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author | Oystein Eftevaag | 2006-08-26 20:05:49 +0000 |
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committer | Oystein Eftevaag | 2006-08-26 20:05:49 +0000 |
commit | 11b7cfca101b4a05cd8a0d9b61c4ae4ba7e99eea (patch) | |
tree | 30feb95a8b17673c72be2339f445e3fff47d0131 | |
parent | 69daf49a730b08fd5b9627a9ca803123426dfa69 (diff) | |
download | scummvm-rg350-11b7cfca101b4a05cd8a0d9b61c4ae4ba7e99eea.tar.gz scummvm-rg350-11b7cfca101b4a05cd8a0d9b61c4ae4ba7e99eea.tar.bz2 scummvm-rg350-11b7cfca101b4a05cd8a0d9b61c4ae4ba7e99eea.zip |
Stop doing a screen rewrite on each mouse movement event, just schedule a redraw for later instead
svn-id: r23764
-rw-r--r-- | engines/kyra/kyra.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp index bee1368be6..f67da7fa4d 100644 --- a/engines/kyra/kyra.cpp +++ b/engines/kyra/kyra.cpp @@ -599,7 +599,7 @@ void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) { case OSystem::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; - _system->updateScreen(); + _animator->_updateScreen = true; break; case OSystem::EVENT_QUIT: quitGame(); |