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authorEugene Sandulenko2005-08-15 23:26:50 +0000
committerEugene Sandulenko2005-08-15 23:26:50 +0000
commit0db33e8dfd7ef139e23d4a6179baeb1fc2613ce8 (patch)
tree578a55b972081b42f3ddf2f2eae47d50ad4d8d40
parent1b9b4de9ce2bcfdb1889082ac54d39a775b77f6a (diff)
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Fix prince room sound inconsistencies mentioned in bugreport #1258501
svn-id: r18694
-rw-r--r--saga/sound.cpp60
-rw-r--r--saga/sound.h19
2 files changed, 67 insertions, 12 deletions
diff --git a/saga/sound.cpp b/saga/sound.cpp
index 3988e34504..a115947fcd 100644
--- a/saga/sound.cpp
+++ b/saga/sound.cpp
@@ -32,12 +32,31 @@ namespace Saga {
Sound::Sound(SagaEngine *vm, Audio::Mixer *mixer, int enabled) :
_vm(vm), _mixer(mixer), _enabled(enabled), _voxStream(0) {
+
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ _handles[i].type = kFreeHandle;
}
Sound::~Sound() {
delete _voxStream;
}
+SndHandle *Sound::getHandle() {
+ for (int i = 0; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kFreeHandle)
+ return &_handles[i];
+
+ if (!_mixer->isSoundHandleActive(_handles[i].handle)) {
+ _handles[i].type = kFreeHandle;
+ return &_handles[i];
+ }
+ }
+
+ error("Sound::getHandle(): Too many sound handles");
+
+ return NULL;
+}
+
void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop) {
byte flags;
@@ -61,39 +80,62 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int
}
void Sound::playSound(SoundBuffer &buffer, int volume, bool loop) {
- playSoundBuffer(&_effectHandle, buffer, 2 * volume, loop);
+ SndHandle *handle = getHandle();
+
+ handle->type = kEffectHandle;
+ playSoundBuffer(&handle->handle, buffer, 2 * volume, loop);
}
void Sound::pauseSound() {
- _mixer->pauseHandle(_effectHandle, true);
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kEffectHandle)
+ _mixer->pauseHandle(_handles[i].handle, true);
}
void Sound::resumeSound() {
- _mixer->pauseHandle(_effectHandle, false);
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kEffectHandle)
+ _mixer->pauseHandle(_handles[i].handle, false);
}
void Sound::stopSound() {
- _mixer->stopHandle(_effectHandle);
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kEffectHandle) {
+ _mixer->stopHandle(_handles[i].handle);
+ _handles[i].type = kFreeHandle;
+ }
}
void Sound::playVoice(SoundBuffer &buffer) {
- playSoundBuffer(&_voiceHandle, buffer, 255, false);
+ SndHandle *handle = getHandle();
+
+ handle->type = kVoiceHandle;
+ playSoundBuffer(&handle->handle, buffer, 255, false);
}
void Sound::pauseVoice() {
- _mixer->pauseHandle(_voiceHandle, true);
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kVoiceHandle)
+ _mixer->pauseHandle(_handles[i].handle, true);
}
void Sound::resumeVoice() {
- _mixer->pauseHandle(_voiceHandle, false);
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kVoiceHandle)
+ _mixer->pauseHandle(_handles[i].handle, false);
}
void Sound::stopVoice() {
- _mixer->stopHandle(_voiceHandle);
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kVoiceHandle) {
+ _mixer->stopHandle(_handles[i].handle);
+ _handles[i].type = kFreeHandle;
+ }
}
void Sound::stopAll() {
- _mixer->stopAll();
+ stopVoice();
+ stopSound();
}
} // End of namespace Saga
diff --git a/saga/sound.h b/saga/sound.h
index 68c8e2369c..9cb7584067 100644
--- a/saga/sound.h
+++ b/saga/sound.h
@@ -30,6 +30,8 @@
namespace Saga {
+#define SOUND_HANDLES 10
+
enum SOUND_FLAGS {
SOUND_LOOP = 1
};
@@ -45,6 +47,17 @@ struct SoundBuffer {
bool isBigEndian;
};
+enum sndHandleType {
+ kFreeHandle,
+ kEffectHandle,
+ kVoiceHandle
+};
+
+struct SndHandle {
+ Audio::SoundHandle handle;
+ sndHandleType type;
+};
+
class Sound {
public:
@@ -66,15 +79,15 @@ public:
private:
void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop);
+
+ SndHandle *getHandle();
int _enabled;
SagaEngine *_vm;
Audio::Mixer *_mixer;
Common::MemoryReadStream *_voxStream;
- Audio::SoundHandle _effectHandle;
- Audio::SoundHandle _voiceHandle;
-
+ SndHandle _handles[SOUND_HANDLES];
};
} // End of namespace Saga