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author | Paul Gilbert | 2013-12-10 21:34:48 -0500 |
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committer | Paul Gilbert | 2013-12-10 21:34:48 -0500 |
commit | 10be9a527be4f6a0ac74cb8f916e93da712730c6 (patch) | |
tree | 61d21c1bff7cb626fecf17a55d7b19bec416408e | |
parent | 966065269574f258d6106e2a48f23b6d5cf6da9a (diff) | |
download | scummvm-rg350-10be9a527be4f6a0ac74cb8f916e93da712730c6.tar.gz scummvm-rg350-10be9a527be4f6a0ac74cb8f916e93da712730c6.tar.bz2 scummvm-rg350-10be9a527be4f6a0ac74cb8f916e93da712730c6.zip |
VOYEUR: Split ThreadResource into it's own file
-rw-r--r-- | engines/voyeur/files_threads.cpp | 392 |
1 files changed, 392 insertions, 0 deletions
diff --git a/engines/voyeur/files_threads.cpp b/engines/voyeur/files_threads.cpp new file mode 100644 index 0000000000..bb58bcd7bb --- /dev/null +++ b/engines/voyeur/files_threads.cpp @@ -0,0 +1,392 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "voyeur/files.h" +#include "voyeur/graphics.h" +#include "voyeur/voyeur.h" +#include "voyeur/staticres.h" + +namespace Voyeur { + +int ThreadResource::_stampFlags = 0; +int ThreadResource::_useCount[8]; +byte *ThreadResource::_threadDataPtr = NULL; + +ThreadResource::ThreadResource(BoltFilesState &state, const byte *src): + _vm(state._vm) { + _flags = src[8]; +} + +void ThreadResource::initThreadStruct(int idx, int id) { + _controlIndex = -1; + if (loadAStack(idx)) { + _field4 = _field6 = -1; + _threadId = id; + _field3A = -1; + _field3E = -1; + + doState(); + } +} + +bool ThreadResource::loadAStack(int idx) { + if (_stampFlags & 1) { + unloadAStack(_controlIndex); + if (!_useCount[idx]) { + BoltEntry &boltEntry = _vm->_stampLibPtr->boltEntry(_vm->_controlPtr->_memberIds[idx]); + if (!boltEntry._data) + return false; + + _vm->_controlPtr->_entries[idx] = boltEntry._data; + } + + ++_useCount[idx]; + } + + _ctlPtr = _vm->_controlPtr->_entries[idx]; + return true; +} + +void ThreadResource::unloadAStack(int idx) { + if ((_stampFlags & 1) && _useCount[idx]) { + if (--_useCount[idx] == 0) { + _vm->_stampLibPtr->freeBoltMember(_vm->_controlPtr->_memberIds[idx]); + } + } +} + +bool ThreadResource::doState() { + _flags |= 1; + + if (!getStateInfo()) + return false; + + getButtonsFlags(); + getField1CE(); + + _vm->_glGoScene = -1; + _vm->_glGoStack = -1; + + performOpenCard(); + if (_field40 & 1) { + return chooseSTAMPButton(_vm->getRandomNumber(_field42 - 1)); + } else { + return true; + } +} + +bool ThreadResource::getStateInfo() { + _field9 = 0; + int id = READ_LE_UINT16(_ctlPtr); + + if (id <= _threadId) { + _field9 |= 0x80; + return false; + } else { + uint32 fld = READ_LE_UINT32(_ctlPtr + 2); + fld += _threadId << 3; + _field46 = READ_LE_UINT32(_ctlPtr + fld + 4); + + fld = READ_LE_UINT32(_ctlPtr + fld); + byte *baseP = _ctlPtr + fld; + _field42 = READ_LE_UINT16(baseP); + _field40 = READ_LE_UINT16(baseP + 2); + _parseCount = READ_LE_UINT16(baseP + 4); + + _field28E = getDataOffset(); + _field28E += READ_LE_UINT32(baseP + 6) / 2; + + _field4A = baseP + 10; + + getButtonsText(); + return true; + } +} + +byte *ThreadResource::getDataOffset() { + uint32 offset = READ_LE_UINT32(_ctlPtr + 10); + _threadDataPtr = _ctlPtr + offset; + return _threadDataPtr; +} + +void ThreadResource::getButtonsText() { + int idx = 0; + + for (const byte *p = _field4A; *p != 0x49; p = getNextRecord(p)) { + if (*p == 0xC0) { + ++p; + if (*p++ & 0x80) { + assert(idx < 63); + _field8E[idx] = getRecordOffset(p); + p += 4; + } + + ++idx; + _field8E[idx] = NULL; + } + } +} + +void ThreadResource::getButtonsFlags() { + int idx = 0; + + for (const byte *p = _field4A; *p != 0x49; p = getNextRecord(p)) { + if (*p == 0xC0) { + if (*++p & 0x20) + _field40 |= 2; + + _field4E[idx] = *p++; + _field18E[idx] = *p++; + + if (_field4E[idx] & 0x80) + p += 4; + + ++idx; + } + } +} + +void ThreadResource::getField1CE() { + int idx = 0; + + for (const byte *p = _field4A; *p != 0x49; p = getNextRecord(p)) { + assert(idx < 47); + _field1CE[idx++] = getRecordOffset(p); + _field1CE[idx] = NULL; + } +} + +void ThreadResource::unloadAllStacks(VoyeurEngine *vm) { + if (_stampFlags & 1) { + for (int i = 0; i < 8; ++i) { + if (_useCount[i]) + vm->_stampLibPtr->freeBoltMember(vm->_controlPtr->_memberIds[i]); + } + } +} + +void ThreadResource::performOpenCard() { + for (const byte *p = _field4A; *p != 0x49; p = getNextRecord(p)) { + if (*p == 0x47) { + cardAction(p + 1); + return; + } + } +} + +void ThreadResource::initUseCount() { + Common::fill(&_useCount[0], &_useCount[8], 0); +} + +const byte *ThreadResource::getRecordOffset(const byte *p) { + uint32 recSize = READ_LE_UINT32(p) + READ_LE_UINT32(p + 6); + return _ctlPtr + recSize; +} + +const byte *ThreadResource::getNextRecord(const byte *p) { + byte v = *p++; + + switch (v) { + case 2: + case 4: + case 6: + case 8: + case 10: + return p + 8; + case 1: + case 3: + case 5: + case 7: + case 9: + case 11: + case 21: + case 22: + case 25: + case 26: + return p + 5; + case 17: + case 23: + case 24: + case 27: + case 28: + return p + 2; + case 19: + case 41: + return p + 6; + case 18: + case 51: + case 52: + return p + 1; + case 74: + return p + 4; + case 192: + if (*p * 0x80) + p += 4; + return p + 2; + default: + return p; + } +} + +void ThreadResource::cardAction(const byte *p) { + warning("TODO: cardAction"); +} + +bool ThreadResource::chooseSTAMPButton(int idx) { + warning("TODO: chooseSTAMPButton"); + return false; +} + +#define GET_WORD READ_LE_UINT16(dataP); dataP += 2; {} + +void ThreadResource::parsePlayCommands() { + Common::fill(&_vm->_voy._arr1[0][0], &_vm->_voy._arr1[8][20], 0); + Common::fill(&_vm->_voy._arr2[0][0], &_vm->_voy._arr2[8][20], 0); + Common::fill(&_vm->_voy._arr3[0][0], &_vm->_voy._arr3[3][20], 9999); + Common::fill(&_vm->_voy._arr4[0][0], &_vm->_voy._arr4[3][20], 0); + Common::fill(&_vm->_voy._arr5[0][0], &_vm->_voy._arr5[3][20], 9999); + Common::fill(&_vm->_voy._arr6[0][0], &_vm->_voy._arr6[3][20], 0); + Common::fill(&_vm->_voy._arr7[0], &_vm->_voy._arr7[20], 0); + + byte *dataP = _field28E; + int v2; + + for (int parseIndex = 0; parseIndex < _parseCount; ++parseIndex) { + uint16 id = GET_WORD; + + switch (id) { + case 1: + _vm->_playStamp2 = READ_LE_UINT16(dataP); + dataP += 2; + break; + + case 2: + v2 = GET_WORD; + if (v2 == 0 || READ_LE_UINT16(_vm->_controlPtr->_ptr + 4) == 0) { + _vm->_eventsManager._videoComputerBut4 = READ_LE_UINT16(dataP); + _vm->_voy._field468 = READ_LE_UINT16(dataP + 2); + _vm->_voy._field46A = READ_LE_UINT16(dataP + 4); + + if (_vm->_voy._RTVNum < _vm->_voy._field468 || + (_vm->_voy._field468 + _vm->_voy._field46A) < _vm->_voy._RTVNum) { + _vm->_eventsManager._videoComputerBut4 = -1; + } else { + _vm->_voy._vocSecondsOffset = _vm->_voy._RTVNum - _vm->_voy._field468; + addAudioEventStart(); + + assert(_vm->_eventsManager._videoComputerBut4 < 38); + _vm->_graphicsManager._backgroundPage = _vm->_bVoy->boltEntry( + 0x7F00 + BLIND_TABLE[_vm->_eventsManager._videoComputerBut4])._picResource; + _vm->_graphicsManager._backColors = _vm->_bVoy->boltEntry(0x7F01 + + BLIND_TABLE[_vm->_eventsManager._videoComputerBut4])._cMapResource; + + (*_vm->_graphicsManager._vPort)->setupViewPort(); + _vm->_graphicsManager._backColors->startFade(); + (*_vm->_graphicsManager._vPort)->_flags |= 8; + _vm->_graphicsManager.flipPage(); + _vm->_eventsManager.sWaitFlip(); + + while (!_vm->shouldQuit() && (_vm->_eventsManager._fadeStatus & 1)) + _vm->_eventsManager.delay(1); + + _vm->_voy._field478 = -2; + _vm->_soundManager.setVOCOffset(_vm->_voy._vocSecondsOffset * 11025); + Common::String filename = _vm->_soundManager.getVOCFileName( + _vm->_eventsManager._videoComputerBut4 + 159); + _vm->_soundManager.startVOCPlay(filename); + _vm->_voy._field478 |= 16; + _vm->_eventsManager.startCursorBlink(); + + while (!_vm->shouldQuit() && !_vm->_voy._incriminate && + _vm->_soundManager.getVOCStatus()) + _vm->_eventsManager.delay(1); + + _vm->_voy._field478 |= 1; + _vm->_soundManager.stopVOCPlay(); + addAudioEventEnd(); + _vm->_eventsManager.incrementTime(1); + _vm->_eventsManager.incrementTime(1); + + _vm->_bVoy->freeBoltGroup(0x17F00); + _vm->_voy._field478 = -17; + _vm->_eventsManager._videoComputerBut4 = -1; + _vm->_voy._field470 = 129; + parseIndex = 999; + } + } + + dataP += 6; + break; + + case 3: + break; + + case 4: + case 22: + _vm->_eventsManager._videoComputerBut4 = READ_LE_UINT16(dataP) - 1; + dataP += 2; + + // TODO: Original had a block here that would never be executed + + _vm->_voy._vocSecondsOffset = 0; + _vm->_voy._field468 = _vm->_voy._RTVNum; + _vm->_voy._field478 &= ~0x11; + _vm->playAVideo(_vm->_eventsManager._videoComputerBut4); + _vm->_voy._field478 |= 1; + _vm->_eventsManager._videoComputerBut4 = -1; + parseIndex = 999; + break; + + default: + break; + } + } +} + +#undef GET_WORD + +int ThreadResource::doApt() { + warning("TODO: doApt"); + return 0; +} + +void ThreadResource::doRoom() { + warning("TODO: doRoom"); +} + +int ThreadResource::doInterface() { + warning("TODO: doInterface"); + return 0; +} + +void ThreadResource::addAudioEventStart() { + _vm->_voy._events.push_back(VoyeurEvent(_vm->_eventsManager._videoComputerNum, + _vm->_eventsManager._videoComputerBut1, _vm->_voy._delaySecs, 2, + _vm->_eventsManager._videoComputerBut4, _vm->_voy._vocSecondsOffset, + _vm->_eventsManager._videoDead)); +} + +void ThreadResource::addAudioEventEnd() { + error("TODO: addAudioEventEnd"); +} + +} // End of namespace Voyeur |