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authorRobin Watts2007-07-12 18:21:46 +0000
committerRobin Watts2007-07-12 18:21:46 +0000
commit10eeb453d60f220077d2224c89c811818a396f4a (patch)
treedf2e1ee900c278e8794767fa4d03d09cb3601b55
parent17a4539a65c5813862b85691cca094ba616e027c (diff)
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Some optimisations to the DXA player to reduce the amount of needless mallocing
and memcpying it does. This commit also contains some code protected by #ifdef DXA_EXPERIMENT_MAXD that allows for reading an extended header on a .dxa file and using a MAXD chunk, if found, to reduce the amount of memory required to play a movie. Whether this gets enabled or not will ultimately depend on whether the savings are justified (i.e. if we can find a case where it makes enough difference). svn-id: r28047
-rw-r--r--graphics/dxa_player.cpp139
-rw-r--r--graphics/dxa_player.h10
2 files changed, 97 insertions, 52 deletions
diff --git a/graphics/dxa_player.cpp b/graphics/dxa_player.cpp
index c4c9aaed55..1e63b1b6df 100644
--- a/graphics/dxa_player.cpp
+++ b/graphics/dxa_player.cpp
@@ -42,6 +42,12 @@ DXAPlayer::DXAPlayer() {
_scaledBuffer = 0;
_drawBuffer = 0;
+ _inBuffer = 0;
+ _inBufferSize = 0;
+
+ _decompBuffer = 0;
+ _decompBufferSize = 0;
+
_width = 0;
_height = 0;
@@ -129,6 +135,7 @@ bool DXAPlayer::loadFile(const char *filename) {
debug(2, "flags 0x0%x framesCount %d width %d height %d rate %d ticks %d", flags, _framesCount, _width, _height, _framesPerSec, _frameTicks);
_frameSize = _width * _height;
+ _decompBufferSize = _frameSize;
_frameBuffer1 = (uint8 *)malloc(_frameSize);
_frameBuffer2 = (uint8 *)malloc(_frameSize);
if (!_frameBuffer1 || !_frameBuffer2)
@@ -141,6 +148,33 @@ bool DXAPlayer::loadFile(const char *filename) {
error("Error allocating scale buffer (size %d)", _frameSize);
}
+#ifdef DXA_EXPERIMENT_MAXD
+ // Check for an extended header
+ if (flags & 1) {
+ uint32 size;
+
+ do {
+ tag = _fd->readUint32BE();
+ if (tag != 0) {
+ size = _fd->readUint32BE();
+ }
+ switch (tag) {
+ case 0: // No more tags
+ break;
+ case MKID_BE('MAXD'):
+ assert(size == 4);
+ _decompBufferSize = _fd->readUint32BE();
+ break;
+ default: // Unknown tag - skip it.
+ while (size > 0) {
+ byte dummy = _fd->readByte();
+ size--;
+ }
+ break;
+ }
+ } while (tag != 0);
+ }
+#endif
_frameNum = 0;
_frameSkipped = 0;
@@ -157,6 +191,8 @@ void DXAPlayer::closeFile() {
free(_frameBuffer1);
free(_frameBuffer2);
free(_scaledBuffer);
+ free(_inBuffer);
+ free(_decompBuffer);
}
void DXAPlayer::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
@@ -175,44 +211,42 @@ void DXAPlayer::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
void DXAPlayer::decodeZlib(byte *data, int size, int totalSize) {
#ifdef USE_ZLIB
- byte *temp = (byte *)malloc(size);
- if (temp) {
- memcpy(temp, data, size);
-
- z_stream d_stream;
- d_stream.zalloc = (alloc_func)0;
- d_stream.zfree = (free_func)0;
- d_stream.opaque = (voidpf)0;
- d_stream.next_in = temp;
- d_stream.avail_in = size;
- d_stream.total_in = size;
- d_stream.next_out = data;
- d_stream.avail_out = totalSize;
- inflateInit(&d_stream);
- inflate(&d_stream, Z_FINISH);
- inflateEnd(&d_stream);
- free(temp);
- }
+ z_stream _d_stream;
+ _d_stream.zalloc = (alloc_func)0;
+ _d_stream.zfree = (free_func)0;
+ _d_stream.opaque = (voidpf)0;
+ _d_stream.next_in = _inBuffer;
+ _d_stream.avail_in = size;
+ _d_stream.total_in = size;
+ _d_stream.next_out = data;
+ _d_stream.avail_out = totalSize;
+ inflateInit(&_d_stream);
+ inflate(&_d_stream, Z_FINISH);
+ inflateEnd(&_d_stream);
#endif
}
#define BLOCKW 4
#define BLOCKH 4
-void DXAPlayer::decode12(byte *data, int size, int totalSize) {
+void DXAPlayer::decode12(int size) {
#ifdef USE_ZLIB
+ if (_decompBuffer == NULL) {
+ _decompBuffer = (byte *)malloc(_decompBufferSize);
+ if (_decompBuffer == NULL)
+ error("Error allocating decomp buffer (size %d)", _decompBufferSize);
+ }
/* decompress the input data */
- decodeZlib(data, size, totalSize);
+ decodeZlib(_decompBuffer, size, _decompBufferSize);
- byte *dat = data;
- byte *frame2 = (byte *)malloc(totalSize);
+ byte *dat = _decompBuffer;
- memcpy(frame2, _frameBuffer1, totalSize);
+ memcpy(_frameBuffer2, _frameBuffer1, _frameSize);
for (int by = 0; by < _height; by += BLOCKH) {
for (int bx = 0; bx < _width; bx += BLOCKW) {
byte type = *dat++;
- byte *b2 = frame2 + bx + by * _width;
+ byte *b2 = _frameBuffer1 + bx + by * _width;
switch (type) {
case 0:
@@ -276,7 +310,7 @@ void DXAPlayer::decode12(byte *data, int size, int totalSize) {
int my = mbyte & 0x07;
if (mbyte & 0x08)
my = -my;
- byte *b1 = _frameBuffer1 + (bx+mx) + (by+my) * _width;
+ byte *b1 = _frameBuffer2 + (bx+mx) + (by+my) * _width;
for (int yc = 0; yc < BLOCKH; yc++) {
memcpy(b2, b1, BLOCKW);
b1 += _width;
@@ -291,30 +325,32 @@ void DXAPlayer::decode12(byte *data, int size, int totalSize) {
}
}
}
-
- memcpy(data, frame2, totalSize);
- free(frame2);
#endif
}
-void DXAPlayer::decode13(byte *data, int size, int totalSize) {
+void DXAPlayer::decode13(int size) {
#ifdef USE_ZLIB
uint8 *codeBuf, *dataBuf, *motBuf, *maskBuf;
+ if (_decompBuffer == NULL) {
+ _decompBuffer = (byte *)malloc(_decompBufferSize);
+ if (_decompBuffer == NULL)
+ error("Error allocating decomp buffer (size %d)", _decompBufferSize);
+ }
+
/* decompress the input data */
- decodeZlib(data, size, totalSize);
+ decodeZlib(_decompBuffer, size, _decompBufferSize);
- uint8 *frame2 = (uint8*)malloc(totalSize);
- memcpy(frame2, _frameBuffer1, totalSize);
+ memcpy(_frameBuffer2, _frameBuffer1, _frameSize);
int codeSize = _width * _curHeight / 16;
int dataSize, motSize, maskSize;
- dataSize = READ_BE_UINT32(&data[0]);
- motSize = READ_BE_UINT32(&data[4]);
- maskSize = READ_BE_UINT32(&data[8]);
+ dataSize = READ_BE_UINT32(&_decompBuffer[0]);
+ motSize = READ_BE_UINT32(&_decompBuffer[4]);
+ maskSize = READ_BE_UINT32(&_decompBuffer[8]);
- codeBuf = &data[12];
+ codeBuf = &_decompBuffer[12];
dataBuf = &codeBuf[codeSize];
motBuf = &dataBuf[dataSize];
maskBuf = &motBuf[motSize];
@@ -322,7 +358,7 @@ void DXAPlayer::decode13(byte *data, int size, int totalSize) {
for (int by = 0; by < _curHeight; by += BLOCKH) {
for (int bx = 0; bx < _width; bx += BLOCKW) {
uint8 type = *codeBuf++;
- uint8 *b2 = (uint8*)frame2 + bx + by * _width;
+ uint8 *b2 = (uint8*)_frameBuffer1 + bx + by * _width;
switch (type) {
case 0:
@@ -373,7 +409,7 @@ void DXAPlayer::decode13(byte *data, int size, int totalSize) {
if (mbyte & 0x08)
my = -my;
- uint8 *b1 = (uint8*)_frameBuffer1 + (bx+mx) + (by+my) * _width;
+ uint8 *b1 = (uint8*)_frameBuffer2 + (bx+mx) + (by+my) * _width;
for (int yc = 0; yc < BLOCKH; yc++) {
memcpy(b2, b1, BLOCKW);
b1 += _width;
@@ -389,7 +425,7 @@ void DXAPlayer::decode13(byte *data, int size, int totalSize) {
for (int subBlock = 0; subBlock < 4; subBlock++) {
int sx = bx + subX[subBlock], sy = by + subY[subBlock];
- b2 = (uint8*)frame2 + sx + sy * _width;
+ b2 = (uint8*)_frameBuffer1 + sx + sy * _width;
switch (subMask & 0xC0) {
// 00: skip
case 0x00:
@@ -417,7 +453,7 @@ void DXAPlayer::decode13(byte *data, int size, int totalSize) {
if (mbyte & 0x08)
my = -my;
- uint8 *b1 = (uint8*)_frameBuffer1 + (sx+mx) + (sy+my) * _width;
+ uint8 *b1 = (uint8*)_frameBuffer2 + (sx+mx) + (sy+my) * _width;
for (int yc = 0; yc < BLOCKH / 2; yc++) {
memcpy(b2, b1, BLOCKW / 2);
b1 += _width;
@@ -476,9 +512,6 @@ void DXAPlayer::decode13(byte *data, int size, int totalSize) {
}
}
}
-
- memcpy(data, frame2, totalSize);
- free(frame2);
#endif
}
@@ -497,26 +530,34 @@ void DXAPlayer::decodeNextFrame() {
if (tag == MKID_BE('FRAM')) {
byte type = _fd->readByte();
uint32 size = _fd->readUint32BE();
+ if ((_inBuffer == NULL) || (_inBufferSize < size)) {
+ free(_inBuffer);
+ _inBuffer = (byte *)malloc(size);
+ if (_inBuffer == NULL)
+ error("Error allocating input buffer (size %d)", size);
+ _inBufferSize = size;
+ }
- _fd->read(_frameBuffer2, size);
+ _fd->read(_inBuffer, size);
switch (type) {
case 2:
+ decodeZlib(_frameBuffer1, size, _frameSize);
+ break;
case 3:
decodeZlib(_frameBuffer2, size, _frameSize);
break;
case 12:
- decode12(_frameBuffer2, size, _frameSize);
+ decode12(size);
break;
case 13:
- decode13(_frameBuffer2, size, _frameSize);
+ decode13(size);
break;
default:
error("decodeFrame: Unknown compression type %d", type);
}
- if (type == 2 || type == 4 || type == 12 || type == 13) {
- memcpy(_frameBuffer1, _frameBuffer2, _frameSize);
- } else {
+
+ if (type == 3) {
for (int j = 0; j < _curHeight; ++j) {
for (int i = 0; i < _width; ++i) {
const int offs = j * _width + i;
diff --git a/graphics/dxa_player.h b/graphics/dxa_player.h
index b8155153c9..5415e440d2 100644
--- a/graphics/dxa_player.h
+++ b/graphics/dxa_player.h
@@ -47,6 +47,10 @@ protected:
byte *_frameBuffer2;
byte *_scaledBuffer;
byte *_drawBuffer;
+ byte *_inBuffer;
+ uint32 _inBufferSize;
+ byte *_decompBuffer;
+ uint32 _decompBufferSize;
uint16 _width;
uint16 _height, _curHeight;
uint16 _framesCount;
@@ -121,10 +125,10 @@ protected:
void decodeNextFrame();
void decodeZlib(byte *data, int size, int totalSize);
- void decode12(byte *data, int size, int totalSize);
- void decode13(byte *data, int size, int totalSize);
+ void decode12(int size);
+ void decode13(int size);
};
-
+
} // End of namespace Graphics
#endif