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author | Paul Gilbert | 2017-09-18 21:26:04 -0400 |
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committer | Paul Gilbert | 2017-09-18 21:26:04 -0400 |
commit | 0c6b15d8d0e481dfdb71b0b370b40b9ec783781b (patch) | |
tree | d235474b27c1e2bc9342f2bdc7d7ab270b8e70c8 | |
parent | 1f1a4427f5d3bba62f73fa2bcbf2490aa813d062 (diff) | |
download | scummvm-rg350-0c6b15d8d0e481dfdb71b0b370b40b9ec783781b.tar.gz scummvm-rg350-0c6b15d8d0e481dfdb71b0b370b40b9ec783781b.tar.bz2 scummvm-rg350-0c6b15d8d0e481dfdb71b0b370b40b9ec783781b.zip |
TITANIC: Fix regenerating CGameObject _movieRangeInfoList during saving
-rw-r--r-- | engines/titanic/core/game_object.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index ef7a8c2bca..9678bfa562 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -97,6 +97,7 @@ void CGameObject::save(SimpleFile *file, int indent) { i != rangeList->end(); ++i) { CMovieRangeInfo *rangeInfo = new CMovieRangeInfo(*i); rangeInfo->_initialFrame = (i == rangeList->begin()) ? getMovieFrame() : -1; + _movieRangeInfoList.push_back(rangeInfo); } } } |