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authorSylvain Dupont2010-10-10 14:30:13 +0000
committerSylvain Dupont2010-10-10 14:30:13 +0000
commit0d6d895478dee36170c4c1d909c5f9b3354ec68b (patch)
tree4121a8e34ff8163ec6552d330fccecb6a57e9f89
parent7a7eabb139687dd1de434f13b4b622693e6db06e (diff)
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TOON: Disable too many levels of recursion with click events
svn-id: r53119
-rw-r--r--engines/toon/toon.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index f1a31323c7..4843d39add 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -1121,7 +1121,8 @@ int32 ToonEngine::randRange(int32 minStart, int32 maxStart) {
int32 ToonEngine::runEventScript(int32 x, int32 y, int32 mode, int32 id, int32 scriptId) {
- assert(_currentScriptRegion < 4);
+ if (_currentScriptRegion >= 4)
+ return 0;
EMCState *status = &_scriptState[_currentScriptRegion];
_script->init(status, &_scriptData);
@@ -1228,6 +1229,7 @@ void ToonEngine::clickEvent() {
commandId = 2 * (_gameState->_mouseState - 1) + 16;
}
+ _drew->stopWalk();
int16 command = currentHot->getData(commandId);
int16 argument = currentHot->getData(commandId + 1);