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authorFilippos Karapetis2017-07-15 19:48:22 +0300
committerFilippos Karapetis2017-07-15 19:48:43 +0300
commit0f33e8ff8feb70f3b0625dc5c2ed012e9d3924e8 (patch)
tree798ae00ea1c84d23f7ba120fc95f0db4a44a142b
parentdd1fa0a36a7c4f69be892b915b4bae94655c8eb6 (diff)
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CHEWY: More work on scene info handling
-rw-r--r--engines/chewy/scene.cpp90
-rw-r--r--engines/chewy/text.h2
2 files changed, 65 insertions, 27 deletions
diff --git a/engines/chewy/scene.cpp b/engines/chewy/scene.cpp
index 994c86681c..11bb4b38cd 100644
--- a/engines/chewy/scene.cpp
+++ b/engines/chewy/scene.cpp
@@ -41,6 +41,16 @@ namespace Chewy {
#define MAX_AUTOMOVE 20
#define MAX_SOUNDS 3
+struct SoundInfo {
+ uint16 enable[MAX_SOUNDS]; // flag, 0 = disable, 1 = enable
+ int16 index[MAX_SOUNDS];
+ uint16 start[MAX_SOUNDS];
+ uint16 channel[MAX_SOUNDS];
+ uint16 volume[MAX_SOUNDS];
+ uint16 repeatCount[MAX_SOUNDS];
+ uint16 stereo[MAX_SOUNDS]; // stereo position for the SFX
+};
+
// Animated details - scene animations
struct AnimatedDetails {
int16 x;
@@ -57,7 +67,7 @@ struct AnimatedDetails {
uint16 zIndex;
byte loadFlag; // 0: load animation in memory immediately, 1: load animation in memory when it is played
byte zoom;
- // 2 * 3 * 7 = 42 bytes sound data - TODO
+ SoundInfo soundInfo;
byte showOneFrame; // show a sprite, 0: none, 1: before animation, 2: after animation
byte currentFrame;
};
@@ -76,6 +86,7 @@ struct Hotspot {
Common::Rect rect;
uint16 resource;
Common::String desc;
+ int16 speechId;
};
struct RoomInfo {
@@ -95,11 +106,11 @@ struct AutoMove {
// 1 byte dummy
};
-struct HotspotSpeech {
+/*struct HotspotSpeech {
int16 look;
int16 use;
int16 talk;
-};
+};*/
struct SceneInfo {
uint16 staticDetailsCount;
@@ -110,8 +121,8 @@ struct SceneInfo {
Hotspot hotspot[MAX_HOTSPOTS];
RoomInfo roomInfo;
AutoMove autoMove[MAX_AUTOMOVE];
- HotspotSpeech hotspotSpeech[MAX_DETAILS];
- byte hotspotSound[MAX_DETAILS][MAX_SOUNDS];
+ int16 hotspotSpeech[MAX_DETAILS * MAX_SOUNDS];
+ //uint32 hotspotSoundPtr[MAX_DETAILS][MAX_SOUNDS]; // unused
};
Scene::Scene(ChewyEngine *vm) : _vm(vm) {
@@ -161,6 +172,7 @@ void Scene::updateMouse(Common::Point coords) {
if (coords.y >= 8) {
_vm->_graphics->setDescSurface(Common::Point(coords.x, coords.y - 8));
_vm->_graphics->drawText(_sceneInfo->hotspot[i].desc, coords.x, coords.y - 8);
+ //_vm->_graphics->drawText(_sceneInfo->hotspot[i].desc + Common::String::format(" (%d)", i), coords.x, coords.y - 8); // debug
}
break;
}
@@ -172,17 +184,21 @@ void Scene::mouseClick(Common::Point coords) {
for (uint16 i = 0; i < MAX_HOTSPOTS; i++) {
//_vm->_graphics->drawRect(_sceneInfo->hotspot[i].rect, 0); // debug
if (_sceneInfo->hotspot[i].rect.contains(coords)) {
- int sample = -1;
+ int16 sample = -1;
+
+ // TODO: This is still not right
+ int16 speechId = _sceneInfo->hotspotSpeech[_sceneInfo->hotspot[i].resource - 4];
+ SoundInfo *s = &_sceneInfo->animatedDetails[speechId].soundInfo;
switch (_vm->_cursor->getCurrentCursor()) {
- case kLook:
- sample = _sceneInfo->hotspotSpeech[i].look;
- break;
case kUse:
- sample = _sceneInfo->hotspotSpeech[i].use;
+ sample = s->index[0];
+ break;
+ case kLook:
+ sample = s->index[1];
break;
case kTalk:
- sample = _sceneInfo->hotspotSpeech[i].talk;
+ sample = s->index[2];
break;
default:
break;
@@ -194,6 +210,16 @@ void Scene::mouseClick(Common::Point coords) {
}
}
+static void readSSoundInfo(Common::File &indexFile, int16 *data) {
+ for (int i = 0; i < MAX_SOUNDS; i++)
+ data[i] = indexFile.readSint16LE();
+}
+
+static void readUSoundInfo(Common::File &indexFile, uint16 *data) {
+ for (int i = 0; i < MAX_SOUNDS; i++)
+ data[i] = indexFile.readUint16LE();
+}
+
/**
* Loads scene information from test.rdi
* Note that the original loads everything with a single read into a structure,
@@ -238,7 +264,17 @@ void Scene::loadSceneInfo() {
_sceneInfo->animatedDetails[i].zIndex = indexFile.readUint16LE();
_sceneInfo->animatedDetails[i].loadFlag = indexFile.readByte();
_sceneInfo->animatedDetails[i].zoom = indexFile.readByte();
- indexFile.skip(42); // 2 * 3 * 7 = 42 bytes sound data - TODO
+
+ SoundInfo *s = &_sceneInfo->animatedDetails[i].soundInfo;
+ readUSoundInfo(indexFile, s->enable);
+ readSSoundInfo(indexFile, s->index);
+ readUSoundInfo(indexFile, s->start);
+ readUSoundInfo(indexFile, s->channel);
+ readUSoundInfo(indexFile, s->volume);
+ readUSoundInfo(indexFile, s->repeatCount);
+ readUSoundInfo(indexFile, s->stereo);
+ //debug("Sound %i: %i, %i, %i", i, s->index[0], s->index[1], s->index[2]);
+
_sceneInfo->animatedDetails[i].showOneFrame = indexFile.readUint16LE();
_sceneInfo->animatedDetails[i].currentFrame = indexFile.readUint16LE();
}
@@ -267,11 +303,15 @@ void Scene::loadSceneInfo() {
for (int i = 0; i < MAX_HOTSPOTS; i++) {
_sceneInfo->hotspot[i].resource = indexFile.readUint16LE() + 4;
_sceneInfo->hotspot[i].desc = "";
+ _sceneInfo->hotspot[i].speechId = -1;
if (_sceneInfo->hotspot[i].resource < kATSTextMax) {
TextEntry *entry = text->getText(_curScene + kADSTextMax, _sceneInfo->hotspot[i].resource);
- if (entry)
+ if (entry) {
_sceneInfo->hotspot[i].desc = entry->text;
+ //_sceneInfo->hotspot[i].speechId = entry->speechId; // TODO
+ //debug("Hotspot %i: '%s', resource %d", i, entry->text.c_str(), _sceneInfo->hotspot[i].resource);
+ }
}
}
@@ -297,21 +337,19 @@ void Scene::loadSceneInfo() {
warning("Auto move %d should be unused, but it isn't (max auto move items are %d)", i, _sceneInfo->roomInfo.autoMoveCount);
}
- for (int i = 0; i < MAX_DETAILS; i++) {
- // FIXME: These are all wrong... investigate why
- _sceneInfo->hotspotSpeech[i].look = indexFile.readSint16LE();
- _sceneInfo->hotspotSpeech[i].use = indexFile.readSint16LE();
- _sceneInfo->hotspotSpeech[i].talk = indexFile.readSint16LE();
- }
-
- for (int i = 0; i < MAX_DETAILS; i++) {
- _sceneInfo->hotspotSound[i][0] = indexFile.readSint16LE();
- _sceneInfo->hotspotSound[i][1] = indexFile.readSint16LE();
- _sceneInfo->hotspotSound[i][2] = indexFile.readSint16LE();
+ for (int i = 0; i < MAX_DETAILS * MAX_SOUNDS; i++) {
+ _sceneInfo->hotspotSpeech[i] = indexFile.readSint16LE();
+ /*HotspotSpeech *hs = &_sceneInfo->hotspotSpeech[i];
+ hs->look = indexFile.readSint16LE();
+ hs->use = indexFile.readSint16LE();
+ hs->talk = indexFile.readSint16LE();
+ debug("Hotspot %d: (%d, %d, %d)", i, hs->look, hs->use, hs->talk);*/
}
- // TODO: We seem to be missing a chunk of data (186 bytes) from the end of
- // the room info structure
+ // The rest of the scene data is MAX_DETAILS * 3 * 4 bytes full of null or
+ // invalid pointers to sound buffers, where sounds for each hotspot are
+ // preloaded
+ indexFile.skip(MAX_DETAILS * 3 * 4);
delete text;
indexFile.close();
diff --git a/engines/chewy/text.h b/engines/chewy/text.h
index a082de6a98..6708da0705 100644
--- a/engines/chewy/text.h
+++ b/engines/chewy/text.h
@@ -60,7 +60,7 @@ enum TextEntryMarkers {
#define VOICE_OFFSET 20
struct TextEntry {
- uint16 speechId;
+ int16 speechId;
Common::String text;
};