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author | Eugene Sandulenko | 2014-06-12 10:16:14 +0300 |
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committer | Eugene Sandulenko | 2014-06-12 10:16:53 +0300 |
commit | 0fe605be4b4f6c5890088c5f59e367f4074f8a0f (patch) | |
tree | ab666b791257901fed7dc39633136f9dfa36fd42 | |
parent | 46f30804d87cf5684c932477226c26754d671a1f (diff) | |
download | scummvm-rg350-0fe605be4b4f6c5890088c5f59e367f4074f8a0f.tar.gz scummvm-rg350-0fe605be4b4f6c5890088c5f59e367f4074f8a0f.tar.bz2 scummvm-rg350-0fe605be4b4f6c5890088c5f59e367f4074f8a0f.zip |
FULLPIPE: Implement GameVar::~GameVar()
-rw-r--r-- | engines/fullpipe/stateloader.cpp | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index 41641457d3..141196c7d7 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -162,7 +162,43 @@ GameVar::GameVar() { } GameVar::~GameVar() { - warning("STUB: GameVar::~GameVar()"); + if (_varType == 2) + free(_value.stringValue); + + if (_parentVarObj && !_prevVarObj ) { + if (_parentVarObj->_subVars == this) { + _parentVarObj->_subVars = _nextVarObj; + } else if (_parentVarObj->_field_14 == this) { + _parentVarObj->_field_14 = _nextVarObj; + } else { + _parentVarObj = 0; + } + } + + if (_prevVarObj) + _prevVarObj->_nextVarObj = _nextVarObj; + + if (_nextVarObj) + _nextVarObj->_prevVarObj = _prevVarObj; + + _prevVarObj = 0; + _nextVarObj = 0; + + GameVar *s = _subVars; + + while (s) { + delete s; + s = _subVars; + } + + s = _field_14; + + while (s) { + delete s; + s = _field_14; + } + + free(_varName); } bool GameVar::load(MfcArchive &file) { |