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author | Eugene Sandulenko | 2013-10-30 00:31:43 +0200 |
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committer | Eugene Sandulenko | 2013-10-30 00:32:06 +0200 |
commit | 0c2bc41f49db79bf5ad61fcd20637ac6d5bd616b (patch) | |
tree | 0728b3f917f48397041abf763964969c9e66e8de | |
parent | 7f86d151930298e5c2866d47f4f5c41ceb1f1f08 (diff) | |
download | scummvm-rg350-0c2bc41f49db79bf5ad61fcd20637ac6d5bd616b.tar.gz scummvm-rg350-0c2bc41f49db79bf5ad61fcd20637ac6d5bd616b.tar.bz2 scummvm-rg350-0c2bc41f49db79bf5ad61fcd20637ac6d5bd616b.zip |
FULLPIPE: Fix crash after intro
-rw-r--r-- | engines/fullpipe/gameloader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp index f8ede5cff2..a2ab71d7e3 100644 --- a/engines/fullpipe/gameloader.cpp +++ b/engines/fullpipe/gameloader.cpp @@ -481,7 +481,7 @@ bool PreloadItems::load(MfcArchive &file) { int count = file.readCount(); - resize(count); + clear(); for (int i = 0; i < count; i++) { PreloadItem *t = new PreloadItem(); |