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authorRichieSams2013-09-15 14:09:16 -0500
committerRichieSams2013-09-15 15:00:41 -0500
commit0eeeeded920d50444b0e8ca865725231dffb0961 (patch)
tree00d96934a8db89a42d028042eac0e5b7f452055c
parentb50afa2b154c412c40b534a41e9654da8786f5e6 (diff)
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ZVISION: Add ScriptManager support for key press events
-rw-r--r--engines/zvision/script_manager.cpp12
-rw-r--r--engines/zvision/script_manager.h12
2 files changed, 24 insertions, 0 deletions
diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp
index b9217e7250..8dd944b1e9 100644
--- a/engines/zvision/script_manager.cpp
+++ b/engines/zvision/script_manager.cpp
@@ -275,6 +275,18 @@ bool ScriptManager::onMouseMove(const Common::Point &screenSpacePos, const Commo
return cursorWasChanged;
}
+void ScriptManager::onKeyDown(Common::KeyState keyState) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ (*iter)->onKeyDown(keyState);
+ }
+}
+
+void ScriptManager::onKeyUp(Common::KeyState keyState) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ (*iter)->onKeyUp(keyState);
+ }
+}
+
void ScriptManager::changeLocation(char world, char room, char node, char view, uint32 offset) {
assert(world != 0);
debug("Changing location to: %c %c %c %c %u", world, room, node, view, offset);
diff --git a/engines/zvision/script_manager.h b/engines/zvision/script_manager.h
index 15d456ea6b..274905f88d 100644
--- a/engines/zvision/script_manager.h
+++ b/engines/zvision/script_manager.h
@@ -110,6 +110,18 @@ public:
* @return Was the cursor changed?
*/
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ /**
+ * Called when a key is pressed.
+ *
+ * @param keycode The key that was pressed
+ */
+ void onKeyDown(Common::KeyState keyState);
+ /**
+ * Called when a key is released.
+ *
+ * @param keycode The key that was pressed
+ */
+ void onKeyUp(Common::KeyState keyState);
void changeLocation(char world, char room, char node, char view, uint32 offset);