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author | Oliver Kiehl | 2002-11-15 20:46:57 +0000 |
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committer | Oliver Kiehl | 2002-11-15 20:46:57 +0000 |
commit | 0dd1d126f57f8565387194d2e27e323a40b61058 (patch) | |
tree | d6e78ba8380451e4dc8bc2069f0949981c52e2ea | |
parent | fcc12f57030eaf27eeb827dfe1f34cb1a08a2274 (diff) | |
download | scummvm-rg350-0dd1d126f57f8565387194d2e27e323a40b61058.tar.gz scummvm-rg350-0dd1d126f57f8565387194d2e27e323a40b61058.tar.bz2 scummvm-rg350-0dd1d126f57f8565387194d2e27e323a40b61058.zip |
readded variable removed in last commit - needed for big endian
svn-id: r5577
-rw-r--r-- | simon/simon.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 459e55ffb7..30e11bf3a4 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -4674,6 +4674,9 @@ bool SimonState::load_game(uint slot) void SimonState::initSound() { +#ifdef SCUMM_BIG_ENDIAN + uint i; +#endif /* only read voice file in windows game */ if (_game & GAME_TALKIE) { const char *s; |