_soundFileHash == soundFileHash) {
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
- delete soundItem;
- _soundItems.remove_at(i);
- break;
- }
+ SoundItem *soundItem = getSoundItemByHash(soundFileHash);
+ if (soundItem) {
+ delete soundItem;
+ for (uint i = 0; i < _soundItems.size(); ++i)
+ if (_soundItems[i]->_soundFileHash == soundFileHash) {
+ _soundItems.remove_at(i);
+ break;
+ }
}
}
@@ -248,8 +256,6 @@ void SoundMan::deleteMusicGroup(uint32 nameHash) {
for (int index = _musicItems.size() - 1; index >= 0; --index) {
MusicItem *musicItem = _musicItems[index];
if (musicItem->_nameHash == nameHash) {
- musicItem->_musicResource->unload();
- delete musicItem->_musicResource;
delete musicItem;
_musicItems.remove_at(index);
}
@@ -261,28 +267,18 @@ void SoundMan::deleteSoundGroup(uint32 nameHash) {
SoundItem *soundItem;
if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->_nameHash == nameHash) {
- soundItem = _soundItems[_soundIndex1];
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
- delete soundItem;
- _soundItems.remove_at(_soundIndex1);
+ deleteSoundByIndex(_soundIndex1);
_soundIndex1 = -1;
}
if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->_nameHash == nameHash) {
- soundItem = _soundItems[_soundIndex2];
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
- delete soundItem;
- _soundItems.remove_at(_soundIndex2);
+ deleteSoundByIndex(_soundIndex2);
_soundIndex2 = -1;
}
for (int index = _soundItems.size() - 1; index >= 0; --index) {
soundItem = _soundItems[index];
if (soundItem->_nameHash == nameHash) {
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
delete soundItem;
_soundItems.remove_at(index);
}
@@ -297,22 +293,14 @@ void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soun
int16 currCountdown2 = _initialCountdown / 2;
if (_soundIndex1 != -1) {
- soundItem = _soundItems[_soundIndex1];
- currCountdown1 = soundItem->_currCountdown;
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
- delete soundItem;
- _soundItems.remove_at(_soundIndex1);
+ currCountdown1 = _soundItems[_soundIndex1]->_currCountdown;
+ deleteSoundByIndex(_soundIndex1);
_soundIndex1 = -1;
}
if (_soundIndex2 != -1) {
- soundItem = _soundItems[_soundIndex2];
- currCountdown2 = soundItem->_currCountdown;
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
- delete soundItem;
- _soundItems.remove_at(_soundIndex2);
+ currCountdown2 = _soundItems[_soundIndex2]->_currCountdown;
+ deleteSoundByIndex(_soundIndex2);
_soundIndex2 = -1;
}
@@ -320,36 +308,16 @@ void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soun
_initialCountdown = initialCountdown;
if (soundFileHash1 != 0) {
- soundItem = new SoundItem();
- soundItem->_nameHash = nameHash;
- soundItem->_soundFileHash = soundFileHash1;
- soundItem->_playOnceAfterRandomCountdown = false;
- soundItem->_minCountdown = 0;
- soundItem->_maxCountdown = 0;
- soundItem->_playOnceAfterCountdown = _playOnceAfterCountdown;
- soundItem->_initialCountdown = _initialCountdown;
- soundItem->_playLooping = false;
- soundItem->_currCountdown = currCountdown1;
- soundItem->_soundResource = new SoundResource(_vm);
- soundItem->_soundResource->load(soundFileHash1);
+ soundItem = new SoundItem(_vm, nameHash, soundFileHash1, false, 0, 0,
+ _playOnceAfterCountdown, _initialCountdown, false, currCountdown1);
soundItem->_soundResource->setVolume(80);
_soundIndex1 = _soundItems.size();
_soundItems.push_back(soundItem);
}
if (soundFileHash2 != 0) {
- soundItem = new SoundItem();
- soundItem->_nameHash = nameHash;
- soundItem->_soundFileHash = soundFileHash2;
- soundItem->_playOnceAfterRandomCountdown = false;
- soundItem->_minCountdown = 0;
- soundItem->_maxCountdown = 0;
- soundItem->_playOnceAfterCountdown = _playOnceAfterCountdown;
- soundItem->_initialCountdown = _initialCountdown;
- soundItem->_playLooping = false;
- soundItem->_currCountdown = currCountdown2;
- soundItem->_soundResource = new SoundResource(_vm);
- soundItem->_soundResource->load(soundFileHash2);
+ soundItem = new SoundItem(_vm, nameHash, soundFileHash2, false, 0, 0,
+ _playOnceAfterCountdown, _initialCountdown, false, currCountdown2);
soundItem->_soundResource->setVolume(80);
_soundIndex2 = _soundItems.size();
_soundItems.push_back(soundItem);
@@ -362,28 +330,14 @@ void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) {
SoundItem *soundItem;
if (_soundIndex3 != -1) {
- soundItem = _soundItems[_soundIndex3];
- soundItem->_soundResource->unload();
- delete soundItem->_soundResource;
- delete soundItem;
- _soundItems.remove_at(_soundIndex3);
+ deleteSoundByIndex(_soundIndex3);
_soundIndex3 = -1;
}
if (soundFileHash != 0) {
- soundItem = new SoundItem();
- soundItem->_nameHash = nameHash;
- soundItem->_soundFileHash = soundFileHash;
- soundItem->_playOnceAfterRandomCountdown = false;
- soundItem->_minCountdown = 0;
- soundItem->_maxCountdown = 0;
- soundItem->_playOnceAfterCountdown = false;
- soundItem->_initialCountdown = _initialCountdown3;
- soundItem->_playLooping = false;
- soundItem->_currCountdown = 0;
- soundItem->_soundResource = new SoundResource(_vm);
- soundItem->_soundResource->load(soundFileHash);
- _soundIndex2 = _soundItems.size();
+ soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 0, 0,
+ false, _initialCountdown3, false, 0);
+ _soundIndex3 = _soundItems.size();
_soundItems.push_back(soundItem);
}
@@ -403,6 +357,13 @@ void SoundMan::setSoundThreePlayFlag(bool playOnceAfterCountdown) {
_playOnceAfterCountdown3 = playOnceAfterCountdown;
}
+MusicItem *SoundMan::getMusicItemByHash(uint32 musicFileHash) {
+ for (uint i = 0; i < _musicItems.size(); ++i)
+ if (_musicItems[i]->_musicFileHash == musicFileHash)
+ return _musicItems[i];
+ return NULL;
+}
+
SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) {
for (uint i = 0; i < _soundItems.size(); ++i)
if (_soundItems[i]->_soundFileHash == soundFileHash)
@@ -410,4 +371,9 @@ SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) {
return NULL;
}
+void SoundMan::deleteSoundByIndex(int index) {
+ delete _soundItems[index];
+ _soundItems.remove_at(index);
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/sound.h b/engines/neverhood/sound.h
index 66ed700e1a..39bf7cd096 100644
--- a/engines/neverhood/sound.h
+++ b/engines/neverhood/sound.h
@@ -50,6 +50,8 @@ struct MusicItem {
int16 _fadeVolumeStep;
int16 _countdown;
MusicResource *_musicResource;
+ MusicItem();
+ ~MusicItem();
};
struct SoundItem {
@@ -63,6 +65,11 @@ struct SoundItem {
bool _playLooping;
int16 _currCountdown;
SoundResource *_soundResource;
+
+ SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash,
+ bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
+ bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown);
+ ~SoundItem();
};
class SoundMan {
@@ -113,7 +120,9 @@ protected:
Common::Array<MusicItem*> _musicItems;
Common::Array<SoundItem*> _soundItems;
+ MusicItem *getMusicItemByHash(uint32 musicFileHash);
SoundItem *getSoundItemByHash(uint32 soundFileHash);
+ void deleteSoundByIndex(int index);
};