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author | Vladimir Menshakov | 2009-12-12 20:02:03 +0000 |
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committer | Vladimir Menshakov | 2009-12-12 20:02:03 +0000 |
commit | 0e7c2265b57b05b38929cbebf66feb446238d41c (patch) | |
tree | 7ff403d9d96289edb82ca1debe17f67356b20371 | |
parent | 0cdde4963b92e41f57f36fe8863586bd428302bd (diff) | |
download | scummvm-rg350-0e7c2265b57b05b38929cbebf66feb446238d41c.tar.gz scummvm-rg350-0e7c2265b57b05b38929cbebf66feb446238d41c.tar.bz2 scummvm-rg350-0e7c2265b57b05b38929cbebf66feb446238d41c.zip |
do not clear busy flag on !ignore animation, fixed invalid loop/ignore flags
svn-id: r46350
-rw-r--r-- | engines/teenagent/scene.cpp | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 331e9dc483..d4b1840e30 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -339,6 +339,9 @@ void Scene::loadLans() { void Scene::init(int id, const Common::Point &pos) { debug(0, "init(%d)", id); _id = id; + sounds.clear(); + for (byte i = 0; i < 4; ++i) + custom_animation[i].free(); if (background.pixels == NULL) background.create(320, 200, 1); @@ -389,6 +392,7 @@ void Scene::init(int id, const Common::Point &pos) { } void Scene::playAnimation(byte idx, uint id, bool loop, bool paused, bool ignore) { + debug("playAnimation(%u, %u, %s, %s, %s)", idx, id, loop?"true":"false", paused?"true":"false", ignore?"true":"false"); assert(idx < 4); Common::SeekableReadStream *s = Resources::instance()->loadLan(id + 1); if (s == NULL) @@ -558,8 +562,6 @@ bool Scene::render(OSystem *system) { if (s != NULL) { if (!a->ignore) busy = true; - else - busy = false; if (!a->paused && !a->loop) got_any_animation = true; } else { @@ -635,7 +637,7 @@ bool Scene::render(OSystem *system) { } if (!path.empty()) { - const int speed_x = 10, speed_y = 2; + const int speed_x = 10, speed_y = 3; const Common::Point &destination = path.front(); Common::Point dp(destination.x - position.x, destination.y - position.y); @@ -651,10 +653,6 @@ bool Scene::render(OSystem *system) { (ABS(dp.x) < speed_x? dp.x: SIGN(dp.x) * speed_x); actor_animation_position = teenagent.render(surface, position, o, 1, false, zoom); - //render on - if (debug_features.feature[DebugFeatures::kShowOn]) { - on.render(surface, actor_animation_position); - } if (position == destination) { path.pop_front(); @@ -670,13 +668,13 @@ bool Scene::render(OSystem *system) { busy = true; } else { actor_animation_position = teenagent.render(surface, position, orientation, 0, actor_talking, zoom); - //render on - if (debug_features.feature[DebugFeatures::kShowOn]) { - on.render(surface, actor_animation_position); - } } } } + //render on + if (debug_features.feature[DebugFeatures::kShowOn]) { + on.render(surface, actor_animation_position); + } for(; z_order_it != z_order.end(); ++z_order_it) { Surface *s = *z_order_it; @@ -787,7 +785,6 @@ bool Scene::processEventQueue() { init(current_event.scene, current_event.dst); if (current_event.orientation != 0) orientation = current_event.orientation; - sounds.clear(); } else { //special case, empty scene background.free(); @@ -868,11 +865,11 @@ bool Scene::processEventQueue() { case SceneEvent::kPlayAnimation: { byte slot = current_event.slot & 7; //0 - mark's if (current_event.animation != 0) { - debug(0, "playing animation %u in slot %u", current_event.animation, slot); + debug(0, "playing animation %u in slot %u(%02x)", current_event.animation, slot, current_event.slot); if (slot != 0) { --slot; assert(slot < 4); - playAnimation(slot, current_event.animation, (current_event.slot & 0x80) != 0, (slot & 0x40) != 0, (slot & 0x20) != 0); + playAnimation(slot, current_event.animation, (current_event.slot & 0x80) != 0, (current_event.slot & 0x40) != 0, (current_event.slot & 0x20) != 0); } else actor_talking = true; } else { |