diff options
| author | Joost Peters | 2009-03-06 00:41:46 +0000 | 
|---|---|---|
| committer | Joost Peters | 2009-03-06 00:41:46 +0000 | 
| commit | 0c681f85a4035d44948e53584cc4d5c8ca324ba9 (patch) | |
| tree | 6184c3b7aa3d310eda3f1acb13f3f0a8d1a3b33f | |
| parent | 188d8f4414dc3451620ac8adacc3be2a23997b1e (diff) | |
| download | scummvm-rg350-0c681f85a4035d44948e53584cc4d5c8ca324ba9.tar.gz scummvm-rg350-0c681f85a4035d44948e53584cc4d5c8ca324ba9.tar.bz2 scummvm-rg350-0c681f85a4035d44948e53584cc4d5c8ca324ba9.zip | |
cleanup
svn-id: r39147
| -rw-r--r-- | engines/sky/control.cpp | 44 | ||||
| -rw-r--r-- | engines/sky/control.h | 14 | ||||
| -rw-r--r-- | engines/sky/disk.cpp | 16 | ||||
| -rw-r--r-- | engines/sky/intro.cpp | 32 | ||||
| -rw-r--r-- | engines/sky/logic.cpp | 30 | ||||
| -rw-r--r-- | engines/sky/mouse.cpp | 14 | ||||
| -rw-r--r-- | engines/sky/screen.cpp | 8 | ||||
| -rw-r--r-- | engines/sky/screen.h | 4 | ||||
| -rw-r--r-- | engines/sky/sound.cpp | 9 | ||||
| -rw-r--r-- | engines/sky/struc.h | 9 | ||||
| -rw-r--r-- | engines/sky/text.cpp | 46 | ||||
| -rw-r--r-- | engines/sky/text.h | 6 | 
12 files changed, 107 insertions, 125 deletions
| diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp index f91b41b6f6..dde437f268 100644 --- a/engines/sky/control.cpp +++ b/engines/sky/control.cpp @@ -50,7 +50,7 @@  namespace Sky {  ConResource::ConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) { -	_spriteData = (dataFileHeader *)pSpData; +	_spriteData = (DataFileHeader *)pSpData;  	_numSprites = pNSprites;  	_curSprite = pCurSprite;  	_x = pX; @@ -74,7 +74,7 @@ void ConResource::drawToScreen(bool doMask) {  	if (!_spriteData)  		return; -	uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader); +	uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(DataFileHeader);  	spriteData += _spriteData->s_sp_size * _curSprite;  	if (doMask) {  		for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) { @@ -144,7 +144,7 @@ void TextResource::drawToScreen(bool doMask) {  	uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x;  	uint8 *copyDest = _oldScreen; -	uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(dataFileHeader); +	uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(DataFileHeader);  	for (cnty = 0; cnty < cpHeight; cnty++) {  		memcpy(copyDest, screenPos, cpWidth);  		for (cntx = 0; cntx < cpWidth; cntx++) @@ -177,8 +177,8 @@ void ControlStatus::setToText(const char *newText) {  		_statusText->flushForRedraw();  		free(_textData);  	} -	displayText_t disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255); -	_textData = (dataFileHeader *)disText.textData; +	DisplayedText disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255); +	_textData = (DataFileHeader *)disText.textData;  	_statusText->setSprite(_textData);  	_statusText->drawToScreen(WITH_MASK);  } @@ -186,8 +186,8 @@ void ControlStatus::setToText(const char *newText) {  void ControlStatus::setToText(uint16 textNum) {  	if (_textData)  		free(_textData); -	displayText_t disText = _skyText->displayText(textNum, NULL, true, STATUS_WIDTH, 255); -	_textData = (dataFileHeader *)disText.textData; +	DisplayedText disText = _skyText->displayText(textNum, NULL, true, STATUS_WIDTH, 255); +	_textData = (DataFileHeader *)disText.textData;  	_statusText->setSprite(_textData);  	_statusText->drawToScreen(WITH_MASK);  } @@ -343,12 +343,12 @@ void Control::buttonControl(ConResource *pButton) {  		_textSprite = NULL;  		_curButtonText = pButton->_text;  		if (pButton->_text) { -			displayText_t textRes; +			DisplayedText textRes;  			if (pButton->_text == 0xFFFF) // text for autosave button  				textRes = _skyText->displayText(autoSave, NULL, false, PAN_LINE_WIDTH, 255);  			else  				textRes = _skyText->displayText(pButton->_text, NULL, false, PAN_LINE_WIDTH, 255); -			_textSprite = (dataFileHeader *)textRes.textData; +			_textSprite = (DataFileHeader *)textRes.textData;  			_text->setSprite(_textSprite);  		} else  			_text->setSprite(NULL); @@ -605,13 +605,13 @@ bool Control::getYesNo(char *text) {  	bool quitPanel = false;  	uint8 mouseType = MOUSE_NORMAL;  	uint8 wantMouse = MOUSE_NORMAL; -	dataFileHeader *dlgTextDat; +	DataFileHeader *dlgTextDat;  	uint16 textY = MPNL_Y;  	_yesNo->drawToScreen(WITH_MASK);  	if (text) { -		displayText_t dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37); -		dlgTextDat = (dataFileHeader *)dlgLtm.textData; +		DisplayedText dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37); +		dlgTextDat = (DataFileHeader *)dlgLtm.textData;  		textY = MPNL_Y + 44 + (28 - dlgTextDat->s_height) / 2;  	} else  		dlgTextDat = NULL; @@ -844,7 +844,7 @@ uint16 Control::saveRestorePanel(bool allowSave) {  	bool withAutoSave = (lookListLen == 7);  	Common::StringList saveGameTexts; -	dataFileHeader *textSprites[MAX_ON_SCREEN + 1]; +	DataFileHeader *textSprites[MAX_ON_SCREEN + 1];  	for (cnt = 0; cnt < MAX_ON_SCREEN + 1; cnt++)  		textSprites[cnt] = NULL;  	_firstText = 0; @@ -987,12 +987,12 @@ void Control::handleKeyPress(Common::KeyState kbd, Common::String &textBuf) {  	}  } -void Control::setUpGameSprites(const Common::StringList &saveGameNames, dataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame) { +void Control::setUpGameSprites(const Common::StringList &saveGameNames, DataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame) {  	char cursorChar[2] = "-"; -	displayText_t textSpr; +	DisplayedText textSpr;  	if (!nameSprites[MAX_ON_SCREEN]) {  		textSpr = _skyText->displayText(cursorChar, NULL, false, 15, 0); -		nameSprites[MAX_ON_SCREEN] = (dataFileHeader *)textSpr.textData; +		nameSprites[MAX_ON_SCREEN] = (DataFileHeader *)textSpr.textData;  	}  	for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {  		char nameBuf[MAX_TEXT_LEN + 10]; @@ -1002,7 +1002,7 @@ void Control::setUpGameSprites(const Common::StringList &saveGameNames, dataFile  			textSpr = _skyText->displayText(nameBuf, NULL, false, PAN_LINE_WIDTH, 0);  		else  			textSpr = _skyText->displayText(nameBuf, NULL, false, PAN_LINE_WIDTH, 37); -		nameSprites[cnt] = (dataFileHeader *)textSpr.textData; +		nameSprites[cnt] = (DataFileHeader *)textSpr.textData;  		if (firstNum + cnt == selectedGame) {  			nameSprites[cnt]->flag = 1;  			_enteredTextWidth = (uint16)textSpr.textWidth; @@ -1011,7 +1011,7 @@ void Control::setUpGameSprites(const Common::StringList &saveGameNames, dataFile  	}  } -void Control::showSprites(dataFileHeader **nameSprites, bool allowSave) { +void Control::showSprites(DataFileHeader **nameSprites, bool allowSave) {  	ConResource *drawResource = new ConResource(NULL, 1, 0, 0, 0, 0, 0, _system, _screenBuf);  	for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {  		drawResource->setSprite(nameSprites[cnt]); @@ -1539,8 +1539,8 @@ void Control::delay(unsigned int amount) {  void Control::showGameQuitMsg(void) {  	_skyText->fnSetFont(0); -	uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); -	uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); +	uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(DataFileHeader)); +	uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(DataFileHeader));  	uint8 *screenData;  	if (_skyScreen->sequenceRunning())  		_skyScreen->stopSequence(); @@ -1549,8 +1549,8 @@ void Control::showGameQuitMsg(void) {  	_skyText->displayText(_quitTexts[SkyEngine::_systemVars.language * 2 + 0], textBuf1, true, 320, 255);  	_skyText->displayText(_quitTexts[SkyEngine::_systemVars.language * 2 + 1], textBuf2, true, 320, 255); -	uint8 *curLine1 = textBuf1 + sizeof(dataFileHeader); -	uint8 *curLine2 = textBuf2 + sizeof(dataFileHeader); +	uint8 *curLine1 = textBuf1 + sizeof(DataFileHeader); +	uint8 *curLine2 = textBuf2 + sizeof(DataFileHeader);  	uint8 *targetLine = screenData + GAME_SCREEN_WIDTH * 80;  	for (uint8 cnty = 0; cnty < PAN_CHAR_HEIGHT; cnty++) {  		for (uint16 cntx = 0; cntx < GAME_SCREEN_WIDTH; cntx++) { diff --git a/engines/sky/control.h b/engines/sky/control.h index 40534cbd0d..2a3a229cb3 100644 --- a/engines/sky/control.h +++ b/engines/sky/control.h @@ -46,7 +46,7 @@ class MusicBase;  class Sound;  class SkyCompact;  struct Compact; -struct dataFileHeader; +struct DataFileHeader;  struct MegaSet;  #define MAX_SAVE_GAMES 999 @@ -138,13 +138,13 @@ class ConResource {  public:  	ConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen);  	virtual ~ConResource(void) {} -	void setSprite(void *pSpData) { _spriteData = (dataFileHeader*)pSpData; } +	void setSprite(void *pSpData) { _spriteData = (DataFileHeader*)pSpData; }  	void setText(uint32 pText) { if (pText) _text = pText + 0x7000; else _text = 0; }  	void setXY(uint16 x, uint16 y) { _x = x; _y = y; }  	bool isMouseOver(uint32 mouseX, uint32 mouseY);  	virtual void drawToScreen(bool doMask); -	dataFileHeader *_spriteData; +	DataFileHeader *_spriteData;  	uint32 _numSprites, _curSprite;  	uint16 _x, _y;  	uint32 _text; @@ -174,7 +174,7 @@ public:  	void drawToScreen(void);  private:  	TextResource *_statusText; -	dataFileHeader *_textData; +	DataFileHeader *_textData;  	Text *_skyText;  	OSystem *_system;  	uint8 *_screenBuf; @@ -222,8 +222,8 @@ private:  	void drawCross(uint16 x, uint16 y);  	uint16 saveRestorePanel(bool allowSave); -	void setUpGameSprites(const Common::StringList &saveGameNames, dataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame); -	void showSprites(dataFileHeader **nameSprites, bool allowSave); +	void setUpGameSprites(const Common::StringList &saveGameNames, DataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame); +	void showSprites(DataFileHeader **nameSprites, bool allowSave);  	void handleKeyPress(Common::KeyState kbd, Common::String &textBuf);  	uint32 prepareSaveData(uint8 *destBuf); @@ -271,7 +271,7 @@ private:  	ConResource *createResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, int16 pX, int16 pY, uint32 pText, uint8 pOnClick, uint8 panelType); -	dataFileHeader *_textSprite; +	DataFileHeader *_textSprite;  	TextResource *_text;  	ConResource *_controlPanel, *_exitButton, *_slide, *_slide2, *_slode; diff --git a/engines/sky/disk.cpp b/engines/sky/disk.cpp index 44c38ced77..6ac345c0bc 100644 --- a/engines/sky/disk.cpp +++ b/engines/sky/disk.cpp @@ -120,7 +120,7 @@ uint8 *Disk::loadFile(uint16 fileNr) {  	cflag = (uint8)((fileFlags >> 23) & 0x1);  	//if cflag == 0 then file is compressed, 1 == uncompressed -	dataFileHeader *fileHeader = (dataFileHeader*)fileDest; +	DataFileHeader *fileHeader = (DataFileHeader*)fileDest;  	if ((!cflag) && ((FROM_LE_16(fileHeader->flag) >> 7) & 1)) {  		debug(2, "File is RNC compressed."); @@ -131,7 +131,7 @@ uint8 *Disk::loadFile(uint16 fileNr) {  		uint8 *uncompDest = (uint8 *)malloc(decompSize);  		int32 unpackLen; -		void *output, *input = fileDest + sizeof(dataFileHeader); +		void *output, *input = fileDest + sizeof(DataFileHeader);  		if ((fileFlags >> 22) & 0x1) { //do we include the header?  			// don't return the file's header @@ -139,17 +139,17 @@ uint8 *Disk::loadFile(uint16 fileNr) {  			unpackLen = _rncDecoder.unpackM1(input, output, 0);  		} else {  #ifdef SCUMM_BIG_ENDIAN -			// Convert dataFileHeader to BE (it only consists of 16 bit words) +			// Convert DataFileHeader to BE (it only consists of 16 bit words)  			uint16 *headPtr = (uint16 *)fileDest; -			for (uint i = 0; i < sizeof(struct dataFileHeader) / 2; i++) +			for (uint i = 0; i < sizeof(DataFileHeader) / 2; i++)  				*(headPtr + i) = READ_LE_UINT16(headPtr + i);  #endif -			memcpy(uncompDest, fileDest, sizeof(dataFileHeader)); -			output = uncompDest + sizeof(dataFileHeader); +			memcpy(uncompDest, fileDest, sizeof(DataFileHeader)); +			output = uncompDest + sizeof(DataFileHeader);  			unpackLen = _rncDecoder.unpackM1(input, output, 0);  			if (unpackLen) -				unpackLen += sizeof(dataFileHeader); +				unpackLen += sizeof(DataFileHeader);  		}  		debug(3, "UnpackM1 returned: %d", unpackLen); @@ -169,7 +169,7 @@ uint8 *Disk::loadFile(uint16 fileNr) {  #ifdef SCUMM_BIG_ENDIAN  		if (!cflag) {  			uint16 *headPtr = (uint16 *)fileDest; -			for (uint i = 0; i < sizeof(struct dataFileHeader) / 2; i++) +			for (uint i = 0; i < sizeof(DataFileHeader) / 2; i++)  				*(headPtr + i) = READ_LE_UINT16(headPtr + i);  		}  #endif diff --git a/engines/sky/intro.cpp b/engines/sky/intro.cpp index 7be8932bf9..7bf4e85921 100644 --- a/engines/sky/intro.cpp +++ b/engines/sky/intro.cpp @@ -732,7 +732,7 @@ bool Intro::nextPart(uint16 *&data) {  		// HACK: Fill the header with silence. We should  		// probably use _skySound instead of calling playRaw()  		// directly, but this will have to do for now. -		memset(vData, 127, sizeof(struct dataFileHeader)); +		memset(vData, 127, sizeof(DataFileHeader));  		_mixer->playRaw(Audio::Mixer::kSpeechSoundType, &_voice, vData, _skyDisk->_lastLoadedFileSize, 11025,  				Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED, SOUND_VOICE);  		return true; @@ -821,8 +821,8 @@ bool Intro::commandFlirt(uint16 *&data) {  				_skyText->displayText(*data++, _textBuf, true, INTRO_TEXT_WIDTH, 255);  				break;  			case IC_SHOW_TEXT: -				((dataFileHeader*)_textBuf)->s_x = *data++; -				((dataFileHeader*)_textBuf)->s_y = *data++; +				((DataFileHeader*)_textBuf)->s_x = *data++; +				((DataFileHeader*)_textBuf)->s_y = *data++;  				showTextBuf();  				break;  			case IC_REMOVE_TEXT: @@ -849,14 +849,14 @@ bool Intro::commandFlirt(uint16 *&data) {  }  void Intro::showTextBuf(void) { -	uint16 x = ((dataFileHeader*)_textBuf)->s_x; -	uint16 y = ((dataFileHeader*)_textBuf)->s_y; -	uint16 width = ((dataFileHeader*)_textBuf)->s_width; -	uint16 height = ((dataFileHeader*)_textBuf)->s_height; +	uint16 x = ((DataFileHeader*)_textBuf)->s_x; +	uint16 y = ((DataFileHeader*)_textBuf)->s_y; +	uint16 width = ((DataFileHeader*)_textBuf)->s_width; +	uint16 height = ((DataFileHeader*)_textBuf)->s_height;  	uint8 *screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x; -	memcpy(_saveBuf, _textBuf, sizeof(dataFileHeader)); -	uint8 *saveBuf = _saveBuf + sizeof(dataFileHeader); -	uint8 *textBuf = _textBuf + sizeof(dataFileHeader); +	memcpy(_saveBuf, _textBuf, sizeof(DataFileHeader)); +	uint8 *saveBuf = _saveBuf + sizeof(DataFileHeader); +	uint8 *textBuf = _textBuf + sizeof(DataFileHeader);  	for (uint16 cnty = 0; cnty < height; cnty++) {  		memcpy(saveBuf, screenBuf, width);  		for (uint16 cntx = 0; cntx < width; cntx++) @@ -871,18 +871,18 @@ void Intro::showTextBuf(void) {  }  void Intro::restoreScreen(void) { -	uint16 x = ((dataFileHeader*)_saveBuf)->s_x; -	uint16 y = ((dataFileHeader*)_saveBuf)->s_y; -	uint16 width = ((dataFileHeader*)_saveBuf)->s_width; -	uint16 height = ((dataFileHeader*)_saveBuf)->s_height; +	uint16 x = ((DataFileHeader*)_saveBuf)->s_x; +	uint16 y = ((DataFileHeader*)_saveBuf)->s_y; +	uint16 width = ((DataFileHeader*)_saveBuf)->s_width; +	uint16 height = ((DataFileHeader*)_saveBuf)->s_height;  	uint8 *screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x; -	uint8 *saveBuf = _saveBuf + sizeof(dataFileHeader); +	uint8 *saveBuf = _saveBuf + sizeof(DataFileHeader);  	for (uint16 cnt = 0; cnt < height; cnt++) {  		memcpy(screenBuf, saveBuf, width);  		screenBuf += GAME_SCREEN_WIDTH;  		saveBuf += width;  	} -	_system->copyRectToScreen(_saveBuf + sizeof(dataFileHeader), width, x, y, width, height); +	_system->copyRectToScreen(_saveBuf + sizeof(DataFileHeader), width, x, y, width, height);  }  bool Intro::escDelay(uint32 msecs) { diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp index 7e2399d04f..793febe0ea 100644 --- a/engines/sky/logic.cpp +++ b/engines/sky/logic.cpp @@ -1766,18 +1766,18 @@ bool Logic::fnChooser(uint32 a, uint32 b, uint32 c) {  	while (*p) {  		uint32 textNum = *p++; -		struct lowTextManager_t lowText = _skyText->lowTextManager(textNum, GAME_SCREEN_WIDTH, 0, 241, 0); +		DisplayedText lowText = _skyText->lowTextManager(textNum, GAME_SCREEN_WIDTH, 0, 241, 0);  		uint8 *data = lowText.textData;  		// stipple the text -		uint32 size = ((dataFileHeader *)data)->s_height * ((dataFileHeader *)data)->s_width; +		uint32 size = ((DataFileHeader *)data)->s_height * ((DataFileHeader *)data)->s_width;  		uint32 index = 0; -		uint32 width = ((dataFileHeader *)data)->s_width; -		uint32 height = ((dataFileHeader *)data)->s_height; +		uint32 width = ((DataFileHeader *)data)->s_width; +		uint32 height = ((DataFileHeader *)data)->s_height; -		data += sizeof(dataFileHeader); +		data += sizeof(DataFileHeader);  		while (index < size) {  			if (index % width <= 1) @@ -2179,7 +2179,6 @@ bool Logic::fnPersonHere(uint32 id, uint32 room, uint32 c) {  }  bool Logic::fnToggleMouse(uint32 a, uint32 b, uint32 c) { -  	_skyCompact->fetchCpt(a)->status ^= ST_MOUSE;  	return true;  } @@ -2319,7 +2318,6 @@ bool Logic::fnLeaveSection(uint32 sectionNo, uint32 b, uint32 c) {  }  bool Logic::fnEnterSection(uint32 sectionNo, uint32 b, uint32 c) { -  	if (SkyEngine::isDemo() && (sectionNo > 2))  		_skyControl->showGameQuitMsg(); @@ -2378,8 +2376,7 @@ bool Logic::fnBlankScreen(uint32 a, uint32 b, uint32 c) {  }  bool Logic::fnPrintCredit(uint32 a, uint32 b, uint32 c) { - -	lowTextManager_t creditText = _skyText->lowTextManager(a, 240, 0, 248, true); +	DisplayedText creditText = _skyText->lowTextManager(a, 240, 0, 248, true);  	Compact *credCompact = _skyCompact->fetchCpt(creditText.compactNum);  	credCompact->xcood = 168;  	if ((a == 558) && (c == 215)) @@ -2391,8 +2388,7 @@ bool Logic::fnPrintCredit(uint32 a, uint32 b, uint32 c) {  }  bool Logic::fnLookAt(uint32 a, uint32 b, uint32 c) { - -	struct lowTextManager_t textInfo = _skyText->lowTextManager(a, 240, 0, 248, true); +	DisplayedText textInfo = _skyText->lowTextManager(a, 240, 0, 248, true);  	Compact *textCpt = _skyCompact->fetchCpt(textInfo.compactNum);  	textCpt->xcood = 168;  	textCpt->ycood = (uint16)c; @@ -2414,7 +2410,6 @@ bool Logic::fnLookAt(uint32 a, uint32 b, uint32 c) {  }  bool Logic::fnLincTextModule(uint32 textPos, uint32 textNo, uint32 buttonAction) { -  	uint16 cnt;  	if (buttonAction & 0x8000)  		for (cnt = LINC_DIGIT_0; cnt <= LINC_DIGIT_9; cnt++) @@ -2423,7 +2418,7 @@ bool Logic::fnLincTextModule(uint32 textPos, uint32 textNo, uint32 buttonAction)  	if (buttonAction < 10)  		_scriptVariables[LINC_DIGIT_0 + buttonAction] = textNo; -	lowTextManager_t text = _skyText->lowTextManager(textNo, 220, 0, 215, false); +	DisplayedText text = _skyText->lowTextManager(textNo, 220, 0, 215, false);  	Compact *textCpt = _skyCompact->fetchCpt(text.compactNum); @@ -2511,7 +2506,6 @@ bool Logic::fnPrintf(uint32 a, uint32 b, uint32 c) {  }  void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 base) { -  	animNum += target->megaSet / NEXT_MEGA_SET;  	animNum &= 0xFF; @@ -2543,7 +2537,7 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas  	if ((SkyEngine::_systemVars.systemFlags & SF_ALLOW_TEXT) || !speechFileFound) {  		// form the text sprite, if player wants subtitles or  		// if we couldn't find the speech file -		struct lowTextManager_t textInfo; +		DisplayedText textInfo;  		textInfo = _skyText->lowTextManager(textNum, FIXED_TEXT_WIDTH, 0, (uint8)target->spColour, true);  		Compact *textCompact = _skyCompact->fetchCpt(textInfo.compactNum);  		target->spTextId = textInfo.compactNum;	//So we know what text to kill @@ -2556,8 +2550,8 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas  			//create the x coordinate for the speech text  			//we need the talkers sprite information  			byte *targetGfx = (byte *)SkyEngine::fetchItem(target->frame >> 6); -			uint16 xPos = target->xcood + ((struct dataFileHeader *)targetGfx)->s_offset_x; -			uint16 width = (((struct dataFileHeader *)targetGfx)->s_width >> 1); +			uint16 xPos = target->xcood + ((DataFileHeader *)targetGfx)->s_offset_x; +			uint16 width = (((DataFileHeader *)targetGfx)->s_width >> 1);  			xPos += width - (FIXED_TEXT_WIDTH / 2);	//middle of talker @@ -2571,7 +2565,7 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas  			}  			textCompact->xcood = xPos; -			uint16 yPos = target->ycood + ((struct dataFileHeader *)targetGfx)->s_offset_y - 6 - ((struct dataFileHeader *)textGfx)->s_height; +			uint16 yPos = target->ycood + ((DataFileHeader *)targetGfx)->s_offset_y - 6 - ((DataFileHeader *)textGfx)->s_height;  			if (yPos < TOP_LEFT_Y)  				yPos = TOP_LEFT_Y; diff --git a/engines/sky/mouse.cpp b/engines/sky/mouse.cpp index af9faea628..7d9d0d29f8 100644 --- a/engines/sky/mouse.cpp +++ b/engines/sky/mouse.cpp @@ -206,11 +206,11 @@ void Mouse::spriteMouse(uint16 frameNum, uint8 mouseX, uint8 mouseY) {  	_currentCursor = frameNum;  	byte *newCursor = _miceData; -	newCursor += ((struct dataFileHeader *)_miceData)->s_sp_size * frameNum; -	newCursor += sizeof(struct dataFileHeader); +	newCursor += ((DataFileHeader *)_miceData)->s_sp_size * frameNum; +	newCursor += sizeof(DataFileHeader); -	uint16 mouseWidth = ((struct dataFileHeader *)_miceData)->s_width; -	uint16 mouseHeight = ((struct dataFileHeader *)_miceData)->s_height; +	uint16 mouseWidth = ((DataFileHeader *)_miceData)->s_width; +	uint16 mouseHeight = ((DataFileHeader *)_miceData)->s_height;  	CursorMan.replaceCursor(newCursor, mouseWidth, mouseHeight, mouseX, mouseY, 0);  	if (frameNum == MOUSE_BLANK) @@ -321,12 +321,12 @@ void Mouse::fnOpenCloseHand(bool open) {  	if (open)  		cursor++; -	uint32 size = ((dataFileHeader*)_objectMouseData)->s_sp_size; +	uint32 size = ((DataFileHeader*)_objectMouseData)->s_sp_size;  	uint8 *srcData;  	uint8 *destData; -	srcData = (uint8 *)_objectMouseData + size * cursor + sizeof(dataFileHeader); -	destData = (uint8 *)_miceData + sizeof(dataFileHeader); +	srcData = (uint8 *)_objectMouseData + size * cursor + sizeof(DataFileHeader); +	destData = (uint8 *)_miceData + sizeof(DataFileHeader);  	memcpy(destData, srcData, size);  	spriteMouse(0, 5, 5);  } diff --git a/engines/sky/screen.cpp b/engines/sky/screen.cpp index f632d55e81..09da44bf2d 100644 --- a/engines/sky/screen.cpp +++ b/engines/sky/screen.cpp @@ -540,8 +540,8 @@ void Screen::sortSprites(void) {  					Compact *spriteComp = _skyCompact->fetchCpt(drawListData[0]);  					if ((spriteComp->status & 4) && // is it sortable playfield?(!?!)  						(spriteComp->screen == Logic::_scriptVariables[SCREEN])) { // on current screen -							dataFileHeader *spriteData = -								(dataFileHeader *)SkyEngine::fetchItem(spriteComp->frame >> 6); +							DataFileHeader *spriteData = +								(DataFileHeader *)SkyEngine::fetchItem(spriteComp->frame >> 6);  							if (!spriteData) {  								debug(9,"Missing file %d", spriteComp->frame >> 6);  								spriteComp->status = 0; @@ -630,12 +630,12 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {  		sprCompact->status = 0;  		return;  	} -	dataFileHeader *sprDataFile = (dataFileHeader *)spriteInfo; +	DataFileHeader *sprDataFile = (DataFileHeader *)spriteInfo;  	_sprWidth = sprDataFile->s_width;  	_sprHeight = sprDataFile->s_height;  	_maskX1 = _maskX2 = 0;  	uint8 *spriteData = spriteInfo + (sprCompact->frame & 0x3F) * sprDataFile->s_sp_size; -	spriteData += sizeof(dataFileHeader); +	spriteData += sizeof(DataFileHeader);  	int32 spriteY = sprCompact->ycood + sprDataFile->s_offset_y - TOP_LEFT_Y;  	if (spriteY < 0) {  		spriteY = -spriteY; diff --git a/engines/sky/screen.h b/engines/sky/screen.h index 173ba3bcf3..6f3631c670 100644 --- a/engines/sky/screen.h +++ b/engines/sky/screen.h @@ -41,7 +41,7 @@ class Disk;  class SkyEngine;  class SkyCompact;  struct Compact; -struct dataFileHeader; +struct DataFileHeader;  #define SCROLL_JUMP		16  #define VGA_COLOURS		256 @@ -54,7 +54,7 @@ struct dataFileHeader;  typedef struct {  	uint16 yCood;  	Compact *compact; -	dataFileHeader *sprite; +	DataFileHeader *sprite;  } StSortList;  class Screen { diff --git a/engines/sky/sound.cpp b/engines/sky/sound.cpp index 9f15b38378..e3eb2f9159 100644 --- a/engines/sky/sound.cpp +++ b/engines/sky/sound.cpp @@ -1029,7 +1029,6 @@ Sound::Sound(Audio::Mixer *mixer, Disk *pDisk, uint8 pVolume) {  }  Sound::~Sound(void) { -  	_mixer->stopAll();  	if (_soundData)  		free(_soundData); @@ -1038,9 +1037,9 @@ Sound::~Sound(void) {  void Sound::playSound(uint32 id, byte *sound, uint32 size, Audio::SoundHandle *handle) {  	byte flags = 0;  	flags |= Audio::Mixer::FLAG_UNSIGNED|Audio::Mixer::FLAG_AUTOFREE; -	size -= sizeof(struct dataFileHeader); +	size -= sizeof(DataFileHeader);  	byte *buffer = (byte *)malloc(size); -	memcpy(buffer, sound+sizeof(struct dataFileHeader), size); +	memcpy(buffer, sound+sizeof(DataFileHeader), size);  	_mixer->stopID(id);  	_mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer, size, 11025, flags, id); @@ -1226,9 +1225,9 @@ bool Sound::startSpeech(uint16 textNum) {  		return false;  	} -	uint32 speechSize = ((dataFileHeader *)speechData)->s_tot_size - sizeof(dataFileHeader); +	uint32 speechSize = ((DataFileHeader *)speechData)->s_tot_size - sizeof(DataFileHeader);  	uint8 *playBuffer = (uint8 *)malloc(speechSize); -	memcpy(playBuffer, speechData + sizeof(dataFileHeader), speechSize); +	memcpy(playBuffer, speechData + sizeof(DataFileHeader), speechSize);  	free(speechData); diff --git a/engines/sky/struc.h b/engines/sky/struc.h index cd7155f282..295e31d9b0 100644 --- a/engines/sky/struc.h +++ b/engines/sky/struc.h @@ -28,20 +28,15 @@  namespace Sky { -struct lowTextManager_t { +struct DisplayedText {  	byte *textData;  	uint32 textWidth;  	uint16 compactNum;  }; -struct displayText_t { -	byte *textData; -	uint32 textWidth; -}; -  #include "common/pack-start.h"	// START STRUCT PACKING -struct dataFileHeader { +struct DataFileHeader {  	uint16 flag; // bit 0: set for colour data, clear for not  	// bit 1: set for compressed, clear for uncompressed  	// bit 2: set for 32 colours, clear for 16 colours diff --git a/engines/sky/text.cpp b/engines/sky/text.cpp index a219eb86cf..12926aebfe 100644 --- a/engines/sky/text.cpp +++ b/engines/sky/text.cpp @@ -87,7 +87,7 @@ Text::~Text(void) {  }  void Text::fnSetFont(uint32 fontNr) { -	struct charSet *newCharSet; +	charSet *newCharSet;  	switch (fontNr) {  	case 0: @@ -112,7 +112,7 @@ void Text::fnSetFont(uint32 fontNr) {  void Text::fnTextModule(uint32 textInfoId, uint32 textNo) {  	fnSetFont(1);  	uint16* msgData = (uint16 *)_skyCompact->fetchCpt(textInfoId); -	lowTextManager_t textId = lowTextManager(textNo, msgData[1], msgData[2], 209, false); +	DisplayedText textId = lowTextManager(textNo, msgData[1], msgData[2], 209, false);  	Logic::_scriptVariables[RESULT] = textId.compactNum;  	Compact *textCompact = _skyCompact->fetchCpt(textId.compactNum);  	textCompact->xcood = msgData[3]; @@ -183,7 +183,7 @@ void Text::getText(uint32 textNr) { //load text #"textNr" into textBuffer  void Text::fnPointerText(uint32 pointedId, uint16 mouseX, uint16 mouseY) {  	Compact *ptrComp = _skyCompact->fetchCpt(pointedId); -	lowTextManager_t text = lowTextManager(ptrComp->cursorText, TEXT_MOUSE_WIDTH, L_CURSOR, 242, false); +	DisplayedText text = lowTextManager(ptrComp->cursorText, TEXT_MOUSE_WIDTH, L_CURSOR, 242, false);  	Logic::_scriptVariables[CURSOR_ID] = text.compactNum;  	if (Logic::_scriptVariables[MENU]) {  		_mouseOfsY = TOP_LEFT_Y - 2; @@ -234,13 +234,13 @@ char Text::getTextChar(uint8 **data, uint32 *bitPos) {  	}  } -displayText_t Text::displayText(uint32 textNum, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color) { +DisplayedText Text::displayText(uint32 textNum, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color) {  	//Render text into buffer *dest  	getText(textNum);  	return displayText(_textBuffer, dest, centre, pixelWidth, color);  } -displayText_t Text::displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color) { +DisplayedText Text::displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color) {  	//Render text pointed to by *textPtr in buffer *dest  	uint32 centerTable[10];  	uint16 lineWidth = 0; @@ -278,7 +278,6 @@ displayText_t Text::displayText(char *textPtr, uint8 *dest, bool centre, uint16  		lineWidth += (uint16)_dtCharSpacing;	//include character spacing  		if (pixelWidth <= lineWidth) { -  			if (*(lastSpace-1) == 10)  				error("line width exceeded!"); @@ -300,25 +299,25 @@ displayText_t Text::displayText(char *textPtr, uint8 *dest, bool centre, uint16  		error("Maximum no. of lines exceeded!");  	uint32 dtLineSize = pixelWidth * _charHeight; -	uint32 numBytes = (dtLineSize * numLines) + sizeof(struct dataFileHeader) + 4; +	uint32 numBytes = (dtLineSize * numLines) + sizeof(DataFileHeader) + 4;  	if (!dest)  		dest = (uint8*)malloc(numBytes);  	// clear text sprite buffer -	memset(dest + sizeof(struct dataFileHeader), 0, numBytes - sizeof(struct dataFileHeader)); +	memset(dest + sizeof(DataFileHeader), 0, numBytes - sizeof(DataFileHeader));  	//make the header -	((struct dataFileHeader *)dest)->s_width = pixelWidth; -	((struct dataFileHeader *)dest)->s_height = (uint16)(_charHeight * numLines); -	((struct dataFileHeader *)dest)->s_sp_size = (uint16)(pixelWidth * _charHeight * numLines); -	((struct dataFileHeader *)dest)->s_offset_x = 0; -	((struct dataFileHeader *)dest)->s_offset_y = 0; +	((DataFileHeader *)dest)->s_width = pixelWidth; +	((DataFileHeader *)dest)->s_height = (uint16)(_charHeight * numLines); +	((DataFileHeader *)dest)->s_sp_size = (uint16)(pixelWidth * _charHeight * numLines); +	((DataFileHeader *)dest)->s_offset_x = 0; +	((DataFileHeader *)dest)->s_offset_y = 0;  	//reset position  	curPos = textPtr; -	uint8 *curDest = dest +  sizeof(struct dataFileHeader); //point to where pixels start +	uint8 *curDest = dest +  sizeof(DataFileHeader); //point to where pixels start  	byte *prevDest = curDest;  	uint32 *centerTblPtr = centerTable; @@ -339,7 +338,7 @@ displayText_t Text::displayText(char *textPtr, uint8 *dest, bool centre, uint16  	} while (textChar >= 10); -	struct displayText_t ret; +	DisplayedText ret;  	ret.textData = dest;  	ret.textWidth = dtLastWidth;  	return ret; @@ -354,7 +353,6 @@ void Text::makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&dest, ui  	byte *curPos = startPos;  	for (int i = 0; i < _charHeight; i++) { -  		byte *prevPos = curPos;  		data = READ_BE_UINT16(charSpritePtr); @@ -383,9 +381,9 @@ void Text::makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&dest, ui  	dest = startPos + charWidth + _dtCharSpacing * 2 - 1;  } -lowTextManager_t Text::lowTextManager(uint32 textNum, uint16 width, uint16 logicNum, uint8 color, bool centre) { +DisplayedText Text::lowTextManager(uint32 textNum, uint16 width, uint16 logicNum, uint8 color, bool centre) {  	getText(textNum); -	struct displayText_t textInfo = displayText(_textBuffer, NULL, centre, width, color); +	DisplayedText textInfo = displayText(_textBuffer, NULL, centre, width, color);  	uint32 compactNum = FIRST_TEXT_COMPACT;  	Compact *cpt = _skyCompact->fetchCpt(compactNum); @@ -405,17 +403,13 @@ lowTextManager_t Text::lowTextManager(uint32 textNum, uint16 width, uint16 logic  	cpt->status = ST_LOGIC | ST_FOREGROUND | ST_RECREATE;  	cpt->screen = (uint16) Logic::_scriptVariables[SCREEN]; -	struct lowTextManager_t ret; -	ret.textData = textInfo.textData; -	ret.textWidth = textInfo.textWidth; -	ret.compactNum = (uint16)compactNum; - -	return ret; +	textInfo.compactNum = (uint16)compactNum; +	return textInfo;  }  void Text::changeTextSpriteColour(uint8 *sprData, uint8 newCol) { -	dataFileHeader *header = (dataFileHeader *)sprData; -	sprData += sizeof(dataFileHeader); +	DataFileHeader *header = (DataFileHeader *)sprData; +	sprData += sizeof(DataFileHeader);  	for (uint16 cnt = 0; cnt < header->s_sp_size; cnt++)  		if (sprData[cnt] >= 241)  			sprData[cnt] = newCol; diff --git a/engines/sky/text.h b/engines/sky/text.h index 14c6936d38..5682d39355 100644 --- a/engines/sky/text.h +++ b/engines/sky/text.h @@ -52,9 +52,9 @@ class Text {  public:  	Text(Disk *skyDisk, SkyCompact *skyCompact);  	~Text(void); -	struct displayText_t displayText(uint32 textNum, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color); -	struct displayText_t displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color); -	struct lowTextManager_t lowTextManager(uint32 textNum, uint16 width, uint16 logicNum, uint8 color, bool centre); +	struct DisplayedText displayText(uint32 textNum, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color); +	struct DisplayedText displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelWidth, uint8 color); +	struct DisplayedText lowTextManager(uint32 textNum, uint16 width, uint16 logicNum, uint8 color, bool centre);  	void fnSetFont(uint32 fontNr);  	void fnTextModule(uint32 textInfoId, uint32 textNo);  	void fnPointerText(uint32 pointedId, uint16 mouseX, uint16 mouseY); | 
