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author | Vhati | 2018-11-11 05:16:13 -0500 |
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committer | Filippos Karapetis | 2018-11-11 12:16:13 +0200 |
commit | 0ce9c0879d9cd2b368d4e7b0c88746891cdf521d (patch) | |
tree | 2bcdd8bf62ee12d44784978d441ee063be602dba | |
parent | 5a29aa8812ca523f79a5ca5b492862762dbd19e4 (diff) | |
download | scummvm-rg350-0ce9c0879d9cd2b368d4e7b0c88746891cdf521d.tar.gz scummvm-rg350-0ce9c0879d9cd2b368d4e7b0c88746891cdf521d.tar.bz2 scummvm-rg350-0ce9c0879d9cd2b368d4e7b0c88746891cdf521d.zip |
SCI32: Fix QFG4 crash when gliding across swamp (#1387)
Fixes typos that lead to Grooper::doit() arithmetic errors, bug #10777
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 77 |
1 files changed, 75 insertions, 2 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index a3f475b6f9..81f058872a 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -113,7 +113,7 @@ static const char *const selectorNameTable[] = { "modNum", // King's Quest 6 CD / Laura Bow 2 CD for audio+text support "has", // King's Quest 6, GK1 "cycler", // Space Quest 4 / system selector - "setLoop", // Laura Bow 1 Colonel's Bequest + "setLoop", // Laura Bow 1 Colonel's Bequest, QFG4 "ignoreActors", // Laura Bow 1 Colonel's Bequest #ifdef ENABLE_SCI32 "newWith", // SCI2 array script @@ -151,6 +151,7 @@ static const char *const selectorNameTable[] = { "plane", // RAMA "state", // RAMA "getSubscriberObj", // RAMA + "setLooper", // QFG4 #endif NULL }; @@ -225,7 +226,8 @@ enum ScriptPatcherSelectors { SELECTOR_priority, SELECTOR_plane, SELECTOR_state, - SELECTOR_getSubscriberObj + SELECTOR_getSubscriberObj, + SELECTOR_setLooper #endif }; @@ -7285,14 +7287,85 @@ static const uint16 qg4AutosavePatch[] = { PATCH_END }; +// The swamp areas have typos where a Grooper object is passed to +// View::setLoop(), a method which expects an integer to store in the "loop" +// property. This leads to arithmetic crashes later. We change it to +// Actor::setLooper(). +// +// Applies to at least: English CD, English floppy +// Responsible method: +// Script 440 +// sToWater::changeState() +// Script 530, 535 +// sGlideFromTuff::changeState(1) +// sGoGlide::changeState(2) +// sFromWest::changeState(0) +// sFromSouth::changeState(0) +// Script 541, 542, 543 +// sGlideFromTuff::changeState(1) +// sFromEast::changeState(0) +// sFromNorth::changeState(0) +// sFromWest::changeState(0) +// sFromSouth::changeState(0) +// Script 545 +// sCombatEnter::changeState(0) +// sGlideFromTuff::changeState(2) +// sFromNorth::changeState(0) +// sFromEast::changeState(0) +// sFromWest::changeState(0) +// Fixes bug: #10777 +static const uint16 qg4SetLooperSignature1[] = { + SIG_MAGICDWORD, + 0x38, SIG_SELECTOR16(setLoop), // pushi setLoop + 0x78, // push 1 + 0x51, 0x5a, // class Grooper + SIG_END +}; + +static const uint16 qg4SetLooperPatch1[] = { + 0x38, PATCH_SELECTOR16(setLooper), // pushi setLooper + PATCH_END +}; + +// As above, except it's an exported subclass of Grooper: stopGroop. +// +// Applies to at least: English CD, English floppy +// Responsible method: +// Script 10 +// sJumpWater::changeState(3) +// sToJump::changeState(2) +// Fixes bug: #10777 +static const uint16 qg4SetLooperSignature2[] = { + SIG_MAGICDWORD, + 0x38, SIG_SELECTOR16(setLoop), // pushi setLoop + 0x78, // push1 + 0x7a, // push2 + 0x39, 0x1c, // pushi 28d + 0x78, // push1 + 0x43, 0x02, SIG_UINT16(0x0004), // callk 04 (ScriptID 28 1) + SIG_END +}; +static const uint16 qg4SetLooperPatch2[] = { + 0x38, PATCH_SELECTOR16(setLooper), // pushi setLooper + PATCH_END +}; + // script, description, signature patch static const SciScriptPatcherEntry qfg4Signatures[] = { { true, 0, "prevent autosave from deleting save games", 1, qg4AutosaveSignature, qg4AutosavePatch }, { true, 1, "disable volume reset on startup", 1, sci2VolumeResetSignature, sci2VolumeResetPatch }, { true, 1, "disable video benchmarking", 1, qfg4BenchmarkSignature, qfg4BenchmarkPatch }, + { true, 10, "fix setLooper calls (2/2)", 2, qg4SetLooperSignature2, qg4SetLooperPatch2 }, { true, 83, "fix incorrect array type", 1, qfg4TrapArrayTypeSignature, qfg4TrapArrayTypePatch }, { true, 83, "fix incorrect array type (floppy)", 1, qfg4TrapArrayTypeFloppySignature, qfg4TrapArrayTypeFloppyPatch }, { true, 320, "fix pathfinding at the inn", 1, qg4InnPathfindingSignature, qg4InnPathfindingPatch }, + { true, 440, "fix setLooper calls (1/2)", 1, qg4SetLooperSignature1, qg4SetLooperPatch1 }, + { true, 530, "fix setLooper calls (1/2)", 4, qg4SetLooperSignature1, qg4SetLooperPatch1 }, + { true, 535, "fix setLooper calls (1/2)", 4, qg4SetLooperSignature1, qg4SetLooperPatch1 }, + { true, 541, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 }, + { true, 542, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 }, + { true, 543, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 }, + { true, 545, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 }, { true, 803, "fix sliding down slope", 1, qfg4SlidingDownSlopeSignature, qfg4SlidingDownSlopePatch }, { true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 }, { true, 64990, "increase number of save games (2/2)", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 }, |