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author | Torbjörn Andersson | 2008-04-23 19:11:13 +0000 |
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committer | Torbjörn Andersson | 2008-04-23 19:11:13 +0000 |
commit | 1267ed09db3fa264822d321112a46957adc52875 (patch) | |
tree | e3d67170016a908d88bdb975895e23979d3a1cbf | |
parent | 6ca9b8f91de8e8bc3d53e92be2f8ec9e38db96e0 (diff) | |
download | scummvm-rg350-1267ed09db3fa264822d321112a46957adc52875.tar.gz scummvm-rg350-1267ed09db3fa264822d321112a46957adc52875.tar.bz2 scummvm-rg350-1267ed09db3fa264822d321112a46957adc52875.zip |
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
the GF_CD_COMPRESSED flag?
svn-id: r31672
-rw-r--r-- | engines/made/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/made/detection.cpp b/engines/made/detection.cpp index d943f86f08..ce31b4077d 100644 --- a/engines/made/detection.cpp +++ b/engines/made/detection.cpp @@ -85,7 +85,7 @@ static const MadeGameDescription gameDescriptions[] = { }, 0, 0, - GF_CD_COMPRESSED, + GF_CD, 0, }, @@ -101,7 +101,7 @@ static const MadeGameDescription gameDescriptions[] = { }, 0, 0, - GF_CD, + GF_CD_COMPRESSED, 0, }, |