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author | Travis Howell | 2003-12-16 10:41:59 +0000 |
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committer | Travis Howell | 2003-12-16 10:41:59 +0000 |
commit | 0e8a1b7278b6c198524447813d9a950cc25b868e (patch) | |
tree | 9da7577a2e08c6e7731075f66d507d134f4b891d | |
parent | 5937b169885cbf0922be9ebc8ac21f26d2e6b0bf (diff) | |
download | scummvm-rg350-0e8a1b7278b6c198524447813d9a950cc25b868e.tar.gz scummvm-rg350-0e8a1b7278b6c198524447813d9a950cc25b868e.tar.bz2 scummvm-rg350-0e8a1b7278b6c198524447813d9a950cc25b868e.zip |
Look in MUSIC folder, not MUSIC1, there should be no conflicting music files.
svn-id: r11683
-rw-r--r-- | sword1/music.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword1/music.cpp b/sword1/music.cpp index 8f6bd97a0b..ca449d9cd8 100644 --- a/sword1/music.cpp +++ b/sword1/music.cpp @@ -106,7 +106,7 @@ void SwordMusic::startMusic(int32 tuneId, int32 loopFlag) { if (_musicFile.isOpen()) _musicFile.close(); char fName[20]; - sprintf(fName, "MUSIC1\\%s.wav", _tuneList[tuneId]); + sprintf(fName, "MUSIC\\%s.wav", _tuneList[tuneId]); _musicFile.open(fName); if (_musicFile.isOpen()) { _musicFile.seek(0x28); |