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| author | Strangerke | 2014-04-21 23:54:15 +0200 | 
|---|---|---|
| committer | Strangerke | 2014-04-21 23:54:15 +0200 | 
| commit | 0e6c4abd13e7bea64ce36537cc8c4ebb03ccfbfc (patch) | |
| tree | 3644038a93968c48ee968961796db3327a8a4489 | |
| parent | 034773fda7cab67cd5d5e4446daa1402c4f6054d (diff) | |
| download | scummvm-rg350-0e6c4abd13e7bea64ce36537cc8c4ebb03ccfbfc.tar.gz scummvm-rg350-0e6c4abd13e7bea64ce36537cc8c4ebb03ccfbfc.tar.bz2 scummvm-rg350-0e6c4abd13e7bea64ce36537cc8c4ebb03ccfbfc.zip | |
MADS: Use Conversation class in Scene Group 3
| -rw-r--r-- | engines/mads/nebular/nebular_scenes3.cpp | 98 | ||||
| -rw-r--r-- | engines/mads/nebular/nebular_scenes3.h | 4 | 
2 files changed, 51 insertions, 51 deletions
| diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp index e828c2857e..1928461f84 100644 --- a/engines/mads/nebular/nebular_scenes3.cpp +++ b/engines/mads/nebular/nebular_scenes3.cpp @@ -516,13 +516,13 @@ void Scene307::setDialogNode(int node) {  	case 1:  		_globals[kMetBuddyBeast] = true;  		handlePrisonerSpeech(0x10F, 2, 9999999); -		warning("TODO: talk_init(&dialog1);"); +		dialog1.start();  		break;  	case 2:  		_globals[kMetBuddyBeast] = true;  		handlePrisonerSpeech(0x111, 2, 9999999); -		warning("TODO: talk_init(&dialog1);"); +		dialog1.start();  		break;  	case 4: @@ -533,7 +533,7 @@ void Scene307::setDialogNode(int node) {  	case 5:  		_globals[kKnowsBuddyBeast] = true;  		handlePrisonerSpeech(0x117, 2, 9999999); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.start();  		break;  	case 6: @@ -544,57 +544,57 @@ void Scene307::setDialogNode(int node) {  	case 7:  		_globals[kKnowsBuddyBeast] = true;  		handlePrisonerSpeech(0x124, 10, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x11A, false);"); -		warning("TODO: sub71B9E(&dialog2, 0x11B, true);"); -		warning("TODO: sub71B9E(&dialog2, 0x120, true);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x11A, false); +		dialog2.write(0x11B, true); +		dialog2.write(0x120, true); +		dialog2.start();  		break;  	case 8:  		handlePrisonerSpeech(0x12E, 6, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x11A, false);"); -		warning("TODO: sub71B9E(&dialog2, 0x11B, false);"); -		warning("TODO: sub71B9E(&dialog2, 0x11C, true);"); -		warning("TODO: sub71B9E(&dialog2, 0x11D, true);"); -		warning("TODO: sub71B9E(&dialog2, 0x11F, true);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x11A, false); +		dialog2.write(0x11B, false); +		dialog2.write(0x11C, true); +		dialog2.write(0x11D, true); +		dialog2.write(0x11F, true); +		dialog2.start();  		break;  	case 9:  		handlePrisonerSpeech(0x134, 4, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x11D, false);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x11D, false); +		dialog2.start();  		break;  	case 10:  		handlePrisonerSpeech(0x138, 6, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x11E, false);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x11E, false); +		dialog2.start();  		break;  	case 11:  		handlePrisonerSpeech(0x13E, 6, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x11F, false);"); -		warning("TODO: sub71B9E(&dialog2, 0x121, true);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x11F, false); +		dialog2.write(0x121, true); +		dialog2.start();  		break;  	case 12:  		handlePrisonerSpeech(0x144, 4, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x11C, false);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x11C, false); +		dialog2.start();  		break;  	case 13:  		handlePrisonerSpeech(0x148, 7, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x120, false);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x120, false); +		dialog2.start();  		break;  	case 14:  		handlePrisonerSpeech(0x14F, 3, 9999999); -		warning("TODO: sub71B9E(&dialog2, 0x121, false);"); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.write(0x121, false); +		dialog2.start();  		break;  	case 15: @@ -605,7 +605,7 @@ void Scene307::setDialogNode(int node) {  	case 16:  		_globals[kKnowsBuddyBeast] = true;  		handlePrisonerSpeech(0x10C, 1, 9999999); -		warning("TODO: talk_init(&dialog2);"); +		dialog2.start();  		break;  	default: @@ -694,13 +694,13 @@ void Scene307::enter() {  		0x142, 0x143, 0x144, 0x145, 0x146, 0x147, 0x148, 0x149, 0x14A, 0x14B, 0x14C, 0x14D, 0x14E, 0x14F,  		0x150, 0x151, 0x152, 0x153, 0); -	warning("TODO: sub71A50(&dialog1, 0x3F, 0x113, 0x114, 0x115, -1);"); -	warning("TODO: sub71A50(&dialog2, 0x40, 0x11A, 0x11B, 0x11C, 0x11D, 0x11E, 0x11F, 0x120, 0x121, 0x122, 0);"); +	dialog1.setup(0x3F, 0x113, 0x114, 0x115, -1); +	dialog2.setup(0x40, 0x11A, 0x11B, 0x11C, 0x11D, 0x11E, 0x11F, 0x120, 0x121, 0x122, 0);  	if (!_game._visitedScenes._sceneRevisited) -		warning("TODO: sub71B18(&dialog2, 0x11A, 0x122, 0);"); +		dialog2.set(0x11A, 0x122, 0);  	else if (_scene->_priorSceneId == 318) -		warning("TODO: sub71B9E(&dialog2, 0x11E, -1);"); +		dialog2.write(0x11E, true);  	if (_scene->_priorSceneId == -2) { @@ -2306,41 +2306,41 @@ void Scene318::handleDialog() {  		_game._player._stepEnabled = true;  	} else {  		if (_action._activeAction._verbId < 0x19C) -			warning("TODO: sub71B9E(&dialog1, _action._activeAction._verbId, false);"); +			dialog1.write(_action._activeAction._verbId, false);  		switch (_action._activeAction._verbId) {  		case 0x191:  			handleInternDialog(0x19E, 2, 9999999); -			warning("TODO: sub71B9E(&dialog1, 0x192, true);"); +			dialog1.write(0x192, true);  			break;  		case 0x192:  			handleInternDialog(0x1A0, 5, 9999999); -			warning("TODO: sub71B9E(&dialog1, 0x193, true);"); +			dialog1.write(0x193, true);  			break;  		case 0x193:  			handleInternDialog(0x1A5, 4, 9999999); -			warning("TODO: sub71B9E(&dialog1, 0x194, true);"); +			dialog1.write(0x194, true);  			break;  		case 0x194:  			handleInternDialog(0x1A9, 6, 9999999); -			warning("TODO: sub71B9E(&dialog1, 0x195, true);"); -			warning("TODO: sub71B9E(&dialog1, 0x196, true);"); -			warning("TODO: sub71B9E(&dialog1, 0x19D, false);"); +			dialog1.write(0x195, true); +			dialog1.write(0x196, true); +			dialog1.write(0x19D, false);  			break;  		case 0x195:  			handleInternDialog(0x1AF, 7, 9999999);  			warning("TODO: if (!sub71C16(&_dialog1, 0x196))"); -			warning("TODO: \tsub71B9E(&dialog1, 0x197, true);"); +				dialog1.write(0x197, true);  			break;  		case 0x196:  			handleInternDialog(0x1B6, 5, 9999999);  			warning("TODO: if (!sub71C16(&_dialog1, 0x195))"); -			warning("TODO: \tsub71B9E(&dialog1, 0x197, true);"); +				dialog1.write(0x197, true);  			break;  		case 0x197: @@ -2349,7 +2349,7 @@ void Scene318::handleDialog() {  		case 0x198:  			handleInternDialog(0x1C0, 5, 9999999); -			warning("TODO: sub71B9E(&dialog1, 0x19A, true);"); +			dialog1.write(0x19A, true);  			break;  		case 0x199: @@ -2358,7 +2358,7 @@ void Scene318::handleDialog() {  		case 0x19A:  			handleInternDialog(0x1C8, 5, 9999999); -			warning("TODO: sub71B9E(&dialog1, 0x19B, true);"); +			dialog1.write(0x19B, true);  			break;  		case 0x19B: @@ -2384,7 +2384,7 @@ void Scene318::handleDialog() {  		}  		if (_action._activeAction._verbId < 0x19C) { -			warning("TODO: talk_init(&dialog1);"); +			dialog1.start();  			_game._player._stepEnabled = true;  		} @@ -2459,12 +2459,12 @@ void Scene318::enter() {  	else if (_scene->_priorSceneId != -2)  		_game._player._playerPos = Common::Point(214, 152); -	warning("TODO: sub71A50(&dialog1, 0x47, 0x191, 0x192, 0x193, 0x194, 0x195, 0x196, 0x197, 0x198, 0x199, 0x19A, 0x19B, 0x19C, 0x19D, 0);"); +	dialog1.setup(0x47, 0x191, 0x192, 0x193, 0x194, 0x195, 0x196, 0x197, 0x198, 0x199, 0x19A, 0x19B, 0x19C, 0x19D, 0);  	if (!_game._visitedScenes._sceneRevisited) { -		warning("TODO: sub71B18(&dialog1, 0x191, 0x198, 0x199, 0x19C, 0);"); -		warning("TODO: if (Debugger_widepipe_ctr >= 2)"); -		warning("TODO: \tsub71B9E(&dialog1, 0x19D, -1);"); +		dialog1.set(0x191, 0x198, 0x199, 0x19C, 0); +		if (_game._widepipeCtr >= 2) +			dialog1.write(0x19D, true);  	}  	if (_scene->_priorSceneId == 307) { @@ -2509,7 +2509,7 @@ void Scene318::enter() {  			}  			if (_dialogFl) { -				warning("TODO: talk_init(&dialog1);"); +				dialog1.start();  				_globals._sequenceIndexes[2] = _scene->_sequences.startCycle(_globals._spriteIndexes[2], false, 8);  			} else  				_globals._sequenceIndexes[2] = _scene->_sequences.startCycle(_globals._spriteIndexes[2], false, 1); @@ -2704,7 +2704,7 @@ void Scene318::actions() {  		case 1:  			_game._player._stepEnabled = true;  			handleInternDialog(0x18F, 1, 9999999); -			warning("TODO: talk_init(&dialog1);"); +			dialog1.start();  			break;  		case 2: { diff --git a/engines/mads/nebular/nebular_scenes3.h b/engines/mads/nebular/nebular_scenes3.h index c5631022f8..c48017fc30 100644 --- a/engines/mads/nebular/nebular_scenes3.h +++ b/engines/mads/nebular/nebular_scenes3.h @@ -135,7 +135,7 @@ private:  	Common::String _subQuote2; -	//	dialog1, dialog2; +	Conversation dialog1, dialog2;  	void handleDialog();  	void handleRexDialog(int quote); @@ -265,7 +265,7 @@ private:  	Common::String _subQuote2; -	// dialog1 +	Conversation dialog1;  	void handleDialog();  	void handleRexDialogs(int quote); | 
