diff options
author | Matthew Stewart | 2018-07-05 23:00:56 -0400 |
---|---|---|
committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | 0c41f30f58b1e4c072b8ae695acc09ebcc3ae26b (patch) | |
tree | 267d7a7887aa0e9a85079377798ac1a79e01d13b | |
parent | b02124b5eeea60a0a8dde14318cb53d416912e79 (diff) | |
download | scummvm-rg350-0c41f30f58b1e4c072b8ae695acc09ebcc3ae26b.tar.gz scummvm-rg350-0c41f30f58b1e4c072b8ae695acc09ebcc3ae26b.tar.bz2 scummvm-rg350-0c41f30f58b1e4c072b8ae695acc09ebcc3ae26b.zip |
STARTREK: FEATHER6 Typos
-rw-r--r-- | engines/startrek/text.h | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/engines/startrek/text.h b/engines/startrek/text.h index 0cc26b58ba..e58e750e5f 100644 --- a/engines/startrek/text.h +++ b/engines/startrek/text.h @@ -1894,6 +1894,7 @@ enum GameStringIDs { TX_FEA6_007, TX_FEA6_008, TX_FEA6_009, + // MISSING TX_FEA6_011, TX_FEA6_012, TX_FEA6_013, @@ -1933,7 +1934,7 @@ enum GameStringIDs { TX_FEA6N003, TX_FEA6N004, TX_FEA6N005, - TX_FEA6N006, + TX_FEA6N006, // UNUSED TX_FEA6N007, TX_FEA6N008, TX_FEA6N009, @@ -1945,9 +1946,10 @@ enum GameStringIDs { TX_FEA6N015, TX_FEA6N016, TX_FEA6N017, + // MISSING TX_FEA6N020, - TX_FEA6N028, - TX_FEA6N029, + TX_FEA6N028, // UNUSED + TX_FEA6N029, // UNUSED TX_SIN3_012, @@ -3781,13 +3783,13 @@ const char * const g_gameStrings[] = { "#FEA6\\FEA6_009#Damn it Jim, I'm a surgeon not a geologist.", "#FEA6\\FEA6_011#Everyone is healthy, Jim, there's no need for the medical kit here.", "#FEA6\\FEA6_012#It would appear that our tentacled friend wants dessert. You can't go back that way, unless you enjoy being eaten.", - "#FEA6\\FEA6_013#I've lost any appetite I may have had for squid, Jim", + "#FEA6\\FEA6_013#I've lost any appetite I may have had for squid, Jim.", // TYPO "#FEA6\\FEA6_014#Jim! Going back across that river would be insane.", "#FEA6\\FEA6_015#Well, they're not organic. What did you think they were, calcified tribbles?", "#FEA6\\FEA6_016#Captains and security officers. They don't realize how fragile the human body can be.", - "#FEA6\\FEA6_017#Well isn't that just great!", + "#FEA6\\FEA6_017#Well isn't this just great!", // TYPO "#FEA6\\FEA6_018#Fascinating. These rocks are limestone, but contain an unusually high content of heavy metals. There are dilithium crystals here, but in a very raw form.", - "#FEA6\\FEA6_019#I fail to see any logic in that action, Captain It may also cause stalactites to fall.", + "#FEA6\\FEA6_019#I fail to see any logic in that action, Captain. It may also cause stalactites to fall.", // TYPO "#FEA6\\FEA6_020#I would suggest using something to pry that loose, Captain.", "#FEA6\\FEA6_021#It is unwise to use a rock here, Captain.", "#FEA6\\FEA6_022#My tricorder indicates unusual energy patterns in this direction, Captain.", @@ -3812,7 +3814,7 @@ const char * const g_gameStrings[] = { "#FEA6\\FEA6_041#If we ever get back to Earth, one hundred credits says I'll beat you.", "#FEA6\\FEA6_042#Reminds me of some spelunking I did on Hades IV. Ever do any climbing, Captain?", "#FEA6\\FEA6_043#Sure we do. That's the challenge.", - "#FEA6\\FEA6N000#A stalagtite breaks loose and falls. You are mortally injured and die.", + "#FEA6\\FEA6N000#A stalagtite breaks through and falls. You are mortally injured and die.", // TYPO "#FEA6\\FEA6N001#An interesting, but useless, manuever.", "#FEA6\\FEA6N002#As usual, Dr. McCoy looks annoyed by the mission. ", "#FEA6\\FEA6N003#Darkness, leading into the unknown.", @@ -3828,7 +3830,7 @@ const char * const g_gameStrings[] = { "#FEA6\\FEA6N013#Stalagmites rise from the floor of the cave.", "#FEA6\\FEA6N014#They appear to be ordinary rocks. Spock's tricorder might say otherwise.", "#FEA6\\FEA6N015#This is one place where dilithium crystals don't seem to be very useful.", - "#FEA6\\FEA6N016#This is the way that you entered the cave. If you leave this way, the tentacled creature that attack you will probably try to get a second course for its dinner.", + "#FEA6\\FEA6N016#This is the way that you entered the cave. If you leave this way, the tentacled creature that attacked you will probably try to get a second course for its dinner.", // TYPO "#FEA6\\FEA6N017#You have one dilithium crystal, in raw form.", "#FEA6\\FEA6N020#You will need something to pry it loose.", "#FEA6\\FEA6N028#You manage to pry loose one dilithium crystal.", |