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author | Jonathan Gray | 2003-08-08 09:26:09 +0000 |
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committer | Jonathan Gray | 2003-08-08 09:26:09 +0000 |
commit | 101821015cc1bd0df096b99d5755611c72d151c5 (patch) | |
tree | bc62118a2b3f13e5c07eb7e4a8c6297a7c20bebd | |
parent | c94a9cf8fe006b0cb6c3250e3b56daa03772709a (diff) | |
download | scummvm-rg350-101821015cc1bd0df096b99d5755611c72d151c5.tar.gz scummvm-rg350-101821015cc1bd0df096b99d5755611c72d151c5.tar.bz2 scummvm-rg350-101821015cc1bd0df096b99d5755611c72d151c5.zip |
remove debug printf
svn-id: r9598
-rw-r--r-- | scumm/script_v2.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 720b01df76..cab9465c34 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -819,7 +819,6 @@ void Scumm_v2::o2_verbOps() { int y = fetchScriptByte() << 3; slot = getVarOrDirectByte(0x80) + 1; int prep = fetchScriptByte(); // Only used in V1? - printf("Setting prep %d for slot %d\n", prep, slot); // V1 Maniac verbs are relative to the 'verb area' - under the sentence if ((_gameId == GID_MANIAC) && (_version == 1)) y+=8; |