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author | Yotam Barnoy | 2010-08-01 07:15:43 +0000 |
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committer | Yotam Barnoy | 2010-08-01 07:15:43 +0000 |
commit | 0db8427f46674f8a835e606aa01eef4b50bf0f22 (patch) | |
tree | fd7ec77d80a468f08532cbd9b977eea3ac21540d | |
parent | 8f04aff6dccd4abffc707ec11d365362044fcae5 (diff) | |
download | scummvm-rg350-0db8427f46674f8a835e606aa01eef4b50bf0f22.tar.gz scummvm-rg350-0db8427f46674f8a835e606aa01eef4b50bf0f22.tar.bz2 scummvm-rg350-0db8427f46674f8a835e606aa01eef4b50bf0f22.zip |
iPhone: changed GL_NEAREST to GL_LINEAR in miniaturization filter as per forum post 29/7/10
svn-id: r51567
-rw-r--r-- | backends/platform/iphone/iphone_video.m | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m index faa0719b6c..cd8b38acb3 100644 --- a/backends/platform/iphone/iphone_video.m +++ b/backends/platform/iphone/iphone_video.m @@ -276,7 +276,7 @@ uint getSizeNextPOT(uint size) { glGenTextures(1, &_screenTexture); glBindTexture(GL_TEXTURE_2D, _screenTexture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); if (_textureBuffer) { free(_textureBuffer); |