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authorPaul Gilbert2012-01-20 20:51:59 +1100
committerStrangerke2012-04-06 08:20:21 +0200
commit1017159802176ad449dbf6d1eaa4ab3ad61ddbb8 (patch)
tree96a476cf5340ceeebf5597b9417fd36bf4177e43
parent9a79a5e059812c50d35b27139950bac38b8eb3fd (diff)
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MORTEVIELLE: More game menu formatting fixes
-rw-r--r--engines/mortevielle/mor2.cpp2
-rw-r--r--engines/mortevielle/ovd1.cpp9
2 files changed, 8 insertions, 3 deletions
diff --git a/engines/mortevielle/mor2.cpp b/engines/mortevielle/mor2.cpp
index 2f0793643c..4b8a9ae25a 100644
--- a/engines/mortevielle/mor2.cpp
+++ b/engines/mortevielle/mor2.cpp
@@ -218,7 +218,7 @@ void tmlieu(int mli) {
cx = v_lieu[i][mli];
deline(cx + c_tmlieu, st, tail);
nomp = delig;
- while (nomp.size() < 30) nomp = nomp + ' ';
+ while (nomp.size() < 20) nomp = nomp + ' ';
menut(depl[i], nomp);
i = i + 1;
}
diff --git a/engines/mortevielle/ovd1.cpp b/engines/mortevielle/ovd1.cpp
index d6713908dc..f01937667a 100644
--- a/engines/mortevielle/ovd1.cpp
+++ b/engines/mortevielle/ovd1.cpp
@@ -116,11 +116,16 @@ void ani50() {
i = 1;
do {
deline(i + c_action, st, tai);
- act[i] = delig + " ";
+ act[i] = delig;
+ while (act[i].size() < 10)
+ act[i] += ' ';
+
if (i < 9) {
if (i < 6) {
deline(i + c_saction, st, tai);
- self_[i] = delig + " ";
+ self_[i] = delig;
+ while (self_[i].size() < 10)
+ self_[i] += ' ';
}
deline(i + c_dis, st, tai);
dis[i] = delig + ' ';