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author | Vincent Hamm | 2002-03-25 17:45:55 +0000 |
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committer | Vincent Hamm | 2002-03-25 17:45:55 +0000 |
commit | 11cb8db1871d6c407bbf4319eba2c7a56a2e1c8f (patch) | |
tree | 0a482c0ce85de23e6b73b4d7fde245ff7bd9379e | |
parent | c13853de286e380b825f93cebf449c0ccc18adb1 (diff) | |
download | scummvm-rg350-11cb8db1871d6c407bbf4319eba2c7a56a2e1c8f.tar.gz scummvm-rg350-11cb8db1871d6c407bbf4319eba2c7a56a2e1c8f.tar.bz2 scummvm-rg350-11cb8db1871d6c407bbf4319eba2c7a56a2e1c8f.zip |
Various fix in insane
svn-id: r3830
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | insane.cpp | 5 | ||||
-rw-r--r-- | scumm.h | 1 | ||||
-rw-r--r-- | scummvm.cpp | 4 | ||||
-rw-r--r-- | sdl.cpp | 156 |
5 files changed, 11 insertions, 157 deletions
@@ -15,7 +15,7 @@ OBJS = actor.o boxes.o costume.o gfx.o object.o resource.o \ saveload.o script.o scummvm.o sound.o string.o \ sys.o verbs.o sdl.o script_v1.o script_v2.o debug.o gui.o \ sound/imuse.o sound/fmopl.o sound/adlib.o sound/gmidi.o debugrl.o \ - akos.o vars.o insane.o gameDetector.o v3/resource_v3.o v4/resource_v4.o + akos.o vars.o insane.o gameDetector.o init.o v3/resource_v3.o v4/resource_v4.o DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \ windows.cpp debugrl.h whatsnew.txt readme.txt copying.txt \ diff --git a/insane.cpp b/insane.cpp index 75a065e0ae..c2bb4281f3 100644 --- a/insane.cpp +++ b/insane.cpp @@ -602,7 +602,10 @@ void SmushPlayer::startVideo(short int arg, byte* videoFile) do { if(ftell(_in)>=fileSize ) return; - +#ifdef INSANE_DEBUG + warning("Playing frame %d",frameIndex); +#endif + parseTag(); frameIndex++; @@ -574,6 +574,7 @@ public: /* Init functions, etc*/ byte _fastMode; char *getGameName(); + Scumm(); // constructor /* video buffer */ diff --git a/scummvm.cpp b/scummvm.cpp index ee128c89b5..235dae4c17 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -792,7 +792,7 @@ void Scumm::processKbd() { videoFinished=1; } else exitCutscene(); - } else if (_lastKeyHit==_vars[VAR_SAVELOADDIALOG_KEY]) { + } else if (_lastKeyHit==_vars[VAR_SAVELOADDIALOG_KEY] && _currentRoom != 0) { if ( _features & GF_AFTER_V7) runScript(_vars[VAR_UNK_SCRIPT],0,0,0); ((Gui*)_gui)->saveLoadDialog(); @@ -1079,7 +1079,7 @@ void Scumm::launch() setupSound(); -// runScript(1,0,0,&_bootParam); + runScript(1,0,0,&_bootParam); // _scummTimer = 0; @@ -938,158 +938,6 @@ int main(int argc, char* argv[]) { scumm = new Scumm_v6; else scumm = new Scumm_v5; - - -/* All those stuff should be moved to the constructor.... */ - for (i=0;i<17;i++) - { - scumm->res.address[i]=0; - scumm->res.flags[i]=0; - scumm->res.mode[i]=0; - scumm->res.name[i]=0; - scumm->res.num[i]=0; - scumm->res.roomno[i]=0; - scumm->res.roomoffs[i]=0; - scumm->res.tags[i]=0; - } - - scumm->_resFilePath=0; - scumm->_resFilePrefix=0; - - for (i=1; i<NUM_SCRIPT_SLOT; i++) - { - scumm->vm.slot[i].status=0; - scumm->vm.slot[i].cutsceneOverride=0; - scumm->vm.slot[i].delay=0; - scumm->vm.slot[i].didexec=0; - scumm->vm.slot[i].freezeCount=0; - scumm->vm.slot[i].newfield=0; - scumm->vm.slot[i].number=0; - scumm->vm.slot[i].offs=0; - scumm->vm.slot[i].unk1=0; - scumm->vm.slot[i].unk2=0; - scumm->vm.slot[i].unk5=0; - scumm->vm.slot[i].where=0; - } - - for (i=0; i<5;i++) - { - scumm->vm.cutScenePtr[i]=0; - scumm->vm.cutSceneScript[i]=0; - scumm->vm.cutSceneData[i]=0; - } - - scumm->vm.cutSceneScriptIndex=0; - scumm->vm.cutSceneStackPointer=0; - - scumm->_scummStackPos=0; - scumm->_verbMouseOver=0; - - scumm->_palDirtyMax=0; - scumm->_palDirtyMin=0; - scumm->_debugger=0; - scumm->camera._cur.x=0; - scumm->camera._cur.y=0; - scumm->camera._dest.x=0; - scumm->camera._dest.y=0; - scumm->camera._accel.x=0; - scumm->camera._accel.y=0; - scumm->camera._last.x=0; - scumm->camera._last.y=0; - scumm->camera._leftTrigger=0; - scumm->camera._rightTrigger=0; - scumm->camera._follows=0; - scumm->camera._mode=0; - scumm->camera._movingToActor=0; - - scumm->mouse.x=0; - scumm->mouse.y=0; - - scumm->_xPos = 0; - scumm->_yPos = 0; - scumm->_dir = 0; - - scumm->_resultVarNumber = 0; - scumm->delta=0; - scumm->_soundEngine=0; - scumm->_gui=0; - - scumm->_verbs=0; - scumm->_objs=0; - scumm->_debugger=0; - - scumm->_inventory=0; - scumm->_arrays=0; - scumm->_newNames=0; - scumm->_vars=0; - scumm->_varwatch=0; - scumm->_bitVars=0; - - scumm->_talk_sound_mode=0; - scumm->_talk_sound_a = 0; - scumm->_talk_sound_b = 0; - - scumm->_curActor = 0; - scumm->_curExecScript = 0; - scumm->_curPalIndex = 0; - scumm->_curVerb = 0; - scumm->_curVerbSlot = 0; - scumm->_currentScript = 0; - scumm->_currentRoom = 0; - - scumm->_midi_driver = 0; - scumm->_curSoundPos = 0; - scumm->_soundQuePos = 0; - scumm->_soundQue2Pos = 0; - scumm->_soundParam = 0; - scumm->_soundParam2 = 0; - scumm->_soundParam3 = 0; - scumm->current_cd_sound = 0; - scumm->num_sound_effects = 0; - scumm->_noSubtitles = 0; - - scumm->_screenEffectFlag = 0; - scumm->_switchRoomEffect = 0; - scumm->_switchRoomEffect2 = 0; - scumm->_screenLeft = 0; - scumm->_screenTop = 0; - - scumm->_enqueue_b = 0; - scumm->_enqueue_c = 0; - scumm->_enqueue_d = 0; - scumm->_enqueue_e = 0; - - scumm->_palManipCounter = 0; - scumm->_palManipStart = 0; - scumm->_palManipEnd = 0; - - memset(scumm->_colorCycle, 0, sizeof(scumm->_colorCycle)); - - scumm->_CLUT_offs = 0; - scumm->_ENCD_offs = 0; - scumm->_EPAL_offs = 0; - scumm->_IM00_offs = 0; - scumm->_PALS_offs = 0; - - scumm->_fastMode = 0; - - for (i=0; i<6; i++) { - scumm->string[i].t_center = 0; - scumm->string[i].t_xpos = 0; - scumm->string[i].t_ypos = 0; - scumm->string[i].t_color = 0; - scumm->string[i].t_overhead =0; - scumm->string[i].t_charset = 0; - scumm->string[i].t_right = 0; - } - - scumm->_charsetColor = 0; - - scumm->_insaneFlag = 12; - - scumm->_insaneState = 0; - -/* */ scumm->_fullScreen = detector._fullScreen; scumm->_debugMode = detector._debugMode; @@ -1113,11 +961,13 @@ int main(int argc, char* argv[]) { scumm->delta=0; scumm->_system = &_system; + _system.last_time = SDL_GetTicks(); + scumm->launch(); _system.last_time = SDL_GetTicks(); - scumm->runScript(1,0,0,&scumm->_bootParam); +// scumm->runScript(1,0,0,&scumm->_bootParam); // scumm->scummMain(argc, argv); // Todo: need to change that as well |