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authormd52011-02-14 18:16:35 +0200
committermd52011-02-14 18:16:35 +0200
commit0da6b15539c4dbb1371cd18ae77b90688ef3f764 (patch)
tree29f3c447905c63291e496b56e05854450a5f8391
parente0430e6e9e3c08167d48df9540f61843c3faac80 (diff)
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SCI2+: Point out that there is a hack in the text splitting code
This particular hack causes issues in GK1, when talking with Grace, because the width of the associated plane isn't set correctly.
-rw-r--r--engines/sci/graphics/frameout.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 5b690f289a..026a2ff405 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -584,6 +584,11 @@ void GfxFrameout::kernelFrameout() {
uint16 startX = itemEntry->x + it->planeRect.left;
uint16 curY = itemEntry->y + it->planeRect.top;
const char *txt = text.c_str();
+ // HACK. The plane sometimes doesn't contain the correct width. This
+ // hack breaks the dialog options when speaking with Grace, but it's
+ // the best we got up to now.
+ // TODO: Remove this, and figure out why the plane in question isn't
+ // initialized correctly (its width is 0).
uint16 w = it->planeRect.width() >= 20 ? it->planeRect.width() : _screen->getWidth() - 10;
int16 charCount;