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authorJoost Peters2007-05-26 12:01:33 +0000
committerJoost Peters2007-05-26 12:01:33 +0000
commit0bd2a211fd01b08c97867747e786ebc908caa403 (patch)
tree38b61f4dd186982093db51fc956fe9a8ce5cc133
parent8740e81d1f6f8a97f9c74c74241476e15b561d57 (diff)
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replace "normal" graphics scaler with "1x" in the --help text.
"normal" is not documented in the README and is apparently some legacy option, the SDL backend source implies that using "normal" mode would use a 1x scaler, but using it seems no different from the default "2x" scaler, so this option is basically useless, even though parseCommandLine() still accepts both "normal" and "default" (which seems completely undocumented)... argh! svn-id: r26936
-rw-r--r--base/commandLine.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 3255a3bf8a..667e0e29b5 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -76,9 +76,9 @@ static const char HELP_STRING[] =
" -x, --save-slot[=NUM] Save game slot to load (default: autosave)\n"
" -f, --fullscreen Force full-screen mode\n"
" -F, --no-fullscreen Force windowed mode\n"
- " -g, --gfx-mode=MODE Select graphics scaler (normal,2x,3x,2xsai,\n"
- " super2xsai,supereagle,advmame2x,advmame3x,hq2x,\n"
- " hq3x,tv2x,dotmatrix)\n"
+ " -g, --gfx-mode=MODE Select graphics scaler (1x,2x,3x,2xsai,super2xsai,\n"
+ " supereagle,advmame2x,advmame3x,hq2x,hq3x,tv2x,\n"
+ " dotmatrix)\n"
" --gui-theme=THEME Select GUI theme (default, modern, classic)\n"
" --themepath=PATH Path to where GUI themes are stored\n"
" -e, --music-driver=MODE Select music driver (see README for details)\n"