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author | Torbjörn Andersson | 2013-08-08 17:57:58 +0200 |
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committer | Torbjörn Andersson | 2013-08-08 17:57:58 +0200 |
commit | 0d14f9d00934bf10bcca4c11002b7357309b76ac (patch) | |
tree | afa3b3b9062f696655f577161efc6cde064f5020 | |
parent | 6e5c308b91031b8b7ae2dc5dd87bb4c2bc20ad81 (diff) | |
download | scummvm-rg350-0d14f9d00934bf10bcca4c11002b7357309b76ac.tar.gz scummvm-rg350-0d14f9d00934bf10bcca4c11002b7357309b76ac.tar.bz2 scummvm-rg350-0d14f9d00934bf10bcca4c11002b7357309b76ac.zip |
LURE: Fix some formatting.
-rw-r--r-- | engines/lure/hotspots.cpp | 197 |
1 files changed, 131 insertions, 66 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index efd4051eba..d0b439677d 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -260,8 +260,10 @@ void Hotspot::setAnimation(HotspotAnimData *newRecord) { _anim = NULL; _numFrames = 0; _frameNumber = 0; - if (!newRecord) return; - if (!disk.exists(newRecord->animId)) return; + if (!newRecord) + return; + if (!disk.exists(newRecord->animId)) + return; // Scan for any size overrides - some animations get their size set after decoding, but // we want it in advance so we can decode the animation straight to a graphic surface @@ -516,7 +518,8 @@ void Hotspot::endAction() { } void Hotspot::setDirection(Direction dir) { - if ((_numFrames == 0) || (_direction == dir)) return; + if ((_numFrames == 0) || (_direction == dir)) + return; uint8 newFrameNumber = 0; switch (dir) { @@ -634,7 +637,8 @@ void Hotspot::setOccupied(bool occupiedFlag) { if (xp < 0) { xp = -xp; widthVal -= xp; - if (widthVal <= 0) return; + if (widthVal <= 0) + return; xp = 0; } @@ -642,7 +646,8 @@ void Hotspot::setOccupied(bool occupiedFlag) { int x2 = xp + widthVal - ROOM_PATHS_WIDTH - 1; if (x2 >= 0) { widthVal -= (x2 + 1); - if (widthVal <= 0) return; + if (widthVal <= 0) + return; } RoomPathsData &paths = Resources::getReference().getRoom(_roomNumber)->paths; @@ -656,14 +661,16 @@ void Hotspot::setOccupied(bool occupiedFlag) { // walks the character a single step in a sequence defined by the walking list bool Hotspot::walkingStep() { - if (_pathFinder.isEmpty()) return true; + if (_pathFinder.isEmpty()) + return true; // Check to see if the end of the next straight walking slice if (_pathFinder.stepCtr() >= _pathFinder.top().numSteps()) { // Move to next slice in walking sequence _pathFinder.stepCtr() = 0; _pathFinder.pop(); - if (_pathFinder.isEmpty()) return true; + if (_pathFinder.isEmpty()) + return true; } if (_pathFinder.stepCtr() == 0) @@ -782,13 +789,15 @@ void Hotspot::showMessage(uint16 messageId, uint16 destCharacterId) { uint16 *v = (uint16 *) (msgData + READ_LE_UINT16(msgData + idx + sizeof(uint16))); while ((idVal = READ_LE_UINT16(v)) != 0xffff) { ++v; - if (READ_LE_UINT16(v) == messageId) break; + if (READ_LE_UINT16(v) == messageId) + break; ++v; } // default response if a specific response not found - if (idVal == 0xffff) idVal = 0x8c4; + if (idVal == 0xffff) + idVal = 0x8c4; debugC(ERROR_DETAILED, kLureDebugStrings, "Hotspot::showMessage idVal=%xh", idVal); if (idVal == 0x76) { @@ -826,7 +835,8 @@ void Hotspot::handleTalkDialog() { Room &room = Room::getReference(); // Return if no talk dialog is necessary - if (_data->talkCountdown == 0) return; + if (_data->talkCountdown == 0) + return; debugC(ERROR_DETAILED, kLureDebugAnimations, "Talk countdown = %d", _data->talkCountdown); if (_data->talkCountdown == CONVERSE_COUNTDOWN_SIZE) { @@ -933,7 +943,8 @@ static const uint16 validRoomExitHotspots[] = {0x2711, 0x2712, 0x2714, 0x2715, 0 bool Hotspot::isRoomExit(uint16 id) { for (const uint16 *p = &validRoomExitHotspots[0]; *p != 0; ++p) - if (*p == id) return true; + if (*p == id) + return true; return false; } @@ -1043,7 +1054,7 @@ BarPlaceResult Hotspot::getBarPlace() { index = -1; while (++index < NUM_SERVE_CUSTOMERS) { if (barEntry.customers[index].hotspotId == 0) - break; + break; } if (index == NUM_SERVE_CUSTOMERS) @@ -1391,7 +1402,8 @@ void Hotspot::doGet(HotspotData *hotspot) { Resources &res = Resources::getReference(); HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1409,7 +1421,8 @@ void Hotspot::doGet(HotspotData *hotspot) { if (sequenceOffset != 0) { uint16 execResult = Script::execute(sequenceOffset); - if (execResult == 1) return; + if (execResult == 1) + return; else if (execResult != 0) { showMessage(execResult); return; @@ -1432,7 +1445,8 @@ void Hotspot::doOperate(HotspotData *hotspot) { Action action = currentActions().top().supportData().action(); HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1467,7 +1481,8 @@ void Hotspot::doOpen(HotspotData *hotspot) { } HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1487,7 +1502,8 @@ void Hotspot::doOpen(HotspotData *hotspot) { if (sequenceOffset != 0) { sequenceOffset = Script::execute(sequenceOffset); - if (sequenceOffset == 1) return; + if (sequenceOffset == 1) + return; if (sequenceOffset != 0) { if (_exitCtr != 0) _exitCtr = 4; @@ -1522,7 +1538,8 @@ void Hotspot::doClose(HotspotData *hotspot) { } HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1575,7 +1592,8 @@ void Hotspot::doUse(HotspotData *hotspot) { } HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1616,7 +1634,8 @@ void Hotspot::doGive(HotspotData *hotspot) { } HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1662,7 +1681,8 @@ void Hotspot::doTalkTo(HotspotData *hotspot) { (hotspot->hotspotId != BLACKSMITH_ID))) { HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1706,7 +1726,8 @@ void Hotspot::doTell(HotspotData *hotspot) { assert(character); HotspotPrecheckResult hsResult = actionPrecheck(hotspot); - if (hsResult == PC_WAIT) return; + if (hsResult == PC_WAIT) + return; else if (hsResult != PC_EXECUTE) { endAction(); return; @@ -1800,7 +1821,8 @@ void Hotspot::doAsk(HotspotData *hotspot) { _data->useHotspotId = usedId; HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1886,14 +1908,17 @@ void Hotspot::doStatus(HotspotData *hotspot) { HotspotData const &rec = **i; if (rec.roomNumber == PLAYER_ID) { - if (numItems++ == 0) strcat(buffer, ": "); - else strcat(buffer, ", "); + if (numItems++ == 0) + strcat(buffer, ": "); + else + strcat(buffer, ", "); strings.getString(rec.nameId, buffer + strlen(buffer)); } } // If there were no items, add in the word 'nothing' - if (numItems == 0) strcat(buffer, stringList.getString(S_INV_NOTHING)); + if (numItems == 0) + strcat(buffer, stringList.getString(S_INV_NOTHING)); // If the player has money, add it in uint16 numGroats = res.fieldList().numGroats(); @@ -1943,7 +1968,8 @@ void Hotspot::doBribe(HotspotData *hotspot) { fields.setField(USE_HOTSPOT_ID, hotspot->hotspotId); HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -1968,7 +1994,8 @@ void Hotspot::doBribe(HotspotData *hotspot) { sequenceOffset = res.getHotspotAction(hotspot->actionsOffset, BRIBE); if (sequenceOffset != 0) { sequenceOffset = Script::execute(sequenceOffset); - if (sequenceOffset != 0) return; + if (sequenceOffset != 0) + return; } uint16 talkIndex = res.fieldList().getField(TALK_INDEX); @@ -2004,7 +2031,8 @@ void Hotspot::doLockUnlock(HotspotData *hotspot) { fields.setField(USE_HOTSPOT_ID, hotspot->hotspotId); HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -2156,7 +2184,8 @@ void Hotspot::npcTalkNpcToNpc(HotspotData *hotspot) { fields.setField(USE_HOTSPOT_ID, hotspot->hotspotId); HotspotPrecheckResult result = actionPrecheck(hotspot); - if (result == PC_WAIT) return; + if (result == PC_WAIT) + return; else if (result != PC_EXECUTE) { endAction(); return; @@ -2594,7 +2623,8 @@ void HotspotTickHandlers::standardCharacterAnimHandler(Hotspot &h) { if (h.characterMode() == CHARMODE_PLAYER_WAIT) { h.updateMovement(); - if (bumpedPlayer) return; + if (bumpedPlayer) + return; } else { // All other character modes if (h.delayCtr() > 0) { @@ -2691,7 +2721,8 @@ void HotspotTickHandlers::standardCharacterAnimHandler(Hotspot &h) { res.pausedList().scan(h); pfResult = pathFinder.process(); - if (pfResult == PF_UNFINISHED) break; + if (pfResult == PF_UNFINISHED) + break; debugC(ERROR_DETAILED, kLureDebugAnimations, "pathFinder done: result = %d", pfResult); @@ -2863,7 +2894,8 @@ void HotspotTickHandlers::roomExitAnimHandler(Hotspot &h) { Room &room = Room::getReference(); RoomExitJoinData *rec = res.getExitJoin(h.hotspotId()); - if (!rec) return; + if (!rec) + return; RoomExitJoinStruct &rs = (rec->hotspots[0].hotspotId == h.hotspotId()) ? rec->hotspots[0] : rec->hotspots[1]; @@ -3036,7 +3068,8 @@ void HotspotTickHandlers::playerAnimHandler(Hotspot &h) { res.pausedList().scan(h); pfResult = pathFinder.process(); - if (pfResult == PF_UNFINISHED) break; + if (pfResult == PF_UNFINISHED) + break; // Pathfinding is now complete buffer = pathFinder.getDebugInfo(); @@ -3474,7 +3507,8 @@ void HotspotTickHandlers::talkAnimHandler(Hotspot &h) { showSelections |= (entry->descId & 0x3fff) != TALK_MAGIC_ID; } - if ((entry->preSequenceId & 0x8000) != 0) break; + if ((entry->preSequenceId & 0x8000) != 0) + break; } if (showSelections && (numLines > 1)) { @@ -3584,7 +3618,8 @@ void HotspotTickHandlers::talkAnimHandler(Hotspot &h) { debugC(ERROR_DETAILED, kLureDebugAnimations, "Character response pre id = %xh", _talkResponse->preSequenceId); - if (!_talkResponse->preSequenceId) break; + if (!_talkResponse->preSequenceId) + break; responseNumber = Script::execute(_talkResponse->preSequenceId); debugC(ERROR_DETAILED, kLureDebugAnimations, "Character response new response = %d", responseNumber); @@ -3680,9 +3715,12 @@ void HotspotTickHandlers::grubAnimHandler(Hotspot &h) { character = ratpouch; } - if (character->x() < 72) frameNumber = 0; - else if (character->x() < 172) frameNumber = 1; - else frameNumber = 2; + if (character->x() < 72) + frameNumber = 0; + else if (character->x() < 172) + frameNumber = 1; + else + frameNumber = 2; h.setActionCtr(frameNumber); h.setFrameNumber(frameNumber); @@ -3782,7 +3820,8 @@ void HotspotTickHandlers::barmanAnimHandler(Hotspot &h) { // Moving right h.setPosition(h.x() + 2, h.y()); h.setActionCtr(h.actionCtr() + 1); - if (h.actionCtr() >= 6) h.setActionCtr(0); + if (h.actionCtr() >= 6) + h.setActionCtr(0); } } else { // Stop the barman moving @@ -4231,7 +4270,8 @@ PathFinderResult PathFinder::process() { while (1) { // Loop through to process cells in the given area - if (!returnFlag) _yCtr = 0; + if (!returnFlag) + _yCtr = 0; while (returnFlag || (_yCtr < ROOM_PATHS_HEIGHT)) { if (!returnFlag) _xCtr = 0; @@ -4239,7 +4279,8 @@ PathFinderResult PathFinder::process() { if (!returnFlag) { processCell(&_layer[(_yChangeStart + _yCtr * _yChangeInc) * DECODED_PATHS_WIDTH + (_xChangeStart + _xCtr * _xChangeInc)]); - if (breakFlag && (_countdownCtr <= 0)) return PF_UNFINISHED; + if (breakFlag && (_countdownCtr <= 0)) + return PF_UNFINISHED; } else { returnFlag = false; } @@ -4249,7 +4290,8 @@ PathFinderResult PathFinder::process() { } // If the destination cell has been filled in, then break out of loop - if (*_pDest != 0) break; + if (*_pDest != 0) + break; if (_cellPopulated) { // At least one cell populated, so go repeat loop @@ -4307,27 +4349,37 @@ PathFinderResult PathFinder::process() { currDirection = NO_DIRECTION; while (1) { v = *pCurrent - 1; - if (v == 0) break; + if (v == 0) + break; newDirection = NO_DIRECTION; if (!altFlag && (currDirection != LEFT) && (currDirection != RIGHT)) { // Standard order direction checking - if (*(pCurrent - DECODED_PATHS_WIDTH) == v) newDirection = DOWN; - else if (*(pCurrent + DECODED_PATHS_WIDTH) == v) newDirection = UP; - else if (*(pCurrent + 1) == v) newDirection = LEFT; - else if (*(pCurrent - 1) == v) newDirection = RIGHT; + if (*(pCurrent - DECODED_PATHS_WIDTH) == v) + newDirection = DOWN; + else if (*(pCurrent + DECODED_PATHS_WIDTH) == v) + newDirection = UP; + else if (*(pCurrent + 1) == v) + newDirection = LEFT; + else if (*(pCurrent - 1) == v) + newDirection = RIGHT; } else { // Alternate order direction checking - if (*(pCurrent + 1) == v) newDirection = LEFT; - else if (*(pCurrent - 1) == v) newDirection = RIGHT; - else if (*(pCurrent - DECODED_PATHS_WIDTH) == v) newDirection = DOWN; - else if (*(pCurrent + DECODED_PATHS_WIDTH) == v) newDirection = UP; + if (*(pCurrent + 1) == v) + newDirection = LEFT; + else if (*(pCurrent - 1) == v) + newDirection = RIGHT; + else if (*(pCurrent - DECODED_PATHS_WIDTH) == v) + newDirection = DOWN; + else if (*(pCurrent + DECODED_PATHS_WIDTH) == v) + newDirection = UP; } if (newDirection == NO_DIRECTION) error("Path finding process failed"); // Process for the specified direction - if (newDirection != currDirection) add(newDirection, 0); + if (newDirection != currDirection) + add(newDirection, 0); switch (newDirection) { case UP: @@ -4374,8 +4426,10 @@ PathFinderResult PathFinder::process() { } // Final Step - if (_xPos < 0) add(RIGHT, -_xPos); - else if (_xPos > 0) add(LEFT, _xPos); + if (_xPos < 0) + add(RIGHT, -_xPos); + else if (_xPos > 0) + add(LEFT, _xPos); return result; } @@ -4402,16 +4456,20 @@ void PathFinder::processCell(uint16 *p) { // Check the surrounding cells (up,down,left,right) for values // Up vTemp = *(p - DECODED_PATHS_WIDTH); - if ((vTemp != 0) && (vTemp < vMax)) vMax = vTemp; + if ((vTemp != 0) && (vTemp < vMax)) + vMax = vTemp; // Down vTemp = *(p + DECODED_PATHS_WIDTH); - if ((vTemp != 0) && (vTemp < vMax)) vMax = vTemp; + if ((vTemp != 0) && (vTemp < vMax)) + vMax = vTemp; // Left vTemp = *(p - 1); - if ((vTemp != 0) && (vTemp < vMax)) vMax = vTemp; + if ((vTemp != 0) && (vTemp < vMax)) + vMax = vTemp; // Right vTemp = *(p + 1); - if ((vTemp != 0) && (vTemp < vMax)) vMax = vTemp; + if ((vTemp != 0) && (vTemp < vMax)) + vMax = vTemp; if (vMax != 0xffff) { // A surrounding cell with a value was found @@ -4433,7 +4491,8 @@ void PathFinder::scanLine(int numScans, int changeAmount, uint16 *&pEnd, int &v) for (int ctr = 1; ctr <= numScans; ++ctr) { pTemp += changeAmount; if ((*pTemp != 0) && (*pTemp != 0xffff)) { - if ((v < ctr) || ((v == ctr) && (*pTemp >= *pEnd))) return; + if ((v < ctr) || ((v == ctr) && (*pTemp >= *pEnd))) + return; pEnd = pTemp; v = ctr; break; @@ -4448,11 +4507,15 @@ void PathFinder::initVars() { _destX = _hotspot->destX(); _destY = _hotspot->destY(); - if (_destX < 10) _destX -= 50; - if (_destX >= FULL_SCREEN_WIDTH-10) _destX += 50; + if (_destX < 10) + _destX -= 50; + if (_destX >= FULL_SCREEN_WIDTH-10) + _destX += 50; - _xPos = 0; _yPos = 0; - _xDestPos = 0; _yDestPos = 0; + _xPos = 0; + _yPos = 0; + _xDestPos = 0; + _yDestPos = 0; _xCurrent = _hotspot->x(); if (_xCurrent < 0) { @@ -4622,7 +4685,8 @@ void Support::characterChangeRoom(Hotspot &h, uint16 roomNumber, if (h.hotspotId() == PLAYER_ID) { // Room change code for the player - if (room.cursorState() != CS_NONE) return; + if (room.cursorState() != CS_NONE) + return; PlayerNewPosition &p = fields.playerNewPos(); if (checkForIntersectingCharacter(h, newX, newY - 48, roomNumber)) { @@ -4679,7 +4743,8 @@ bool Support::charactersIntersecting(HotspotData *hotspot1, HotspotData *hotspot bool Support::isCharacterInList(uint16 *lst, int numEntries, uint16 charId) { while (numEntries-- > 0) - if (*lst++ == charId) return true; + if (*lst++ == charId) + return true; return false; } |