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author | Paul Gilbert | 2015-07-02 19:21:10 -0400 |
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committer | Paul Gilbert | 2015-07-02 19:21:10 -0400 |
commit | 10e3e4811cb930dcfc5a5e6422b07b7a6f24ef67 (patch) | |
tree | 0a92ccd3f0ee587ca416908bfed4c02dbb5f512f | |
parent | 453a800754dcc512247d0daa768c866e929f291a (diff) | |
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SHERLOCK: RT: Fix moving too far vertically when walking
-rw-r--r-- | engines/sherlock/tattoo/tattoo_people.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.cpp b/engines/sherlock/tattoo/tattoo_people.cpp index 42a7d26a7d..f22ce87574 100644 --- a/engines/sherlock/tattoo/tattoo_people.cpp +++ b/engines/sherlock/tattoo/tattoo_people.cpp @@ -454,11 +454,11 @@ void TattooPerson::setWalking() { // and set the delta Y depending on the direction if (_walkDest.y < (_position.y / FIXED_INT_MULTIPLIER)) { _sequenceNumber = WALK_UP; - _delta.y = speed.y * -FIXED_INT_MULTIPLIER; + _delta.y = speed.y * -(FIXED_INT_MULTIPLIER / 10); } else { speed.y = diagSpeed.y; _sequenceNumber = WALK_DOWN; - _delta.y = speed.y * FIXED_INT_MULTIPLIER; + _delta.y = speed.y * (FIXED_INT_MULTIPLIER / 10); } // Set the delta x |