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authorPaul Gilbert2007-12-02 04:52:01 +0000
committerPaul Gilbert2007-12-02 04:52:01 +0000
commit11e29ca4d4ba5cc9f9ec82ab61be7e6d9ede7ff0 (patch)
treefd4a7c8bc3cdfb2309000f323a91c6fbb35d02e6
parent804c821ab1079a7ab426d08773b08d50e382ffb3 (diff)
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Bugfix to make any animation the player is doing uninterruptable
svn-id: r29690
-rw-r--r--engines/lure/hotspots.cpp22
-rw-r--r--engines/lure/hotspots.h2
-rw-r--r--engines/lure/scripts.cpp3
3 files changed, 14 insertions, 13 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index 32b6f8d581..9d87744610 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -78,12 +78,6 @@ Hotspot::Hotspot(HotspotData *res): _pathFinder(this) {
_tickHandler = HotspotTickHandlers::getHandler(_data->tickProcId);
_nameBuffer[0] = '\0';
- if (_hotspotId < FIRST_NONCHARACTER_ID) {
- // Default characters to facing upwards until they start moving
- _direction = UP;
- setFrameNumber(_anim->upFrame);
- }
-
_skipFlag = false;
_charRectY = 0;
_voiceCtr = 0;
@@ -515,7 +509,6 @@ void Hotspot::endAction() {
_voiceCtr = 0;
setActionCtr(0);
if (_hotspotId == PLAYER_ID)
- //Room::getReference().setCursorState(CS_NONE); **DEBUG**
room.setCursorState((CursorState) ((int) room.cursorState() & 2));
if (_currentActions.top().hasSupportData()) {
@@ -1247,13 +1240,17 @@ void Hotspot::doAction(Action action, HotspotData *hotspot) {
}
void Hotspot::doNothing(HotspotData *hotspot) {
- _currentActions.pop();
if (!_currentActions.isEmpty()) {
- setBlockedFlag(false);
- currentActions().top().setAction(DISPATCH_ACTION);
- } else if (hotspotId() == PLAYER_ID) {
- Room::getReference().setCursorState(CS_NONE);
+ _currentActions.pop();
+ if (!_currentActions.isEmpty()) {
+ setBlockedFlag(false);
+ currentActions().top().setAction(DISPATCH_ACTION);
+ return;
+ }
}
+
+ if (hotspotId() == PLAYER_ID)
+ Room::getReference().setCursorState(CS_NONE);
}
void Hotspot::doGet(HotspotData *hotspot) {
@@ -2825,6 +2822,7 @@ void HotspotTickHandlers::playerAnimHandler(Hotspot &h) {
// Make sure there is no longer any destination
h.setDestHotspot(0);
h.updateMovement2(CHARMODE_IDLE);
+ h.doNothing(NULL);
strcpy(room.statusLine(), "");
break;
diff --git a/engines/lure/hotspots.h b/engines/lure/hotspots.h
index a02df45313..4ff924f811 100644
--- a/engines/lure/hotspots.h
+++ b/engines/lure/hotspots.h
@@ -308,7 +308,6 @@ private:
void resetDirection();
// Action set
- void doNothing(HotspotData *hotspot);
void doGet(HotspotData *hotspot);
void doOperate(HotspotData *hotspot);
void doOpen(HotspotData *hotspot);
@@ -540,6 +539,7 @@ public:
void setVoiceCtr(uint8 v) { _voiceCtr = v; }
// Miscellaneous
+ void doNothing(HotspotData *hotspot);
void converse(uint16 destCharacterId, uint16 messageId, bool srcStandStill = false,
bool destStandStill = false);
void showMessage(uint16 messageId, uint16 destCharacterId = NOONE_ID);
diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp
index 49dfb76433..4de261d998 100644
--- a/engines/lure/scripts.cpp
+++ b/engines/lure/scripts.cpp
@@ -340,6 +340,9 @@ void Script::setBlockingHotspotScript(uint16 charId, uint16 scriptIndex, uint16
Resources &r = Resources::getReference();
uint16 offset = r.getHotspotScript(scriptIndex);
+ if (charId == PLAYER_ID)
+ Room::getReference().setCursorState(CS_SEQUENCE);
+
Hotspot *hs = r.getActiveHotspot(charId);
hs->setHotspotScript(offset);
hs->currentActions().top().setAction(EXEC_HOTSPOT_SCRIPT);