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author | Max Horn | 2003-09-17 23:02:40 +0000 |
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committer | Max Horn | 2003-09-17 23:02:40 +0000 |
commit | 0eea7999ebbb7b2f580870f538dc7842c1a8d644 (patch) | |
tree | 4b18898d59c5771163d4a196958e25451955fcc5 | |
parent | c1a678afeb5100a99030bb51782e5de98d771997 (diff) | |
download | scummvm-rg350-0eea7999ebbb7b2f580870f538dc7842c1a8d644.tar.gz scummvm-rg350-0eea7999ebbb7b2f580870f538dc7842c1a8d644.tar.bz2 scummvm-rg350-0eea7999ebbb7b2f580870f538dc7842c1a8d644.zip |
no need for this evil hackery; just always pretend 'F5' was pressed, the Scumm engine will do the work from then
svn-id: r10283
-rw-r--r-- | backends/wince/pocketpc.cpp | 8 | ||||
-rw-r--r-- | backends/wince/smartphone.cpp | 8 |
2 files changed, 2 insertions, 14 deletions
diff --git a/backends/wince/pocketpc.cpp b/backends/wince/pocketpc.cpp index 2676d62714..e39fe2a384 100644 --- a/backends/wince/pocketpc.cpp +++ b/backends/wince/pocketpc.cpp @@ -233,13 +233,7 @@ BOOL PPCWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, OSystem_W if (is_bass) wm->_event.kbd.ascii = 63; else - if (g_scumm->_version <= 2) - wm->_event.kbd.ascii = 5; - else - if ((g_scumm->_features & GF_OLD256) || (g_scumm->_gameId == GID_CMI) || (g_scumm->_features & GF_16COLOR)) - wm->_event.kbd.ascii = 319; - else - wm->_event.kbd.ascii = g_scumm->VAR(g_scumm->VAR_SAVELOADDIALOG_KEY); + wm->_event.kbd.ascii = 319; // "F5" key; opens up the save menu in Scumm games break; case ToolbarMode: SetScreenMode(!GetScreenMode()); diff --git a/backends/wince/smartphone.cpp b/backends/wince/smartphone.cpp index 407f446ad1..55f08fff12 100644 --- a/backends/wince/smartphone.cpp +++ b/backends/wince/smartphone.cpp @@ -325,13 +325,7 @@ void SmartfonSave(OSystem_WINCE3 *wm, int repeat) { if (is_bass) wm->_event.kbd.ascii = 63; else - if (g_scumm->_version <= 2) - wm->_event.kbd.ascii = 5; - else - if ((g_scumm->_features & GF_OLD256) || (g_scumm->_gameId == GID_CMI) || (g_scumm->_features & GF_16COLOR)) - wm->_event.kbd.ascii = 319; - else - wm->_event.kbd.ascii = g_scumm->VAR(g_scumm->VAR_SAVELOADDIALOG_KEY); + wm->_event.kbd.ascii = 319; // "F5" key; opens up the save menu in Scumm games } void SmartfonSkip(OSystem_WINCE3 *wm, int repeat) { |